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AgeCommit message (Expand)Author
2020-09-01Gizmo: Navigate: Make use of UI_draw_roundbox_4fvClément Foucault
2020-09-01UI: Widget: Add conservative raster to avoid cut widget bordersClément Foucault
2020-09-01Transform: remove MOD_CONSTRAINT_PLANEGermano Cavalcante
2020-09-01Fix constrain plane masking shift eventGermano Cavalcante
2020-09-01Fix T80258: UILayout.prop_search() issues with datablock namesPhilipp Oeser
2020-09-01Transform: Move some hardcoded keyitems to keymap_data in pythonGermano Cavalcante
2020-09-01Sequencer: Fix crash caused by stereo rendering fixClément Foucault
2020-09-01Cleanup: GPUContext: Remove unused functionsClément Foucault
2020-09-01GPU: Move UBO binding validation to GL backendClément Foucault
2020-09-01EEVEE: Volumetric: Fix Mesa Compiler errorClément Foucault
2020-09-01EEVEE: Volumetric: Fix missing UBOClément Foucault
2020-09-01Fix: Active rigidbodies would not recive updates after the stopped being anim...Sebastian Parborg
2020-09-01Fix compilation error with -Werror=array-boundsJacques Lucke
2020-09-01Cleanup: EEVEE bloom shadersJeroen Bakker
2020-09-01PyAPI: expose 'bl_options' for operators in bpy.opsCampbell Barton
2020-09-01RNA: rename Area.ui_type 'VIEW' enum identifier to 'IMAGE_EDITOR'Campbell Barton
2020-09-01PyAPI: prevent leading comma when printing some enumsCampbell Barton
2020-09-01Fix T78601: User count errors when reading home-fileCampbell Barton
2020-09-01Fix errors ensuring grease pencil paletteCampbell Barton
2020-09-01Cleanup: correct doxy sectionsCampbell Barton
2020-09-01Fix T80031: UI: "Stencil Opacity" is vagueAaron Carlisle
2020-09-01Fix T80100: To sphere tooltip uses "vertices" even in object modeAaron Carlisle
2020-09-01GL: Fix two GLerrorClément Foucault
2020-09-01GLImmediate: Use CL_CHECK_ERRORClément Foucault
2020-09-01GL: Move MacOS debug callback to gl_debug.ccClément Foucault
2020-09-01GPUDebug: Reformat GL debug callbacks and move them to GL backendClément Foucault
2020-09-01GHOST: Enable debug context on offscreen context tooClément Foucault
2020-09-01Cleanup: GPU: Remove GPU_draw_primitive and default_vao_Clément Foucault
2020-09-01Cleanup: Use GPUBatch for icon and area drawingClément Foucault
2020-08-31Cleanup: Comment formatting in unit.cHans Goudey
2020-08-31New Boolean: Always expose solver propery, add warningHans Goudey
2020-08-31Fix unused parameter warning in `snap_increment_apply_ex()`Sybren A. Stüvel
2020-08-31Cleanup/Refactor: Split the snap to increments codeGermano Cavalcante
2020-08-31Cleanup: GPU: Remove unused attr_binding and primitive codeClément Foucault
2020-08-31GPUImmediate: GL backend isolationClément Foucault
2020-08-31GLContext: Fix framebuffer deletion to GPUContextClément Foucault
2020-08-31Cleanup: GPU_immediate: Change assert to BLI_assertClément Foucault
2020-08-31Fix T79973: Re-ordering face maps messes up the names of other face mapsGermano Cavalcante
2020-08-31Cleanup: reduce variable scopeJacques Lucke
2020-08-31Cleanup: reduce variable scope and use LISTBASE_FOREACHJacques Lucke
2020-08-31Fix T80126: Alembic Import dialogue has overwrite protection UIPhilipp Oeser
2020-08-31Cleanup: Resolve unused variable warning in lite buildHans Goudey
2020-08-31Clang Tidy: Fix readability-delete-null-pointer warningsHans Goudey
2020-08-30New boolean: silence an "unused" warning.Howard Trickey
2020-08-30Fix T79940 VSE Editor crash when opening a different scene as a stripClément Foucault
2020-08-30New boolean: another performance improvement.Howard Trickey
2020-08-30GPUFrameBuffer: Fix build error on MSVCClément Foucault
2020-08-30Fix T80138 Node Editor: Add Frame turns background grayClément Foucault
2020-08-30GPUShader: Improve shader compilation logClément Foucault
2020-08-30EEVEE: Fix broken rendering caused by SSR + Alpha blended materialClément Foucault