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2010-08-27rna apiCampbell Barton
obj.add_vertex_group() --> obj.vertex_groups.new() obj.add_vertex_to_group() --> obj.vertex_groups.assign() note: obj.vertex_groups.assign() will be very slow, need to have this take a list rather then 1 vertex at a time.
2010-08-27speedup for pyrna boolean checking.Campbell Barton
if bpy.data.objects: ... Would get loop over the entire collection, instead see if this collection has a single item.
2010-08-27move dopesheet UI template from C to pythonCampbell Barton
2010-08-27Fix for Mesh.uv_textures.new(name="my_uv") returning the wrong uvmap - ↵Dalai Felinto
reported by Vitor Balbio - not in tracker. The code was taking the last layer, but that is only valid if the mesh has only one kind of CustomData types (e.g. only UVMaps or only VertexColors). The solution I found is to call CustomData_get_named_layer_index instead. To avoid some situations where an uv with this name may already exist and the number of UVs is already the limit we are returning a CDL only when the texture is properly created. As a bonus that also fixes the same problem with VertexColor.
2010-08-27own rna naming commits r31439 r31472 also renamed BGE vars unintentionallyCampbell Barton
2010-08-27ED_view3d_draw_offscreen_imbuf_simple and ED_view3d_draw_offscreen_imbuf now ↵Campbell Barton
accept the imbuf flag so they can get the float buffer from opengl directly.
2010-08-27rna api changesCampbell Barton
- mesh.add_geometry(v, e, f) --> mesh.vertices.add(tot), mesh.edges.add(tot), mesh.faces.add(tot) - mesh.add_material(mat) --> mesh.materials.link(mat) changed material.link so it always adds a material even if it exists in the list, this behavior is good for users but not scripts since it can mess up indicies (some formats may have the same material set twice).
2010-08-26When loading a default file, the default path could't always be initialized.Campbell Barton
G.main->name (also bpy.data.filepath) was being set to an uninitialized string. Not much we can do about this so set G.main->name an empty string if no file is loaded.
2010-08-26bugfix [#23523] OBJ Import still failsCampbell Barton
mistake in own recent commit, texture type wasn't being set
2010-08-26fix for dark images from the sequencer when color management is disabled.Campbell Barton
the render engine assumes the RenderResult's rectf is not in linear color space when color management is disabled so the sequencer and opengl render need to follow this else it results in dark images.
2010-08-26Patch [#23437] Fix for buffer overflow in filebrowserNathan Letwory
Contributed by Alexander Kuznetsov
2010-08-26Patch [#23390] Addition of Author field to user preferencesNathan Letwory
Contributed by Imran Syed (freakabcd) Adds a field where the user can put in name/nickname that exporters then can use to write authoring information, where possible.
2010-08-26Patch [#23389] Add authorship information to exported COLLADA filesNathan Letwory
Contributed by Imran Syed (freakabcd). This adds basic authoring tool and author info ("Blender User" for now). NOTE: Linux and OSX users need now to update their OpenCOLLADA libs - Blender should now compile fine with their latest revision. Made some changes to the original patch to ensure linking is done correctly. Some small cleanups for scons too.
2010-08-26rna api - replace panel properties bl_default_closed and bl_show_header with ↵Campbell Barton
bl_options which has 2 flags: 'DEFAULT_CLOSED' and 'HIDE_HEADER'. this matches operators which also uses bl_options like this
2010-08-26Updating stubs.c for WM_clipboard_text_get and WM_clipboard_text_set.Mitchell Stokes
2010-08-26patch [#23316] Fix bug that doesn't show "X:" "Y:" "Z:" for vectors with lengthCampbell Barton
patch [#23317] Changed some operators' RNA to accept lengths by Lorenzo Tozzi (oni_niubbo) with the minor change to use XYZ subtype rather then LENGTH.
2010-08-25Fix #23470: scene.objects.link() did not update viewport,Brecht Van Lommel
patch by Dan Eicher, thanks!
2010-08-25Fix #23496: some composite node inputs/buttons not working.Brecht Van Lommel
2010-08-25Fix #23461 and #23474: revision 31517 to simplify code made undo workBrecht Van Lommel
incorrect, BLI_findstring doesn't work when you need to loop over the list backwards.
