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AgeCommit message (Expand)Author
2015-11-03BGE: Remove KX_IPOActuator.Porteries Tristan
2015-10-30BGE: Fix SetMass function affecting own object gravity.Jorge Bernal
2015-10-29BGE: Fix T38986: Start object position not initialized in IPO.Porteries Tristan
2015-10-29BGE: Cleanup KX_IPO_SGCOntroller.Porteries Tristan
2015-10-29BGE: Fix T46338 replace mesh from an other scene.Porteries Tristan
2015-10-29BGE: Fix T35188: Duplicate an instance of group.Porteries Tristan
2015-10-28BGE: Fix T45945: Action bouncing.Porteries Tristan
2015-10-27BGE: Fix T43218: Text of framerate and profile glitch in Multitexture shadingUlysse Martin
2015-10-27BGE: Fix T31357: wrong zoom when sets camera.Porteries Tristan
2015-10-26BGE: generic python callback list + replace KX_PythonSeq.Porteries Tristan
2015-10-26Cleanup: warning & whitespaceCampbell Barton
2015-10-25BGE: Cleanup: Code style BL_ShaderThomas Szepe
2015-10-25BGE: Fix issues with async libload.Porteries Tristan
2015-10-23BGE: Fix T30179 action actuator not stoped when state changed.Porteries Tristan
2015-10-22BGE: Fix T46556: check on null sound datablock pointer.Porteries Tristan
2015-10-21BGE: Cleanup ConvertMaterial function.Porteries Tristan
2015-10-21BGE: Fix physics meshes conversion with modifiers.Porteries Tristan
2015-10-20Cleanup: remove _POSIX_C_SOURCE undefineCampbell Barton
2015-10-19BGE: Cleanup BL_ActionPorteries Tristan
2015-10-19BGE: Cleanup BL_Action.Porteries Tristan
2015-10-19BGE: Fix T46381 : last action frame not updated.Porteries Tristan
2015-10-17BGE: Use references in CcdPhysicsEnvironment::RemoveConstraint.Porteries Tristan
2015-10-15Cleanup: BLO_read: linking API arg order and name.Bastien Montagne
2015-10-14BGE: Fix animations update when scene is suspended.Porteries Tristan
2015-10-13Fix T46458: BGE Crash on loadCampbell Barton
2015-10-12Cleanup & rework of BLO_linking code.Bastien Montagne
2015-10-12Cleanup in BLO API: rename 'append' funcs to 'link', since none do append, bu...Bastien Montagne
2015-10-11BGE: Change KX_WolrdInfo mathutils vector to colorThomas Szepe
2015-10-11BGE: Adding a Max Jumps value to the character physic windowThomas Szepe
2015-10-11BGE: Change character jumping to charThomas Szepe
2015-10-11BGE: Add recursive dupli group deletionThomas Szepe
2015-10-11BGE: Adding a screenshot function to game actuatorThomas Szepe
2015-10-10Fix various compiler warnings.Brecht Van Lommel
2015-10-09BGE Fix T41943: Zeroing out angular velocity not possibleSybren A. Stüvel
2015-10-08BGE: Use BLI_task instead of pthread in KX_BlenderSceneConverter.Porteries Tristan
2015-10-08BLI_path api, minor changes to CWD handlingCampbell Barton
2015-10-07BGE : Collision mask support in raycast + and raycast cleanup.Porteries Tristan
2015-10-07Fix for T41536: 2.71 getActionFrame no longer returns frames accuratelyMitchell Stokes
2015-10-07Fix T45886: cont.deactivate(ActionActuatorInPropertyMode) does not workMitchell Stokes
2015-10-01BGE: Fix T46302: abort call for unnormalized quaterions.Porteries Tristan
2015-09-20Fix compiling with GEJulian Eisel
2015-09-20Cleanup: Use new vector transform functionsJulian Eisel
2015-09-15BGE: make error message more clear when trying to de/activate actuator from n...Dalai Felinto
2015-09-13Fix T43033: VideoTexture module repeated loading of images causes memory leakPorteries Tristan
2015-09-13Cleanup: spellingCampbell Barton
2015-09-08Fix T45981: BGE, 2D filters leak memoryCampbell Barton
2015-09-08Use C++ guarded alloc for FilterBaseCampbell Barton
2015-09-08Fix for building with C++ guarded allocCampbell Barton
2015-09-02Cleanup: styleCampbell Barton
2015-08-26Revert "BGE: Fix T44557 GameLogic module memory leak."Sybren A. Stüvel