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AgeCommit message (Expand)Author
2006-11-22Makefile support for bullet2 ... please testChris Want
2006-11-21Step 1 of Bullet 2.x upgrade:Erwin Coumans
2006-11-14Tweaked the makefile build system to copy the new freedesktop iconsMatt Ebb
2006-11-06Fix for makefiles so it can find wintab headers in the libdir.Kent Mein
2006-08-20Huge commit: VERSEJiri Hnidek
2006-08-03Solaris was still using compress for make release.Kent Mein
2006-07-27Brush Datablock:Brecht Van Lommel
2006-07-10Oops! Only OSX has the OpenEXR in cvs now, makefile did it for Linux too.Ton Roosendaal
2006-07-03Mac intel commitTon Roosendaal
2006-06-26== FFMPEG ==Peter Schlaile
2006-06-25==FFMPEG==Peter Schlaile
2006-02-27pthreads for Makefiles/cygwin (don't forget to update lib/windows).Chris Want
2006-02-06Support for ffmpeg for cygwin/gcc. Off by default, enable withChris Want
2006-02-06Using NAN_FFMPEG_CFLAGS to find the right headers, and making linkingChris Want
2006-02-06To aid linking, I added NAN_USE_FFMPEG_CONFIG (true/false).Chris Want
2006-02-06Added NAN_NO_FFMPEG user optionPeter Schlaile
2006-02-06reverting default location for OpenEXR to the proper defaultJean-Luc Peurière
2006-02-05Adds ffmpeg-support on Linux-platforms. Since ffmpeg is installedPeter Schlaile
2006-01-28Final merge of HEAD (bf-blender) into the orange branch.Chris Want
2006-01-17after much suffering, got GE build and work almost cleanly on Os XJean-Luc Peurière
2006-01-12re-enable game engine by default, for 2.41 preparationErwin Coumans
2006-01-12- override the temporary disabling of KETSJI and OPENAL for FreeBSD.Hans Lambermont
2006-01-11For windows, NAN_NO_KETSJI was always set to false (as a result ofChris Want
2006-01-11Tuesday merger of bf-blender into orange branch.Ton Roosendaal
2006-01-10OpenEXR support for Windows MakefilesChris Want
2006-01-09Ton forgot a few modifications to the Scons and Makefile build systems.Kent Mein
2006-01-07more work to get armatures/blender materials to work under non-windows platformsErwin Coumans
2006-01-06disable game engine and gameplayer for all platforms except windows.Erwin Coumans
2005-11-27As discussed in meeting, fixed another missing Python symbol fromChris Burt
2005-11-23nan definition for precompiled libtifJean-Luc Peurière
2005-11-22This is a modified version of patch #2995Kent Mein
2005-10-29My local tree has iblender's Game engine soundsystemAlexander Ewering
2005-10-28Somehow, most files are missing from this commit, and I have no idea why,Alexander Ewering
2005-09-18initial commit of the fluid simulator.Jean-Luc Peurière
2005-09-16Made sure makefiles use by default the lib/ libraries for OSX. It wasTon Roosendaal
2005-08-18Support for 'Bullet' in the Makefiles. Enable with:Chris Want
2005-07-06Reverted accidental change in compiling Python for OSX. Now it is defaultTon Roosendaal
2005-07-05Make WITH_FREETYPE2 and INTERNATIONAL set to true by default whenChris Want
2005-07-03Result of 2 weeks of quiet coding work in Greece :)Ton Roosendaal
2005-06-08(Accidentally sent previous commit without message... is same stuff)Ton Roosendaal
2005-05-01Moved sinclude for user-def.mkChris Want
2005-04-05Support for SGI Prism:Chris Want
2005-03-14This commit reverses the OpenEXR specific stuff in the OpenEXR commit IKent Mein
2005-03-11Gernot Ziegler's patch to add OpenEXR support to blender.Kent Mein
2005-02-03support for new SDL build in makefiles and scons for Os XJean-Luc Peurière
2004-12-08Essential cleanup for mess involved with reading files, initializing UI andTon Roosendaal
2004-11-14Update make system for darwin;Ton Roosendaal
2004-07-13Added SuperLU 3.0:Brecht Van Lommel
2004-06-08updated NAN_PYTHON_VERSION to 2.3 for all platforms...Kent Mein
2004-05-04Build blender with solid-based gameengine on irix using pre-compiledChris Want