Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2012-11-11Replacing gettext i18n backend by boost::locale one.Bastien Montagne
2012-11-11BGE: fix for 2 uses of uninitialized memory - property-sensor and object-colo...Campbell Barton
2012-11-11bge mesh conversion speedup, avoid calling ConvertMaterial() on every face.Campbell Barton
2012-11-11game engine material conversion: don't use the material to convert vertex col...Campbell Barton
2012-11-11code cleanup: bge - rename 'type' to 'use_mcol' in material conversion.Campbell Barton
2012-11-11- property sensor was converting floating point values to text then back to f...Campbell Barton
2012-11-10add argument so recent bge function mesh.transform_uv() so you can optionally...Campbell Barton
2012-11-10add 2 new utility functions to the BGE mesh py api.Campbell Barton
2012-11-10code cleanup: some warnings and formatting for PyMethodDef's in the BGE.Campbell Barton
2012-11-10BGE: Committing patch [#32697] "New BGE gravity API" by HG1.Mitchell Stokes
2012-11-10code cleanup: bge static functions & use C++ guarded alloc for the character ...Campbell Barton
2012-11-09code cleanup: double promotion warnings, also allow cmake to build SDL withou...Campbell Barton
2012-11-08code cleanup: unused defines & some formatting.Campbell Barton
2012-11-05Compile fixes for recent boost changesAntony Riakiotakis
2012-11-05Fix for [#33090] "Segfault/Crash with Empty and Motion Actuator, Keyboard Sen...Mitchell Stokes
2012-11-05Audaspace:Joerg Mueller
2012-11-05BGE: This patch adds a character wrapper (similar to the already implemented ...Mitchell Stokes
2012-11-03code cleanup: cmake - add missing headers, remove directories from source lis...Campbell Barton
2012-11-03style cleanup: tabs & whitespaceCampbell Barton
2012-11-01BGE: Fix for bug #33025 "Character physics object won't stop moving with simp...Mitchell Stokes
2012-10-31BGE: Committing patch #32291 "Updated profiling layout for BGE" from Angus Ho...Mitchell Stokes
2012-10-30code cleanup: remove unused transform snapping code (only use the BVH acceler...Campbell Barton
2012-10-30remove CD_POLYINDEX customdata layer:Campbell Barton
2012-10-30BGE: Adding support for Bullet's collision masks. Each object now has a colli...Mitchell Stokes
2012-10-29style cleanupCampbell Barton
2012-10-27style cleanupCampbell Barton
2012-10-23rename api functions...Campbell Barton
2012-10-23code cleanup: remove $Id's that crept back in, also osl style editsCampbell Barton
2012-10-22New "dynamic" i18n menu.Bastien Montagne
2012-10-22style cleanupCampbell Barton
2012-10-22remove LOD_Decimator (c++ decimator), now replaced by bmesh decimator. also r...Campbell Barton
2012-10-21style cleanup: bge, switch statements mostly.Campbell Barton
2012-10-21style cleanup: trailing tabs & expand some non prefix tabs into spaces.Campbell Barton
2012-10-21BGE VideoTexture: add depth buffer access to ImageViewport and ImageRender.Benoit Bolsee
2012-10-21code cleanup: spellingCampbell Barton
2012-10-20style cleanupCampbell Barton
2012-10-17code cleanup:Campbell Barton
2012-10-16code cleanup: use float sizes for function args.Campbell Barton
2012-10-15style cleanup: bgeCampbell Barton
2012-10-15add missing redraw notifier for separate UV operator, also some style cleanup...Campbell Barton
2012-10-15code cleanup: check for msvc directly when using warning pragma's.Campbell Barton
2012-10-14style cleanupCampbell Barton
2012-10-14code cleanup: remove redundant castsCampbell Barton
2012-10-14Blenderplayer: Fixing a crash on startup when the graphics driver tried to us...Mitchell Stokes
2012-10-09code cleanup: make header defines more consistent, JOYSENSOR header guard had...Campbell Barton
2012-10-09rename BGE KX_GameObject attrsCampbell Barton
2012-10-09patch [#31875] Patch to get scene access through a game objectCampbell Barton
2012-10-09code cleanup: quiet -WreorderCampbell Barton
2012-10-08BGE: Setting up the RAS_ICanvas interface as the primary way to alter the OpenGLMitchell Stokes
2012-10-08BGE: Disable depth testing when drawing the overhead profile information in t...Mitchell Stokes