Age | Commit message (Expand) | Author |
2013-04-19 | BGE: Extend Framing Mode + Camera sensor | Dalai Felinto |
2013-04-19 | Fix #35014: collada import crash with UV coordinates. | Brecht Van Lommel |
2013-04-19 | Fix #35011: UV unwrap giving poor results for ngons. | Brecht Van Lommel |
2013-04-18 | remove snapping for first point added to the ruler. | Campbell Barton |
2013-04-18 | fix for problem with too low epsilon when calculating thickness, also increas... | Campbell Barton |
2013-04-18 | add display mode for sharp edges. | Campbell Barton |
2013-04-18 | Fix #34997: when starting the game engine in one window and switching to a se... | Brecht Van Lommel |
2013-04-18 | Fix "duplicate area into new window" making the window too big with high DPI ... | Brecht Van Lommel |
2013-04-18 | UV unwrap: decrease ABF minimum angle, I couldn't find cases where it needs to | Brecht Van Lommel |
2013-04-18 | Bugfix #34895 | Ton Roosendaal |
2013-04-18 | code cleanup: removed unneeded null check in object drawing, some warnings, s... | Campbell Barton |
2013-04-18 | Bug fix #34822 | Ton Roosendaal |
2013-04-18 | A few fixes for recent own commit r56133. | Lukas Toenne |
2013-04-18 | Fix for #35015, Alpha input in color selectors was showing 0 precision. Proba... | Lukas Toenne |
2013-04-18 | Fix for access freed scene when doing freestyle render | Sergey Sharybin |
2013-04-18 | Fix: view plane for sculpting did not work correctly for rotated | Antony Riakiotakis |
2013-04-18 | Bug fix #35017 | Ton Roosendaal |
2013-04-18 | Fix for #35010, Node Groups don't show up anymore in Material Surface. Fixing... | Lukas Toenne |
2013-04-18 | Fix #34970: in glsl mode the vertex paint face mask is not visible | Sergey Sharybin |
2013-04-18 | View2D could potentially divide stuff by zero, giving bad matrices. | Ton Roosendaal |
2013-04-18 | Bug fix #34943 | Ton Roosendaal |
2013-04-18 | fix range for face distortion and display for concave ngons. | Campbell Barton |
2013-04-18 | Make freestyle use local Main for temporary objects | Sergey Sharybin |
2013-04-18 | Bug fix #34868 | Ton Roosendaal |
2013-04-18 | add mesh distort display mode (highlights distorted faces) | Campbell Barton |
2013-04-18 | make bmbvh call BM_mesh_elem_index_ensure(), further calls to utility functio... | Campbell Barton |
2013-04-18 | style cleanup | Campbell Barton |
2013-04-18 | use modified vertex coords for calculating display thickness and intersections. | Campbell Barton |
2013-04-18 | bmbvh was allocating an array for vert coords but not using it, removed. | Campbell Barton |
2013-04-18 | fix for BMBVH_USE_CAGE option, | Campbell Barton |
2013-04-18 | Support object scale for mesh display options. (currently only uniform scale ... | Campbell Barton |
2013-04-17 | Fix thumbnails not appearing on MinGW64, was actually a mistake on | Antony Riakiotakis |
2013-04-17 | Fix for #34911, Compositor with multiple views autozooms to node when creatin... | Lukas Toenne |
2013-04-17 | Fix for node editor lib_link and memfile restore (undo): The snode->nodetree/... | Lukas Toenne |
2013-04-17 | Fix for render results acquire/release in viewport render, should only release | Brecht Van Lommel |
2013-04-17 | Bug fix #34974 | Ton Roosendaal |
2013-04-17 | Don't use auto vectorization for MinGW-w64. It may be a source for | Antony Riakiotakis |
2013-04-17 | display options to help with 3d printing. | Campbell Barton |
2013-04-17 | add function BKE_bmbvh_find_face_segment() | Campbell Barton |
2013-04-17 | code cleanup: bmesh bvh | Campbell Barton |
2013-04-17 | add interp_v3_v3v3v3_uv() to use for use with uv value from isect_ray_tri_v3(... | Campbell Barton |
2013-04-17 | text editor reload no-longer resets scroll & cursor - annoying when making tw... | Campbell Barton |
2013-04-17 | style cleanup | Campbell Barton |
2013-04-16 | Blender Internal Render in viewport | Ton Roosendaal |
2013-04-16 | Set min value for sampling value of freestyle line geometry modifier to 0. | Sv. Lockal |
2013-04-16 | Fix: texture scaling for sculpting is different between overlay and | Antony Riakiotakis |
2013-04-16 | Fix some names, and move overlay flag to overlay_flags. | Antony Riakiotakis |
2013-04-16 | add missing call to flush selection on selecting manifold geometry. | Campbell Barton |
2013-04-16 | fix for BKE_bmbvh_ray_cast() returning one of the vertices normals rather the... | Campbell Barton |
2013-04-16 | add distance arg to BKE_bmbvh_ray_cast(). currently unused. | Campbell Barton |