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2002-12-23Disabled player's check for Publisher file for input.Maarten Gribnau
Maarten
2002-12-23Fixed binary files stored as text files for plug-insMaarten Gribnau
Maarten
2002-12-03Had to make the patch for casting a little more complicated.Kent Mein
m_MotionState->getWorldOrientation((float)worldquat[1], (float)worldquat[2],(float)worldquat[3],(float)worldquat[0]); Is now: #ifdef dDOUBLE m_MotionState->getWorldOrientation((float)worldquat[1], (float)worldquat[2],(float)worldquat[3],(float)worldquat[0]); #else m_MotionState->getWorldOrientation(worldquat[1], worldquat[2],worldquat[3],worldquat[0]); #endif Kent -- mein@cs.umn.edu
2002-12-02I got this patch from sgefant Mostly its just casting floats as floats.Kent Mein
(also adding a couple of include pathes) changes in Ode*.cpp to get it compile with gcc 2.95.4 to make it compile with ./configure --with-gameengine --enable-gameplayer Kent -- mein@cs.umn.edu
2002-11-25Last of the config.h mods...Kent Mein
#ifdef HAVE_CONFIG_H #include <config.h> #endif added to these files. Kent -- mein@cs.umn.edu
2002-11-25Did all of the .h's in sourceKent Mein
(adding) #ifdef HAVE_CONFIG_H #include <config.h> #endif also the Makefile.in's were from previous patch adding the system depend stuff to configure.ac Kent -- mein@cs.umn.edu
2002-11-19Fixed a typo. Had a [ added.Kent Mein
Kent -- mein@cs.umn.edu
2002-11-06I Just modified the Makefile to use the definitions instead of hard paths.Kent Mein
-CPPFLAGS += -I../../../../sumo/Fuzzics/include -CPPFLAGS += -I../../../../sumo/include +CPPFLAGS += -I$(NAN_FUZZICS)/include +CPPFLAGS += -I$(NAN_SUMO)/include Kent -- mein@cs.umn.edu
2002-11-05Brought back the sumo physics controllers and undid game engine make fileMaarten Gribnau
changes. Instead modified the top level nan_definitions.mk to point the NAN_SUMO and NAN_FUZZICS to the right locations. Maarten
2002-11-05changed:Kent Mein
friend SG_Controller; to: friend class SG_Controller; gcc-3.2 was complaining that it wasn't defined. Kent -- mein@cs.umn.edu
2002-11-05Forgot to remove sumo physics controllersMaarten Gribnau
Maarten (mail@maartengribnau.com)
2002-11-04removed last traces of sumo for Makefile usersMaarten Gribnau
1. Removed KX_SumoPhysicsController.h and KX_SumoPhysicsController.cpp 2. Changed some Makefiles to skip sumo Maarten (mail@maartengribnau.com)
2002-10-30fixed spacing in the headers to get rid of some warnings and some otherKent Mein
little minor spacing issues.
2002-10-21moved KX_Python_... files from ketsji to expressionsErwin Coumans
(ketsji was a very wrong location because it caused circular dependencies between expressions, gamelogic and ketsji) expressions and game logic are not dependent on ketsji anymore (only the other way around) also removed circular includes in makefiles and projectfiles
2002-10-19added notes on collisions between dynas and "static moving" geometry ↵Norman Lin
(kinematically controlled)
2002-10-18added todo item about compatibility with 2.25Norman Lin
2002-10-18first checkin of ode blender engine filesNorman Lin
2002-10-18First checkin of core ODE functionality. See OdePhysicsController.cpp for a ↵Norman Lin
todo list.
2002-10-12Initial revisionv2.25Hans Lambermont