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2019-04-16UI: Refactor View2D number drawingJacques Lucke
This also fixes alignment issues in many editors. E.g. the frame numbers were badly aligned to the grid lines in the timeline. Checkout the images in D4681 for more examples. Reviewers: brecht Differential Revision: https://developer.blender.org/D4681
2019-04-16Fix T63619: Fill Tool is misaligned when 'Gradient' is enabledPhilipp Oeser
Reviewers: brecht Maniphest Tasks: T63619 Differential Revision: https://developer.blender.org/D4692
2019-04-16CMake: fix linking with gtest & cycles enabledCampbell Barton
2019-04-16Fix T63429: Random deselect function lostSebastian Parborg
Add back the ability to choose the select operation for random select. Now we allow the operator to specify if the select operation should be visible in the GUI or not. Reviewed By: Brecht Differential Revision: http://developer.blender.org/D4665
2019-04-16GPencil: New Normalize All operatorAntonioya
This operator works similar to mesh operator but for Stroke and Points data. Also minor cleanup in Normalize operator.
2019-04-16GPencil: Add lock icon to Vertex Groups listAntonioya
Also check this flag in operators. Note: This is required for the development of the new Normalize All operator.
2019-04-16GPencil: New Normalize Weights operatorAntonioya
This works similar to mesh operator, but using Stroke and Points data.
2019-04-16CMake: remove BLENDER_SORTED_LIBSCampbell Barton
Use CMake's target_link_libraries instead of manually maintaining library dependencies in a single list. In practice adding new libraries often ended up being guess-work, now each library lists the libraries it uses. This was used for the game player executable so libraries could optionally link to stubs. If we need this functionality it can be done using target-properties as described in T46725.
2019-04-16CMake: fix WIN32 linking without sorted libsSergey Sharybin
2019-04-16Clenaup: odd use of ternary operatorsCampbell Barton
2019-04-16Cleanup: commentCampbell Barton
2019-04-16GPencil: Disable G/R/S transformations in Sculpt and Weight Paint modeAntonioya
These transformations must be only available in Object and Edit mode. Reviewed by: @mendio @pepeland
2019-04-16Fix T63492: CTRL+click on an image in a UV or Image Editor crashesPhilipp Oeser
Blender Crash was introduced in rB48e48653c297, rB90f4ff95ed3a `image_sample_invoke` is used for both `IMAGE_OT_sample` and `IMAGE_OT_curves_point_set`. IMAGE_OT_curves_point_set didnt have property `size` defined... Now defines `size` for `IMAGE_OT_curves_point_set` as well Reviewers: brecht Maniphest Tasks: T63492 Differential Revision: https://developer.blender.org/D4675
2019-04-16Fix T63642: Light Probe object.data defined as UNKNOWNCampbell Barton
2019-04-16Fix T63646: Box/Lasso select fails to de-selectCampbell Barton
Select 'New' wasn't de-selecting when there was nothing selected in some cases.
2019-04-16CMake: add libs needed for gtestsCampbell Barton
2019-04-16Cleanup: move motion paths into editors/animationCampbell Barton
Having this in blenkernel caused bad level calls to bf_editors_anim, causing tests that use 'blenkernel' to require almost all libraries. (complicating gtest linking & causing large binaries).
2019-04-16CMake: add library deps to CMakeLists.txtCampbell Barton
Tested to work on Linux and macOS. This will be enabled once all platforms are verified. See D4684
2019-04-16CMake: cleanup, arg rename, add definitions lastCampbell Barton
2019-04-16Fix DDS failure ignoring message argumentCampbell Barton
2019-04-16Fix T62852: crash reading corrupt DDS file.Brecht Van Lommel
2019-04-16Fix T63562: wrong viewport updates after editing group node socketsBrecht Van Lommel
2019-04-16Fix T63401: add Object (Without Inverse) to Set Parent menuPhilipp Oeser
Previously it was bound to a shortcut. Differential Revision: https://developer.blender.org/D4673
2019-04-16Fix T62913: datablock append removing unrelated rigid body objects.Brecht Van Lommel
2019-04-16Fix proxy remapping on make local failing for more than one object.Brecht Van Lommel
2019-04-16Fix T62849: crash entering particle edit mode with hair dynamicsBrecht Van Lommel
2019-04-16Fix T63439: too many 3D viewport redraws due to fading scrollbars.Brecht Van Lommel
Only redraw the regions, not the entire editor.
2019-04-15Spline IK: fix continuity issues with influence and curve end rolloff.Alexander Gavrilov
Mainly, scaling needs to be continuously faded out in these cases. Plus, in the case of end roll-off, it seems better to integrate into this general fading system, instead of ad-hoc interpolation of tail.
