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2011-02-27BGE patch: [#26223] Some RigidBody joints fixes (ui angles, conetwist/hinge l...Dalai Felinto
2011-02-27- use Py_CLEAR for python internally referencing other PyObjects (supposed to...Campbell Barton
2011-02-27cyclic gc support for KX_PythonSeqCampbell Barton
2011-02-25follow up on patch [#26215], not all weakref references were ifdef'dCampbell Barton
2011-02-25patch [#26215] Python weak reference (weakref) support for game objectsCampbell Barton
2011-02-25doxygen: gameengine/VideoTexture tagged.Nathan Letwory
2011-02-25doxygen: gameengine/SceneGraph tagged.Nathan Letwory
2011-02-25doxygen: gameengine/Rasterizer tagged.Nathan Letwory
2011-02-25doxygen: gameengine/Physics tagged.Nathan Letwory
2011-02-25doxygen: gameengine/Network tagged.Nathan Letwory
2011-02-25doxygen: gameengine/Ketsji tagged.Nathan Letwory
2011-02-25doxygen: gameengine/GamePlayer tagged.Nathan Letwory
2011-02-25doxygen: gameengine/GameLogic tagged.Nathan Letwory
2011-02-25doxygen: gameengine/Expressions tagged.Nathan Letwory
2011-02-25doxygen: gameengine/Converter tagged.Nathan Letwory
2011-02-25doxygen: gameengine/BlenderRoutines tagged.Nathan Letwory
2011-02-23doxygen: prevent GPL license block from being parsed as doxygen comment.Nathan Letwory
2011-02-22doxygen: bge scenegraph and videotextureNathan Letwory
2011-02-22doxygen: add bullet to extern libs, some small changes in page names, and fix...Nathan Letwory
2011-02-22doxygen: BGE Network, Physics, RasterizerNathan Letwory
2011-02-22remove unused code.Nathan Letwory
2011-02-22doxygen: entries for blenderroutines, converter, expressions, gamelogic, game...Nathan Letwory
2011-02-22Bugfix #25803 (LibLoad'ed scene objects don't have timer property updated)Mitchell Stokes
2011-02-22Fix for bug #25804 (LibLoad'ed scene objects material CRASH when doing mat.ge...Mitchell Stokes
2011-02-18Remove header include, conflicts otherwise with BLI_math.hNathan Letwory
2011-02-18BGE Expressions: convert "\n" to real \nDalai Felinto
2011-02-18py api was raising SystemError exception incorrectly, this is intended for in...Campbell Barton
2011-02-16BGE: Action and ShapeKey Actuator PingPong playmode.Dalai Felinto
2011-02-16small correction to BGE as recent commits broken normal mapping in the GEMichael Fox
2011-02-13Fix #26064: blenderplayer is brokenSergey Sharybin
2011-02-12Fixing a recounting bug so KX_Scene.pre_draw.append() and KX_Scene.post_draw....Mitchell Stokes
2011-02-11BGE: frame start/end in action/fcurves/shapekey to support floatsDalai Felinto
2011-02-08minor edits, no functional changes.Campbell Barton
2011-01-30remove nan-makefilesCampbell Barton
2011-01-27[#25815] Patch gcc 4.6Campbell Barton
2011-01-27bge fix: debug text didn't have GL_DEPTH disabled - text got clipped when we ...Dalai Felinto
2011-01-25use cmake defined names for jpeg, png, zlib and python libs, building on *nix...Campbell Barton
2011-01-23BGE: option in the UI to start with the mouse cursor visible. Patch by Vitor ...Dalai Felinto
2011-01-23BGE: support modifiers without mapping to original mesh both graphically and ...Benoit Bolsee
2011-01-23correct own bad spellingCampbell Barton
2011-01-19BGE BugFix [#25711]render.setBackgroundColor() does not work:Dalai Felinto
2011-01-19support building with python3.2Campbell Barton
2011-01-18bad spelling; 'indicies' --> 'indices'Campbell Barton
2011-01-17remove/comment unused defines, also zero FileGlobal.filename to quiet valgrind.Campbell Barton
2011-01-09use PySequence_Size() rather then PySequence_Length(), this is only kept in p...Campbell Barton
2011-01-07remove references to BKE_utildefines where its not needed.Campbell Barton
2011-01-07split BKE_utildefines.h, now it only has blender specific defines like GS() M...Campbell Barton
2011-01-07- cmake use execute_process, exec_program is deprecated.Campbell Barton
2011-01-06bugfix [#25488] Game engine crash when try to run after blender app startCampbell Barton
2011-01-05Adding overhead drawing (frame rate, profile, debug props) capabilities back ...Mitchell Stokes