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AgeCommit message (Expand)Author
2015-10-12Fix T46444: Crash importing DAE w/ empty armatureCampbell Barton
2015-10-11Fix T46085: UV project modifier artifacts with vertices behind the camera.Brecht Van Lommel
2015-10-11BGE: Change KX_WolrdInfo mathutils vector to colorThomas Szepe
2015-10-11BGE: Adding a Max Jumps value to the character physic windowThomas Szepe
2015-10-11Fix T45058: Cycles hair shader reflects incorrectly for meshesSergey Sharybin
2015-10-11BGE: Change character jumping to charThomas Szepe
2015-10-11BGE: Add icons to collision shapes.Thomas Szepe
2015-10-11BGE: Add recursive dupli group deletionThomas Szepe
2015-10-11BGE: Adding a screenshot function to game actuatorThomas Szepe
2015-10-11Cleanup: warning with new glewCampbell Barton
2015-10-11Fix warnings and remove casts by adding copy_vx_vx_uchar() functions.Brecht Van Lommel
2015-10-11Fix T46441: texture paint soften brush at 0 strength works at full strength.Brecht Van Lommel
2015-10-10Fix T45152: multiview/stereo render not working with Freestyle + Cycles.Brecht Van Lommel
2015-10-10Fix T44048: freestyle lines in Cycles are in the wrong color space.Brecht Van Lommel
2015-10-10Fix various compiler warnings.Brecht Van Lommel
2015-10-10Random Select Seed OptionCampbell Barton
2015-10-09Fix T46426: 2D-version of zoom border operator is available in 3DView context.Bastien Montagne
2015-10-09Cleanup: 3DView object drawing: afterdraw lists: better 'loop & remove' with ...Bastien Montagne
2015-10-09Fix T46418: Constraints - influence other than 0 or 1 - bad results with non-...Bastien Montagne
2015-10-09BLI_math: add mat3_polar_decompose, interp_m3_m3m3 and interp_m4_m4m4.Bastien Montagne
2015-10-09BLI: add SVD solver for mat3 (using eigen3).Bastien Montagne
2015-10-09Fix T46420: Segfault when instancing smoke domain.Bastien Montagne
2015-10-09BGE Fix T41943: Zeroing out angular velocity not possibleSybren A. Stüvel
2015-10-09Correct own error in editmesh bvhCampbell Barton
2015-10-09Fix leak creating 'empty' looptri bvh treeCampbell Barton
2015-10-09Fix T46415: empty node group in GLSL shader has incorrect socket type convers...Brecht Van Lommel
2015-10-09Fix error after change to IDWalkFuncCampbell Barton
2015-10-08BGE: Use BLI_task instead of pthread in KX_BlenderSceneConverter.Porteries Tristan
2015-10-08Fix crash loading modifiers with missing IDsSergey Sharybin
2015-10-08Fix compilation error with bullet disabledSergey Sharybin
2015-10-08Cycles: Add an interpolation option to environment texturesLukas Stockner
2015-10-08Add logicbricks to ID looper.Bastien Montagne
2015-10-08Add rigidbodyworld to id looper.Bastien Montagne
2015-10-08Add id looper for particlesystem.Bastien Montagne
2015-10-08Add a bunch of missing IDs in ID looper...Bastien Montagne
2015-10-08Modifiers: add 'cd_flag' parameter to their ID looping callbacks, neededBastien Montagne
2015-10-08Fix T46236: NLA transition strips do not get resized when neighbouring strips...Joshua Leung
2015-10-08Fix T46391: Sync Length in NLA is not working on all instances of clipJoshua Leung
2015-10-08Fix: "Tweak user" red-alert flag was not getting set on strips on active trackJoshua Leung
2015-10-08Fix T46386: Duplicate fails updating driver linksCampbell Barton
2015-10-08Add USER flags to BKE_library_foreach_ID_linkCampbell Barton
2015-10-08Cleanup: use newlibadr_usCampbell Barton
2015-10-08Add missing object-data ID loop pointerCampbell Barton
2015-10-08Off by one error in own recent commitCampbell Barton
2015-10-08Fix bplayer (c)Bastien Montagne
2015-10-08Cycles: Fix for point density always using render settings for modifiersSergey Sharybin
2015-10-08BKE_key: add BKE_key_from_id helper functionsCampbell Barton
2015-10-08Cleanup: remove unused fluidsim membersCampbell Barton
2015-10-08Add missing object ID loop pointersCampbell Barton
2015-10-08File Read: de-duplicate command line file-loadCampbell Barton