Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-02-22 | Fix for [#26160] Blender Crashes when undoing | Joerg Mueller | |
Was trying to free audio data from sequencer strips that don't even have audio. Corrected the error in several ways so this will definitely not happen again :-) | |||
2011-02-22 | doxygen: add bullet to extern libs, some small changes in page names, and ↵ | Nathan Letwory | |
fixes around license blocks | |||
2011-02-22 | blender as module - workaround for not knowing __file__ when the module is ↵ | Campbell Barton | |
initialized. | |||
2011-02-22 | doxygen: BGE Network, Physics, Rasterizer | Nathan Letwory | |
2011-02-22 | fix for uninitialized stack variable in displaying the modifier template. | Campbell Barton | |
2011-02-22 | Too many ifdefs made me miss the fact variables were declared inside | Ton Roosendaal | |
function... | |||
2011-02-22 | No idea why this goes wrong, but I can't get preprocessor output with | Ton Roosendaal | |
cmake here. Somehow in OSX a function call doesn't return but enters a next function. Will find around if someone else can make an OSX preprocessed version of this C file. With this commit things go fine, and it's a sane check anyway. | |||
2011-02-22 | remove unused code. | Nathan Letwory | |
2011-02-22 | feature back from 2.4x where a python error moves the cursor to the error ↵ | Campbell Barton | |
line, added moving to exact column for syntax errors too. | |||
2011-02-22 | Fixed crash when sculpting on deformed mesh with smooth brush: | Sergey Sharybin | |
vertex iter should be declared inside omp block or it'll be thread-unsafe otherwise. | |||
2011-02-22 | doxygen: entries for blenderroutines, converter, expressions, gamelogic, ↵ | Nathan Letwory | |
gameplayer, ketsji | |||
2011-02-22 | Fix for [#26163] New Texture selectors don't update Texture preview | Janne Karhu | |
* Send texture notifier instead of generic property space notifier when texture context is changed. | |||
2011-02-22 | Bug fix: Fluidsim paths were not handled properly | Janne Karhu | |
* Tsk! Using sizeof(string) to determine string length works if the string is a char array, but not if it's a pointer to a char array! * Now the fluid code uses the actual size of the string directly. | |||
2011-02-22 | missed updating this when modifying addons module. | Campbell Barton | |
2011-02-22 | last commit used py3.2 function, inline for py3.1 | Campbell Barton | |
2011-02-22 | Small fix: reset the NTREE_DO_VERSIONS flag, so new node trees don't get ↵ | Lukas Toenne | |
updated in future. | |||
2011-02-22 | Fixed missing initialization of node stack entries. | Lukas Toenne | |
2011-02-22 | pyapi, use direct access to the frame rather then python attributes. | Campbell Barton | |
2011-02-22 | Fixed sloppyness bug, used wrong pointer names when calling ↵ | Lukas Toenne | |
lib_nodetree_do_versions_group. | |||
2011-02-22 | cmake was using dna source list with the variable out of scope, possibly ↵ | Campbell Barton | |
causing dependency problems. | |||
2011-02-22 | patch from sambler on irc, writes version info for OSX. | Campbell Barton | |
2011-02-22 | make doc generation close files (py3.2 complains about this), | Campbell Barton | |
minor formatting changes for C docstrings. | |||
2011-02-22 | bugfix [#26126] Transparency panel label issue | Campbell Barton | |
2011-02-22 | fix [#26172] Lattice vertice selection by border selection ( shortcut B ) ↵ | Campbell Barton | |
doesn't update vertice number ( in info header ) missing notifier. | |||
2011-02-22 | operator ED_OT_undo_push, needed for editmode undo/redo glitch fix, (coming ↵ | Campbell Barton | |
next). | |||
2011-02-22 | Bugfix #25803 (LibLoad'ed scene objects don't have timer property updated) | Mitchell Stokes | |
The KX_Scenes' SCA_TimeEventManagers were not being merged. These handle the timer prop | |||
2011-02-22 | Fix for bug #25804 (LibLoad'ed scene objects material CRASH when doing ↵ | Mitchell Stokes | |
mat.getShader()) X_Material's mScene member variable wasn't properly set on merge if it didn't have an mBlenderShader defined. This patch always makes sure it gets set on merge. | |||
2011-02-21 | Accidentally left in a print for commit 34912 | Ton Roosendaal | |
2011-02-21 | Fixed do_versions for node groups which contain nodes that have changed ↵ | Lukas Toenne | |
