Age | Commit message (Expand) | Author |
2013-02-25 | Fix for collapse-edges crash in dyntopo | Nicholas Bishop |
2013-02-25 | patch [#34411] Patch for image drag and drop to create Empty rather than BG i... | Campbell Barton |
2013-02-25 | style cleanup | Campbell Barton |
2013-02-24 | pointcache: Fix freeing all bakes in particle mode | Sergej Reich |
2013-02-24 | BGE: Adding back the virtual destructor to PHY_IPhysicsController, which was ... | Mitchell Stokes |
2013-02-24 | Some UI messages fixes... | Bastien Montagne |
2013-02-24 | Fix scons building... | Bastien Montagne |
2013-02-24 | rigidbody: Allow collision groups to be animated | Sergej Reich |
2013-02-24 | Another bunch of UI translation fixes, thanks to Leon Cheung, Gabriel Gazzán... | Bastien Montagne |
2013-02-24 | Bug fix #34384 | Ton Roosendaal |
2013-02-24 | fix for own commit r54806 with argument order and multisampling. | Campbell Barton |
2013-02-24 | Fix for uiButGetStrInfo: We need a string value here, return BPY_I18NCONTEXT_... | Bastien Montagne |
2013-02-24 | BGE: Removing the source files for the PHY interfaces since they just contain... | Mitchell Stokes |
2013-02-24 | fix for fullscreen on X11 (used by the BGE, not blender application), | Campbell Barton |
2013-02-24 | GHOST/X11 - free memory allocated by XF86VidModeGetAllModeLines(), | Campbell Barton |
2013-02-24 | rigidbody: Fix motion paths calculation being incorrect for rigid bodies | Sergej Reich |
2013-02-24 | rigidbody: Add motor constraint | Sergej Reich |
2013-02-24 | rigidbody: Code cleanup | Sergej Reich |
2013-02-24 | Fix for image alpha version patch with library linked files where the image | Brecht Van Lommel |
2013-02-24 | Fix #34358: shrinkwrap modifier project along normal did not work correctly | Brecht Van Lommel |
2013-02-23 | Bug fix in 2.66 release, irc submitted. | Ton Roosendaal |
2013-02-23 | Bug fix #34347 | Ton Roosendaal |
2013-02-23 | Bugfix #34374 | Ton Roosendaal |
2013-02-23 | code cleanup: confusingly written and named function for BGE materuial conver... | Campbell Barton |
2013-02-23 | code cleanup: bge material conversion was creating STR_String just to check f... | Campbell Barton |
2013-02-23 | fix [#34378] GLSL materials using multiple UV layers fail in editmode | Campbell Barton |
2013-02-23 | code cleanup: make editmode PASSATTRIB into static functions. | Campbell Barton |
2013-02-23 | BGE: fix for uninitialized tangents | Campbell Barton |
2013-02-23 | BGE: Fix for bug #34377 "Multi UV mesh's materials not backwards compatible a... | Mitchell Stokes |
2013-02-23 | BGE: Finally moving material IPOs to the 2.60 BGE animation system (BL_Action... | Mitchell Stokes |
2013-02-23 | fix for error using uninitialized draw mode with 'm_failsafe_storage' in the ... | Campbell Barton |
2013-02-23 | add include for scons. | Campbell Barton |
2013-02-23 | code cleanup: bge - was converting float[] to MT_Vector's just to compare. us... | Campbell Barton |
2013-02-23 | fix for error in the blenderplayer caused by r54727 (can't assume G.main is v... | Campbell Barton |
2013-02-23 | BGE: Object color channels can now be animated separately without zeroing out... | Mitchell Stokes |
2013-02-23 | BGE: Second fix for #34330 "Action Actuator "caching" the previous ran action... | Mitchell Stokes |
2013-02-23 | BGE: For BL_Action, use the object's scene rather than the "active" scene, wh... | Mitchell Stokes |
2013-02-23 | BGE: (partial?) fix for #34330 "Action Actuator "caching" the previous ran ac... | Mitchell Stokes |
2013-02-23 | WITH_PYTHON_FRAMEWORK cmake option for OSX | Dalai Felinto |
2013-02-23 | BGE: Fix for bug #34219 "Webcam support under Linux in Standalone broken" rep... | Mitchell Stokes |
2013-02-22 | fixing typo in include (report and patch by Jochen Schmitt) | Dalai Felinto |
2013-02-22 | Workaround for compilation error introduced in r54755 | Sergey Sharybin |
2013-02-22 | Fix #34357: image editor scope and clip editor track preview did not resize | Brecht Van Lommel |
2013-02-22 | Fix for building without python. | Alexander Kuznetsov |
2013-02-22 | game engine: Revert to using regular gimpact for mesh shapes | Sergej Reich |
2013-02-22 | patch [#34103] - listbase.patch, insertlinkbefore.patch | Campbell Barton |
2013-02-22 | patch [#34103] Add explanatory comments to dna_genfile.[ch] | Campbell Barton |
2013-02-22 | Fix for [#34356] Inputs list in file output doesn't appear properly. | Thomas Dinges |
2013-02-22 | remove 'register' from drag-toggle operator (so it doesn't show in the redo p... | Campbell Barton |
2013-02-22 | Simple preset function for setting common node sizes based on enum instead of... | Lukas Toenne |