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AgeCommit message (Expand)Author
2014-05-27Fix T40344: Levels of Detail not smooth with Armature ModifierMitchell Stokes
2014-05-21BGE LibNew: Only warn about meshes with users in debug builds.Mitchell Stokes
2014-05-20BGE cleanup: Removing the unused KX_Scene::UpdateMeshTransformations() function.Mitchell Stokes
2014-05-16Fix T38895: Unstable behavior using VehicleWrapper after Bullet 2.82 updateMitchell Stokes
2014-05-16BGE Physics: Better follow the old (pre-cleanup) logic for determining bound...Mitchell Stokes
2014-05-15Fix T40199: bge.logic.LibFree() could cause crashes by leaving dangling point...Mitchell Stokes
2014-05-15Fix T40182: Crash when using KX_GameObject.rayCast/rayCastTo().Mitchell Stokes
2014-05-14Code cleanup: doxy commentsCampbell Barton
2014-05-14Fix T40172: LibFree() crashes with shared materials (e.g., from multiple LibN...Mitchell Stokes
2014-05-14BGE: Fixing some NavMesh memory leaks.Mitchell Stokes
2014-05-13Fix T38379: Mesh vertices only update when in cone of last created spotlightMitchell Stokes
2014-05-13Fix T40111: replaceMesh() crashes BGE when used on a parented objectMitchell Stokes
2014-05-10Fix T40113: Skinned meshes with non-animated shape keys crashes the BGE.Mitchell Stokes
2014-05-10BGE: Fixing shape key animations on meshes with no armature.Mitchell Stokes
2014-05-10BGE VideoTexture: Fix for loading PNG (and possibly other) files.Mitchell Stokes
2014-05-08Code Cleanup: remove unused m_contactProcessingThresholdCampbell Barton
2014-05-08BGE: Dynamically-allocated action layersMitchell Stokes
2014-05-05Fix T39928: Blender crash/freeze when game engine is started with animation p...Mitchell Stokes
2014-05-02Fix T35552: LibLoading objects with Collision sensors gives an errorMitchell Stokes
2014-05-02BGE cleanup: Removing the unused SCA_EventManager::Replace_PhysicsScene().Mitchell Stokes
2014-05-02BGE: Forgot a NULL check in CcdPhysicsEnvironment::MergeEnvironment()Mitchell Stokes
2014-05-02BGE cleanup: Moving the PHY_* includes in BL_BlenderDataConversion.cppMitchell Stokes
2014-05-02Fix T39932: LibNew can't find LibLoaded meshes.Mitchell Stokes
2014-05-01BGE cleanup: KX_GameObject::GetParent() no longer increases the object's refc...Mitchell Stokes
2014-04-30Change naming slightly, it conflicts with DrawText function define onAntony Riakiotakis
2014-04-30BGE: Fixing a memory leak from the recent physics changes.Mitchell Stokes
2014-04-29Correction to last commitMitchell Stokes
2014-04-29Fix T39614: Ping Pong Action doesn't work correctlyMitchell Stokes
2014-04-24COmpilation error fix after recent cleanup in BGESergey Sharybin
2014-04-24BGE Cleanup: Moving reinstancing physics shapes from KX_ConvertPhysicsObject ...Mitchell Stokes
2014-04-24BGE Cleanup: Physics conversion is now handled by PHY_IPhysicsEnvironmentMitchell Stokes
2014-04-24BGE Cleanup: Reducing KX_BlenderSceneConverter's dependence on Bullet.Mitchell Stokes
2014-04-24BGE Cleanup: Reducing KX_Scene's dependence on Bullet.Mitchell Stokes
2014-04-24BGE Cleanup: Removing the empty KX_ClearBulletSharedShapes() functionMitchell Stokes
2014-04-23Blender Internal: Add material property "Cast" which can disable both ray and...IRIE Shinsuke
2014-04-23BGE Cleanup: Removing all of the my_* functions in KX_ConvertPhysicsObjects.c...Mitchell Stokes
2014-04-23BGE Cleanup: Removing KX_ObjectProperties, KX_BoundBoxClass, KX_BoxBounds, an...Mitchell Stokes
2014-04-23Fix T39458: Switching physics type from Character to Dynamic enables ghost fl...Mitchell Stokes
2014-04-20BGE: Fixing memory leaks when deactivating Sensors, Controllers, or actuators.Mitchell Stokes
2014-04-17BGE - button for deactivate sensors, controllers and actuatorsJorge Bernal
2014-04-16Fix T39445: Async LibLoad CrashMitchell Stokes
2014-04-16Fix T39509: Crash when assign an empty as a LoDDaniel Stokes
2014-04-12Code cleanup: RAS_ILightObject is class, not a struct.Thomas Dinges
2014-04-11API Cleanup: Use BKE_constraint prefix for constraint apiCampbell Barton
2014-04-10BGE: Allow skinned meshes with modifiers to do skinning updates in parallel.Mitchell Stokes
2014-04-10BGE: Fixing a crash when animating objects with modifiers and armatures.Mitchell Stokes
2014-04-07BGE: Multi-threading animation updates and skinning.Mitchell Stokes
2014-04-07blenderplayer - Reviewed some command line options and the respective helpbrita
2014-04-01Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT defineCampbell Barton
2014-03-30Style cleanupCampbell Barton