2019-04-15Fix T63574: missing implicit parent bone dependency in proxies.Alexander Gavrilov
Although technically evaluating the proxy copy nodes doesn't require the parent bone to be copied, other nodes that depend on the bones sometimes expect the parent to be ready. To meet this expectation it's necessary to add the dependency to the graph.
2019-04-15Fix T63284: Eevee: Crash when subsurface pass is enabledClément Foucault
Was caused by a NULL texture used as uniform.
2019-04-15Fix T63598: "child of" constraint "set/clear inverse" ops not workingPhilipp Oeser
was missing DEG updates Reviewers: sergey Maniphest Tasks: T63598 Differential Revision: https://developer.blender.org/D4685
2019-04-15Fix T63377: "Principled Volume" node not working anymore in EEVEEClément Foucault
I'm not sur how it ever worked before. There was no texture bound to these sampdensity and sampflame when no volume simulation was happening. This fixes the issue using 1x1x1 dummy textures.
2019-04-15cleanup: typo in commentPhilipp Oeser
2019-04-15Cleanup: Add missing commaAntonioya
2019-04-15GPencil: New Dots gradientAntonioya
This commit adds support for drawing Dots strokes with a gradient factor to get artistic effects like watercolor. Currently, the option is only supported by Dots materials, and in the future will be added to line strokes, but now there is a limitation on drawing engine and we will keep disabled on Line materials. Also, added the option to align Dots and Boxes strokes textures aligned with the drawing path to get more fluid strokes.
2019-04-15CMake: fix WITH_PYTHON=OFFCampbell Barton
2019-04-15CMake: sort file listCampbell Barton
2019-04-15CMake: resolve issue building without sorted libsCampbell Barton
Linking empty libs gave an error.
2019-04-14Fix copy & paste mistake in assert.Alexander Gavrilov
2019-04-14Depsgraph: fix hard CTD on dependency cycles through POSE_INIT.Alexander Gavrilov
As reported in T63582, it can cause chan_array to be not ready. To reliably avoid crashing, the only easy way seems to be to create the index during COW -- maybe @sergey has a better idea.
2019-04-14Render: new material previewWilliam Reynish
* EEVEE support through irradiance volume and light probe. * New shader ball shape (designed by Robin Marin). * New cloth and liquid shapes, removed monkey. * Replace world sphere by toggle to use world for any shape. * Slight bevel on cube. * More subdivision for displacement preview. * Fixed and improved UV mapping for all shapes. * Material icon / asset preview now uses specified shape instead of always a sphere. So for example hair material can be displayed as hair. Ref T57683
2019-04-14Fix Alembic using wrong visible/selected flags, fix warnings.Brecht Van Lommel
2019-04-14Cleanup: remove deprecated grease pencil object property.Brecht Van Lommel
2019-04-14Cleanup: fix compiler warnings.Brecht Van Lommel
2019-04-14Fix T63599: fix the zero ease hack for the B-Bone end matrix.Alexander Gavrilov
Negate the second derivative, because it's effectively stepping back.
2019-04-14Fix T59622: dependency problems with Spline IK.Alexander Gavrilov
The bug is caused by problems in the dependency graph. Unfortunately, fixing is not just a matter of fixing the graph, because correct dependencies would cause a cycle here and in other reasonable use cases. The real fix thus requires refactoring Spline IK to require curve data only in the actual evaluation phase, and not in POSE_INIT_IK. In addition, this separates the normal bone evaluation loop from Spline IK computations for two reasons: - That still needs to be done even if spline IK can't evaluate due to missing curve data. - It should reduce issues with induced shearing, as Spline IK now controls how parent-child relations are handled in the chain, and can take care to only carry over rotation and location.
2019-04-14Complete the set of matrix multiplication functions.Alexander Gavrilov
Also, mul_m3_m3m4 was named incorrectly.
2019-04-14UI: Remember the last display mode in file browserSharan Ranjit
See also T57688. Differential Revision: https://developer.blender.org/D4479
2019-04-14UI: Do not show full action rangeJacques Lucke
Reviewers: brecht Differential Revision: https://developer.blender.org/D4563
2019-04-14CMake: prepare for BLENDER_SORTED_LIBS removalCampbell Barton
No functional change, this adds LIB definition and args to cmake files. Without this it's difficult to migrate away from 'BLENDER_SORTED_LIBS' since there are many platforms/configurations that could break when changing linking order. Manually add and enable WITHOUT_SORTED_LIBS to try building without sorted libs (currently fails since all variables are empty). This check will eventually be removed. See T46725.