Age | Commit message (Collapse) | Author |
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So we should be all set now :)
Kent
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mein@cs.umn.edu
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Maarten
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Maarten
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m_MotionState->getWorldOrientation((float)worldquat[1],
(float)worldquat[2],(float)worldquat[3],(float)worldquat[0]);
Is now:
#ifdef dDOUBLE
m_MotionState->getWorldOrientation((float)worldquat[1],
(float)worldquat[2],(float)worldquat[3],(float)worldquat[0]);
#else
m_MotionState->getWorldOrientation(worldquat[1],
worldquat[2],worldquat[3],worldquat[0]);
#endif
Kent
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mein@cs.umn.edu
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(also adding a couple of include pathes)
changes in Ode*.cpp to get it compile with gcc 2.95.4
to make it compile with ./configure --with-gameengine
--enable-gameplayer
Kent
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mein@cs.umn.edu
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#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
added to these files.
Kent
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mein@cs.umn.edu
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(adding)
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
also the Makefile.in's were from previous patch adding
the system depend stuff to configure.ac
Kent
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mein@cs.umn.edu
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Kent
--
mein@cs.umn.edu
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-CPPFLAGS += -I../../../../sumo/Fuzzics/include
-CPPFLAGS += -I../../../../sumo/include
+CPPFLAGS += -I$(NAN_FUZZICS)/include
+CPPFLAGS += -I$(NAN_SUMO)/include
Kent
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mein@cs.umn.edu
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changes.
Instead modified the top level nan_definitions.mk to point the NAN_SUMO and
NAN_FUZZICS to the right locations.
Maarten
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friend SG_Controller;
to:
friend class SG_Controller;
gcc-3.2 was complaining that it wasn't defined.
Kent
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mein@cs.umn.edu
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Maarten (mail@maartengribnau.com)
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1. Removed KX_SumoPhysicsController.h and KX_SumoPhysicsController.cpp
2. Changed some Makefiles to skip sumo
Maarten (mail@maartengribnau.com)
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little minor spacing issues.
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(ketsji was a very wrong location because it caused circular dependencies between expressions, gamelogic and ketsji)
expressions and game logic are not dependent on ketsji anymore (only the other way around)
also removed circular includes in makefiles and projectfiles
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(kinematically controlled)
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todo list.
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