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AgeCommit message (Expand)Author
2013-06-14BGE: Fixing a bug that caused KX_GameObject.localTransform to give incorrect ...Mitchell Stokes
2013-05-30remove redundant includes from cmake and scons.Campbell Barton
2013-05-30split bge includes for scons onto their own lines (for easier merging)Campbell Barton
2013-05-29Grr, forgot this in r57127... Bastien Montagne
2013-05-28move BLO_sys_types.h -> BLI_sys_types.h (it had nothing todo with loading)Campbell Barton
2013-05-28code cleanup: comment/remove unused definesCampbell Barton
2013-05-27Fix #35480: object without material crash blender when starting game engineSergey Sharybin
2013-05-26BLI_math rename functions:Campbell Barton
2013-05-20code cleanup: split scons includes onto multiple lines, reduce chance of incl...Campbell Barton
2013-05-19BGE: Applying patch [#35416] "Missing python properties on ActionActuator: la...Mitchell Stokes
2013-05-15BGE: A little bit of cleanup:Mitchell Stokes
2013-05-14Patch [#35234]:Jürgen Herrmann
2013-05-13Fix #35329: action actuator crash with replacemesh, pointers got outdated.Brecht Van Lommel
2013-05-12Image paint: 2D painting now supports texture masks and does masking moreBrecht Van Lommel
2013-05-11BGE: Fix for [#34044] "Objects with no material don't have their "face image"...Mitchell Stokes
2013-05-11BGE: Fix for [#34631] "Textures bad in game mode" reported by pablo aaa (p9ab...Mitchell Stokes
2013-05-10BGE: Fix for [#35204] "New Alpha-Enabled Shadows Work Until UVs Change" repor...Mitchell Stokes
2013-05-10BGE: Fix for [#34382] "Vertex position doesn't update when set through Python...Mitchell Stokes
2013-05-09bugfix: [#31757] setGLSLMaterialSetting has no effectDalai Felinto
2013-05-03bge py api: raise an overflow exception when assigning a float to a bge objec...Campbell Barton
2013-05-02Fix #35177: Press P Crashes Blender After Fracture of CubeSergey Sharybin
2013-05-02fix [#34609] mesh.getVertex doesn't work as spected with poly.getMaterialInde...Campbell Barton
2013-04-30More image painting fixes:Brecht Van Lommel
2013-04-27BGE: Small fix to allow clip alpha to work with alpha shadows.Mitchell Stokes
2013-04-25game engine: Use bullet's default contact processing thesholdSergej Reich
2013-04-19BGE: Extend Framing Mode + Camera sensorDalai Felinto
2013-04-18Fix #34997: when starting the game engine in one window and switching to a se...Brecht Van Lommel
2013-04-18style cleanupCampbell Barton
2013-04-14BGE: Cleaning up BL_ShapeDeformer's use of Blender's Key. This also fixes a b...Mitchell Stokes
2013-04-14BGE: Adding mipmapping control to bge.render via bge.render.setMipmapping() a...Mitchell Stokes
2013-04-14BGE: Adding a render.setFullScreen() and a render.getFullScreen() to allow fu...Mitchell Stokes
2013-04-12bge fix: framing mode "Expanded" not updated when resizing blenderplayerDalai Felinto
2013-04-12code cleanup: warnings and style.Campbell Barton
2013-04-11code cleanup: unused vars, make other vars static.Campbell Barton
2013-04-08style cleanupCampbell Barton
2013-04-07Fix for [#34898] Typo in error message of mathutils.VectorThomas Dinges
2013-04-07BGE: KX_Camera.getScreenVect() was using glReadPixels to get a depth value, w...Mitchell Stokes
2013-04-05BGE: Cleaning up the VBO code to use RAS_TexVert more directly instead of cop...Mitchell Stokes
2013-04-05correction to previous warning cleanup, also quiet shadow-warning for thumbna...Campbell Barton
2013-04-05code cleanup: bge warningsCampbell Barton
2013-04-04Fix #34863: bge.render.makeScreenshot from Blender was only saving PNG files,Brecht Van Lommel
2013-04-04Fix for [#34754] "Revision 55527 provokes glitchy GLSL shadow map rendering" ...Mitchell Stokes
2013-03-29style cleanupCampbell Barton
2013-03-28style cleanup: osl and NULL pointer use, also correct sequencer gap operator ...Campbell Barton
2013-03-26style cleanup:Campbell Barton
2013-03-25code cleanup:Campbell Barton
2013-03-24fix for struct definition building with msvc2008 and some style cleanup.Campbell Barton
2013-03-23BGE: getting rid of a few maybe-uninitialized warnings.Mitchell Stokes
2013-03-23fix for BGE crash replicating a navmesh.Campbell Barton
2013-03-22code cleanup: unused defines, shadowing and unintended enum-as-variable.Campbell Barton