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AgeCommit message (Expand)Author
2020-10-21Cleanup: Clang-tidy readability-redundant-string-initAnkit Meel
2020-10-21Cleanup: early return from animation step, reduce indentation levelCampbell Barton
2020-10-21DrawManager: Adding Custom Render PassesJeroen Bakker
2020-10-21Fix T81079: Switch object ignoring visibility settingsPablo Dobarro
2020-10-21Fix for T81757: Incorrect Overlay Line HeightHarley Acheson
2020-10-21Cleanup: simplify lasso transform from 17cb2a6da0c88Campbell Barton
2020-10-21Cleanup: avoid error prone nested switch statements (missing break)Campbell Barton
2020-10-21Fluid: Added obstacle fluid distance parameterSebastián Barschkis
2020-10-20UI: Add angle snapping to line gesture toolsPablo Dobarro
2020-10-20Fix error in the last commitPablo Dobarro
2020-10-20UI: Move gesture selection with spacebarPablo Dobarro
2020-10-20EEVEE: Screen Space Reflection: Improve self intersection cases.Clément Foucault
2020-10-20EEVEE: Screen Space Reflection: Fix undefined behavior with invalid LODClément Foucault
2020-10-20Fix sculpt pen tilt support changing the brush strengthPablo Dobarro
2020-10-20Cleanup: Clang-tidy -readability-inconsistent-declaration-parameter-nameAnkit Meel
2020-10-20Cleanup: Clang-tidy bugprone-redundant-branch-conditionAnkit Meel
2020-10-20Cleanup: makesrna, Clang-tidy else-after-return-fixes.Ankit Meel
2020-10-20Cleanup: Clang-tidy silence readability-non-const-parameterAnkit Meel
2020-10-20UI:Add icon for Displacement Eraser brushRahul Chaudhary
2020-10-20UI: Add icons for line genture toolsRahul Chaudhary
2020-10-20UI: Add icon for boundary brushRahul Chaudhary
2020-10-20Ocean Modifier: allow spray maps to be bakedHans Goudey
2020-10-20Cleanup: warning on windowsJacques Lucke
2020-10-20UV/Image: Remove Legacy DrawingJeroen Bakker
2020-10-20Fix T81865, T81860: CustomData Correction can fail on non standard namesPhilipp Oeser
2020-10-20Cleanup: remove dead codeJacques Lucke
2020-10-20EEVEE: ShaderToRGB alpha inversedJeroen Bakker
2020-10-20Volumes: Fix compilation when building without openVDBClément Foucault
2020-10-20GLTexture: Fix Anisotropic filtering affecting the standard mipmap samplersClément Foucault
2020-10-20DRW: Disable anisotropic filtering on utility texturesClément Foucault
2020-10-20Fix compile errorJacques Lucke
2020-10-20Fluid: Add missing versioning for new options in 'Viewport Display' panelSebastián Barschkis
2020-10-20Fix T81076: Crash on switch object operator undoPablo Dobarro
2020-10-20Cleanup: General comment style clean up of graph_edit.c and fcurve.cSebastian Parborg
2020-10-20Fix T81776: Sculpt line gestures not working with transformed objectsPablo Dobarro
2020-10-20Simulation: remove particle nodes with outdated designJacques Lucke
2020-10-20Volumes: simplify volumes in modifiers or on loadJacques Lucke
2020-10-20Fix T81684: node location not handled correctlyJacques Lucke
2020-10-20Fix T81190: Merge by Distance marks edges sharpCampbell Barton
2020-10-20Cleanup: use BLI_listbase_is_single instead of countingCampbell Barton
2020-10-20Fix Boundary brush not working when the whole mesh is inside the brush radiusPablo Dobarro
2020-10-20Sculpt: Smooth deform type for Boundary BrushPablo Dobarro
2020-10-20Fix missing Sculpt Overlays updates when using modifiersPablo Dobarro
2020-10-20Sculpt: Reduce the displacement step in the cloth solverPablo Dobarro
2020-10-20UI: Sort "Volume to Mesh" and "Mesh to Volume" in alphabetical orderPablo Vazquez
2020-10-19Fluid: Added domain check for new OpenVDB precision 'Mini' typeSebastián Barschkis
2020-10-19UI: Simplified Categorized MenusHarley Acheson
2020-10-19Spelling: Apart Versus A PartHarley Acheson
2020-10-19Spelling: Loose Versus LoseHarley Acheson
2020-10-19Spelling: MiscellaneousHarley Acheson