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2008-03-06FSA fix:Ton Roosendaal
If you composite using multiple scenes, the "use FSA" button had to be set or disabled for each scene. Now you can just set/disable FSA for the scene that does the compositing. You can only disable FSA in other scenes if it was set before though. (Any understands these lines? :)
2008-03-06Bugfix #8477: Reset button for StretchTo/Limit-Distance Constraints BrokenJoshua Leung
Unfortunately, using BUT instead of BUTM won't work for these buttons. Although they now work, there is less tactical feedback (i.e. button depresses when clicked), and their colouring doesn't suggest to the user that they do something (i.e. grey not 'orange').
2008-03-06Change the current line number to the cursor color when line numbers is toggledRicki Myers
2008-03-06Cloth bugfix for jumpy cloth (users were complaining), so the mass can be ↵Daniel Genrich
changed on GUI now (reference: in old blendfiles, mass=1.0 was used)
2008-03-06I didn't get any comments so I'm assuming its a good idea.Kent Mein
This makes it so the following are equal. blender -w -p 0 0 500 500 blender -p 0 0 500 500 -w Just move initalization for full screen to before the loop starts. so it doesn't matter where a -p shows up to override fullscreen. Kent
2008-03-05Fix for undo optimization commit, compiler error on msvc.Brecht Van Lommel
2008-03-05Bugfix: shaded mode or baking could crash, didn't always createBrecht Van Lommel
memarena but it's being used now in more places so needs to be created always.
2008-03-05Bugfix: crash inserting keyframes with missing pose channel. AlsoBrecht Van Lommel
changed some memcpy calls to memmove since memcpy doesn't allow the buffers to overlap, but it's probably harmless.
2008-03-05Undo optimization: now big chunks of memory are not written as singleBrecht Van Lommel
memory blocks anymore, but smaller fixed size blocks, so that diffing can be more effective. For example helps in sculpt mode when making only local changes to the mesh, previously it would copy the whole MVert array for each undo step.
2008-03-05Bugfix: recent command line changes broke running with ./blender -w,Brecht Van Lommel
was using uninitialized variables.
2008-03-05Restored code from over a year ago, tests to allow anti-aliasedTon Roosendaal
shadowbuffers. At the time the results were not satisfying enough, but we now suffer a shadow problem that might well be solved with this feature. Problem: Temporal aliasing of shadowbuffers when small details move (like strands). In this case it doesn't work to simply increase the shadowbuffer size, because strands are pixel-sized. Huge shadowbuffers make strand shadows almost disappear. So... the shadowbuffer resolution has to be not too high. Instead of increasing the buffer size, we then create multiple buffers, each on different subpixel positions (a bit like "FSA" :). So! Shadowbuffer sampling then works as follows; 1) You take multiple samples in the shadowbuffer, on different locations inside (or around) the rendered pixel. That option was aready available as "Samp" button in Lamps 2) Set amount of sample buffers. It is default 1, but can be 4 or 9. The results of setting it to '4' or '9' buffers you can see here: http://www.blender.org/bf/filters/index3.html Actually, deep shadowbuffers could solve it probably too! Anyhoo...
2008-03-05Enabled auto-snap (frame) for all newly created Action Editor instancesJoshua Leung
2008-03-05* Patch by Leandro Inocencio (cesio) to redraw Action Editor after ↵Joshua Leung
hiding/unhiding bones * Fixes for compiler warnings
2008-03-05Fixed warning in drawtext.cRicki Myers
2008-03-04Bugfix: the shadow samplenr increment to reuse shadow results inBrecht Van Lommel
the renderer could lead to results being reused for unrelated points, result was one wrong pixel or strand per part. Now instead of setting the sample counter to 0 multiple times, it keeps a global counter per thread for the whole render.
2008-03-04Fix bug where if you selected something then left clicked you would lose the ↵Ricki Myers
selection buffer. now when you left click it checks to see if there is text selected
2008-03-04I broke it for the case where -w and -W are not called. This should fix ↵Kent Mein
that up as well. Kent
2008-03-04Small change in the logic for -w -p The previous changes didn't quite work ↵Kent Mein
all the time. This should simplify things. Kent
2008-03-04Bugfix: auto IK + autokeyframe didn't work correct with the don'tBrecht Van Lommel
inherit scale option yet, scale of the bone would slowly change. Now it's still not 100% accurate, but that's unavoidable, at least the effect is much reduced.
2008-03-04Action Editor - malefico feature request:Joshua Leung
Show Selected Action-Channels hidden in groups. Use the hotkey Shift ~ to do so. The name of this feature needs reviewing...
