Age | Commit message (Expand) | Author |
2008-06-17 | Merge of apricot branch game engine changes into trunk, excluding GLSL. | Brecht Van Lommel |
2008-05-08 | Fixing up the webplugin defines for the Makefiles. | Kent Mein |
2008-04-21 | Small fix from GSR for using pkg-config to find OpenEXR libraries | Chris Want |
2008-04-17 | Patch from GSR that a) fixes a whole bunch of GPL/BL license | Chris Want |
2008-04-16 | This patch spawns from this game engine issue: | Kent Mein |
2008-01-19 | Fixing makefiles for binreloc I made it use flags like other | Kent Mein |
2008-01-04 | some changes needed to get blender compiling with 64bit libs, use the systems... | Campbell Barton |
2007-12-14 | chenge the default location of mesa/gl header, added to lib path | Campbell Barton |
2007-12-14 | made guessconfig add use bash (not sh) and return a CPU as i386-32 or i386-64... | Campbell Barton |
2007-12-10 | Typo fix from Tanner Jotblad for testing FREE_WINDOWS | Kent Mein |
2007-12-10 | * fix for compiling in windows with makefiles | Matt Ebb |
2007-12-05 | This is a modified version of this patch: | Kent Mein |
2007-10-21 | changed default nan_definitions.mk to use python 2.5 for linux (ai64 default ... | Campbell Barton |
2007-09-23 | == Sequencer / FFMPEG == | Peter Schlaile |
2007-06-25 | This commit is a modified version of patch #6860 | Kent Mein |
2007-05-17 | This commit sets Python version to 2.5 for Windows/Cygwin/GCC builds. | Chris Burt |
2007-05-04 | Stupid fix... Back when I introduced new env vars for what | Kent Mein |
2007-04-18 | Added libIlmThead.a to link line to the osx-intel build. | Chris Want |
2007-04-17 | not search openEXR with WITH_OPENEXR=false in linux | Joilnen Leite |
2007-03-29 | I switched the linux side of things to use pkg-config for | Kent Mein |
2007-03-27 | This commit does a couple of things to the Makefiles. | Kent Mein |
2006-11-22 | Makefile support for bullet2 ... please test | Chris Want |
2006-11-21 | Step 1 of Bullet 2.x upgrade: | Erwin Coumans |
2006-11-14 | Tweaked the makefile build system to copy the new freedesktop icons | Matt Ebb |
2006-11-06 | Fix for makefiles so it can find wintab headers in the libdir. | Kent Mein |
2006-08-20 | Huge commit: VERSE | Jiri Hnidek |
2006-08-03 | Solaris was still using compress for make release. | Kent Mein |
2006-07-27 | Brush Datablock: | Brecht Van Lommel |
2006-07-10 | Oops! Only OSX has the OpenEXR in cvs now, makefile did it for Linux too. | Ton Roosendaal |
2006-07-03 | Mac intel commit | Ton Roosendaal |
2006-06-26 | == FFMPEG == | Peter Schlaile |
2006-06-25 | ==FFMPEG== | Peter Schlaile |
2006-02-27 | pthreads for Makefiles/cygwin (don't forget to update lib/windows). | Chris Want |
2006-02-06 | Support for ffmpeg for cygwin/gcc. Off by default, enable with | Chris Want |
2006-02-06 | Using NAN_FFMPEG_CFLAGS to find the right headers, and making linking | Chris Want |
2006-02-06 | To aid linking, I added NAN_USE_FFMPEG_CONFIG (true/false). | Chris Want |
2006-02-06 | Added NAN_NO_FFMPEG user option | Peter Schlaile |
2006-02-06 | reverting default location for OpenEXR to the proper default | Jean-Luc Peurière |
2006-02-05 | Adds ffmpeg-support on Linux-platforms. Since ffmpeg is installed | Peter Schlaile |
2006-01-28 | Final merge of HEAD (bf-blender) into the orange branch. | Chris Want |
2006-01-17 | after much suffering, got GE build and work almost cleanly on Os X | Jean-Luc Peurière |
2006-01-12 | re-enable game engine by default, for 2.41 preparation | Erwin Coumans |
2006-01-12 | - override the temporary disabling of KETSJI and OPENAL for FreeBSD. | Hans Lambermont |
2006-01-11 | For windows, NAN_NO_KETSJI was always set to false (as a result of | Chris Want |
2006-01-11 | Tuesday merger of bf-blender into orange branch. | Ton Roosendaal |
2006-01-10 | OpenEXR support for Windows Makefiles | Chris Want |
2006-01-09 | Ton forgot a few modifications to the Scons and Makefile build systems. | Kent Mein |
2006-01-07 | more work to get armatures/blender materials to work under non-windows platforms | Erwin Coumans |
2006-01-06 | disable game engine and gameplayer for all platforms except windows. | Erwin Coumans |
2005-11-27 | As discussed in meeting, fixed another missing Python symbol from | Chris Burt |