sockets. do_versions is running before the lib_verify_nodetree function updates socket lists of nodes. This means that when adding unlinked sockets in do_versions to restore older node groups, the new sockets are not taken into account. To fix this a temporary node tree flag has been introduced, which delays actual group socket do_version until the group tree internal nodes have been updated. After that the unlinked group sockets are exposed (like old node groups did), then the external sockets look up the new index, so that external links to group instances are preserved. | |||
2011-02-21 | Bugfix #26116 | Ton Roosendaal | |
Node materials with 'ray transparency' set now work again. Fix provided by Ervin Weber, thanks a lot! | |||
2011-02-21 | Finally got around to fixing priorities, so cleanup in stubs.c can be done. ↵ | Nathan Letwory | |
blenderplayer builds again with cmake. | |||
2011-02-21 | Big node groups improvement patch. Node group trees now have their own lists ↵ | Lukas Toenne | |
of input/output sockets. Those can be linked to internal nodes just like links between regular nodes. In addition group sockets can be renamed and have a defined order, which can be modified, and they can be removed again. More details can be found in the patch tracker description (#24883) and on the code.blender.org development blog. | |||
2011-02-21 | build python module without binreloc, add dummy argv[0] to initialize bprogname. | Campbell Barton | |
2011-02-21 | And the last one. hopefully. | Nathan Letwory | |
2011-02-21 | And another one. | Nathan Letwory | |
2011-02-21 | Missed this in battle against BLO vs MEM storm. | Nathan Letwory | |
2011-02-21 | I swear, it was just an innocence change in guardedalloc! | Nathan Letwory | |
The butterfly wing flap, causing a nice storm in the rest of blender. Now all dependencies should point ok again. CMakers, do double-test. | |||
2011-02-21 | add includes to cmake files | Campbell Barton | |
2011-02-21 | Fix for [#26105] Key mapped Rotate equals crash (Windows/MSVC only) | Janne Karhu | |
* Transform info text array was too short for all cases, so some characters got written to invalid addresses. | |||
2011-02-21 | doxygen: add guardedalloc and AVI | Nathan Letwory | |
2011-02-21 | doxygen: COLLADA entry | Nathan Letwory | |
2011-02-21 | doxygen: editor entry | Nathan Letwory | |
2011-02-21 | move addon utilities into their own module, these were getting mixed between ↵ | Campbell Barton | |
bpy.utils and space_userpref. | |||
2011-02-21 | doxygen: entry for gpu, modifiers, nodes, python and render | Nathan Letwory | |
2011-02-21 | Move blender version info into BKE_blender.h so we only have the info in one ↵ | Campbell Barton | |
place and so package building scripts can extract it in a more usable way. this also means we can have a version string like '2.56a-beta' without using buildinfo. release/VERSION was only used by scons, NSIS installer. Possibly helps to fix bug [#26062] too. | |||
2011-02-21 | bugfix [#26156] Opening .blend files through OS ignores "Load UI" flag | Campbell Barton | |
2011-02-21 | bugfix [#26118] Getting 'Error Totblock' when using sub-properties from a ↵ | Campbell Barton | |
PointerProperty blender wasnt freeing ID-Properties when freeing the material copy. Checked that this isnt a problem for other preview types - texture/world/lamp. | |||
2011-02-21 | fix [#26152] Blender File for Image too Small | Campbell Barton | |
disallow 0% rendersize. also mark new cmake vars as advanced: RPMBUILD, X11_XF86keysym_INCLUDE_PATH | |||
2011-02-21 | Make sure we can build without the optional new WITH_PYTHON_MODULE option. ↵ | Nathan Letwory | |
Looks like a #ifndef was meant around the blender_esc implementation. | |||
2011-02-21 | Experimental option to build blender as a python module, rather then blender ↵ | Campbell Barton | |
embedding python. CMake build option WITH_PYTHON_MODULE, will build ./bin/bpy.so This allows 'bpy' to be imported from python or other applications/IDE's which embed python, eg: python -c "import bpy ; bpy.ops.render.render(write_still=True)" This runs in background mode and has similar restrictions to running a script: blender --background --python test.py TODO: - install to site-packages with blender scripts - add support for imp.reload() |