2008-03-04Added Copy and Paste functions to GHOST.Ricki Myers
- Moved WIN32 code to ghost and added code for other systems. - Added functions getClipboard(flag), and putClipboard(buffer, flag) -Flag is used on X11 to request selection buffer or clipboard. -If any other system uses flag = 1 the function returns doing nothing. - Changed ctrl +c/v and shift+ctrl + c/v to do the same thing (use the clipboard). - Changed the menu items (copy, paste) to use the clipboard.
2008-03-04PyAPI: create scene sequence data if its not there when getting scene.sequenceCampbell Barton
2008-03-03[#8434] Normal manipultor does not align with normals (like in 2.45)Martin Poirier
Bring back multivert normal average for the normal manipulator/orientation. When selecting more than three vertice, the averaged normal of all selected is used to get orientation Z-axis. NOTE: This is only applicable when NO faces are selected, otherwise it uses the averaged normal of the faces (excluding vertice that aren't part of a face). This is not new behavior CHANGES FROM 2.45: Selecting 2 or 3 vertice doesn't use normal averaging but uses virtual edge and face orientations instead.
2008-03-03Cloth bugfix for linked deflector groups (reported by alchibal on ↵Daniel Genrich
#blendercoders incl. source) - please verify
2008-03-03Bugfix: displacement with object texture mapping could crash.Brecht Van Lommel
2008-03-03Fix for bug #8410: dupliframes didn't render.Brecht Van Lommel
2008-03-03Fix for bug #8366, render color sampling bugs and inconsistencies:Brecht Van Lommel
- renderwindow didn't show values of previous buffer correct. - renderwindow only showed floats and no char values like image editor. - renderwindow didn't show x,y values. - image editor didn't show z values. Patch to fix these problems provided by Rob Hausauer, thanks!
2008-03-03Bugfix: crash loading texture plugin, instance_init callback added someBrecht Van Lommel
time ago wasn't initialized to NULL correctly, in case the plugin was not available.
2008-03-03Fix for bug #8412: clicking to active tabbed panels could stillBrecht Van Lommel
go wrong with tabbed panels being hidden.
2008-03-03Minor corrections to help message.Stephen Swaney
2008-03-03Action Editor - Group Selection (Harkyman Suggestion):Joshua Leung
Now, when selecting Action Channel Groups while holding the Ctrl-Shift keys, all of the group's channels are selected. Any other channels/groups are deselected. Likewise, the related bones will also get selected.
2008-03-03Bugfix:Joshua Leung
Constraint Channel keyframes are now transformed when they appear in Action Channel Group summaries.
2008-03-03Bugfix: uv pack islands didn't work on islands without a boundary.Brecht Van Lommel
2008-03-03updated the notes for blenders help messageCampbell Barton
2008-03-03* Bugfix #8426: certain hooks options segfaulted Joshua Leung
This was caused by my previous commit for add_hook. * Also, removed a compiler warning in the Python code
2008-03-03Added a feature to the UV editor- Average UV islands, this averages selected ↵Campbell Barton
UV islands, in proportion to the faces area in 3d space. Renamed 'Pack Charts' to 'Pack Islands' (according to google, uv islands is a more common term)
2008-03-03Cloth makefiles bugfix which lead in disabled collisionsDaniel Genrich
2008-03-03Cloth bugfix - stupid typo resulted in missing diagonal springs (reported by ↵Daniel Genrich
nudelZ on #blendercoders)
2008-03-03blenders window argument -w / -W didnt use the last argument as command line ↵Campbell Barton
arg should.
2008-03-03Cloth: Bugfix for IRIX compile (hopefully), bugfix for multiple springs ↵Daniel Genrich
(appeared on triangles), _test_ for inlining on msvc
2008-03-02Py API - rename UndoPush to SaveUndoStateCampbell Barton
2008-03-02== Sequencer ==Peter Schlaile
Fixed a bug with ibuf caching on startstill / endstill. The new blend modes happened to force start and endstill to be rendered over and over again. This could get very annoying especially on scene strips. We therefore now cache the original start or endstill ibuf seperately and copy on demand.
2008-03-02* to be able to properly compile this, the friend needs 'class' too: friend ↵Nathan Letwory
class CcdOverlapFilterCallBack
2008-03-02* temproary -> temporary topy fxiNathan Letwory
2008-03-02Bugfix:Joshua Leung
Disabled fully OpenGl-based drawing of keyframes in the Action Editor. This was apparently causing problems on some Intel cards...
2008-03-02made it possible to type in ~ at the start of the filename, ~/Desktop for ↵Campbell Barton
instance. Enabled for win32 and in the image browser.
2008-03-01Various mem leaks related to CValue reference count fixedBenoit Bolsee
2008-03-01Mem leak fixed in sound buffer & parent invert nodeBenoit Bolsee
2008-03-01Radar/Near sensor performance problem fixedBenoit Bolsee
2008-03-01unknown property fixed in sensor/actuatorsBenoit Bolsee