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AgeCommit message (Collapse)Author
2011-03-13Fix "make test" on Mac, couldn't find executable.Brecht Van Lommel
2011-03-12builder reports MSVC was setting stack size to 2gig.Campbell Barton
2011-02-27replace import *'s with named imports (using * is convenient for some ↵Campbell Barton
scripts but considered bad practice by python devs)
2011-02-16bugfix [#26094] Going to Bone Roll menu brings up python errorCampbell Barton
also correct for pep8 warnings.
2011-02-10fix [#26003] Twice applied modifier with Convert to mesh with several ↵Campbell Barton
multi-user objects convert_exec could do with a re-write, getting quite confusing. update md5's for ctest results and some renaming in mesh_validate code.
2011-02-04pep8 cleanupCampbell Barton
2011-02-03remove unused variableCampbell Barton
also clear scene data before running batch import (utility script).
2011-02-01Script to test import operators, so a single command can execute an operator ↵Campbell Barton
on all files in a directory and optionally save out blend files for inspection. This comes in handy for testing importers against 100's of files, quickly showing breakages and easier to setup then unit tests. Example usage: blender.bin --background --python source/tests/batch_import.py -- \ --operator="bpy.ops.import_scene.obj" \ --path="/data/testfiles/obj" \ --match="*.obj" \ --start=0 --end=50 \ --save_path="/tmp/test" Also found my name was spelt wrong in some places :)
2011-01-25fix [#25778] Memoryblock Data from SCR: end corruptCampbell Barton
+ other minor changes.
2011-01-23update testing md5's for changes in exporters.Campbell Barton
2011-01-23correct own bad spellingCampbell Barton
2011-01-23- fix problem with cmake, windows 'RelWithDebInfo' target, was giving error: ↵Campbell Barton
"ImportError: No module named _socket" because of copying wrong files over. - move test -> tests, this name is used elsewhere in lib/tests. - change interface code not to loop on a float value (clang warning), harmless, but with extreme cases an eternal loop would still be possible though unlikely.