2010-08-25simplify pass drawing, give each pass its own list, avoids some context ↵Campbell Barton
switching. - also fixes a problem where xray+transp+alpha1.0 objects wouldnt draw at all. - the patch worked by adding twice but this leaked memory. - solve by adding the xraytransp object to the xray list if the alpha is 1.0
2010-08-25patch [#23376] Fix for Bug[[#23351] X-Ray + Transparency removes X-Ray effectCampbell Barton
from Phil Gosch (saphires) minor edit on the patch, was adding V3D_XRAY and V3D_XRAYTRANSP lists, only add to one.
2010-08-25Fix #23433: crash with undo where a UI button was still active and accessingBrecht Van Lommel
data that was freed.
2010-08-25Fix #23181: crash in bone roll with project snapping enabled.Brecht Van Lommel
2010-08-25Fix BGE bug reported by Gilberto: BL_AmartureObject.channels returns only ↵Benoit Bolsee
one channel. Fix BL_ArmatureChannel.joint_rotation now that bPoseChannel structure is passed directly to the get function.
2010-08-25bugfix [#23495] unable to pack file, source path not found: "<builtin>"Campbell Barton
2010-08-25bugfix [#22819] Grease Pencil: OpenGL render incorrect if view mode, OK with ↵Campbell Barton
cursor mode also made drawing in camera view stick to the camera border (belated durian request), useful for animation review without worrying about screensize moving the overlay about.
2010-08-25Fix: Colour picker wheel wasn't gamma corrected - drawing too darkMatt Ebb
2010-08-25Allow per-pixel inputs into displace node x and y scaleMatt Ebb
(previously only used constant values)
2010-08-25Fix/addition for recent RNA collections active index changes -Matt Ebb
added scene render layers.active property and updated UI file
2010-08-25Bugfix #23439 and #23453: Auto Keying not working in newly created Scenes.Joshua Leung
The UserPrefs Default was never getting initialised correctly, so new scenes would not get the default AutoKeying mode set correctly ("add but off"). I remembered fixing some problems like this before, but it seems that fix only fixed old files vs the user-prefs for new scenes.
2010-08-25rename most scons build targets to match cmakeCampbell Barton
2010-08-25bugfix [#23456] context.main.filepath lost after undoCampbell Barton
G.sce was being restored after undo but not G.main->name also changed reading a new file so G.main->name gets set to the startup.blend even if its not on the disk, not ideal but would set to <memory2> otherwise.
2010-08-25bpy.context.manager.clipboard get/set function (to get/set the Clipboard ↵Dalai Felinto
from a script) Thanks Campbell - one day I get used to C pointer management hell :) * when using it to get, the whole string comes in one single line with Linux EOL (\n) * works only for text
2010-08-25bugfixCampbell Barton
- image filepath in the image view would only be set when first loading a frame. - check to free animated image buffers on opengl render was comparing against the wrong value.
2010-08-25Applied patch #23379. Does not change existing .blend files and looksRobert Holcomb
good.
2010-08-25fix for image sequence ranges Campbell Barton
2010-08-25renaming recast_type to type_recast so people don't miss this.Dalai Felinto
Discussed with Campbell.
2010-08-25bugfix/aviodance for [#23488] bpy.types.Texture.type don´t update the ↵Campbell Barton
parameters of texture bpy.data.textures.new() now has a type argument since changing the type after forces the hacky use of recast_type().
2010-08-25bugfix [#23487] Lasso select does not update selected object countCampbell Barton
2010-08-25bugfix [#23452] Camera added in python is not correctly rotatedCampbell Barton
2010-08-25remove rna function template_triColorSet(), was only used in one place and ↵Campbell Barton
can be done just as well with 3 function calls.
2010-08-25Bugfix: [#23472] mesh.uv_textures.new() creates a MeshColorLayerDalai Felinto
2010-08-25update to pyrna so deleting an attribute only fails if that attribute ↵Campbell Barton
resolves to an RNA property.
2010-08-24Fixing KeyingSets breakage from recent RNA renaming madness.Joshua Leung
* 'Active' on TimeLine header needs to show choices ALL KeyingSets available (Builtins + Scene-Absolutes), not just the ones in Scene ("Absolute Paths") * The active KeyingSet setting is needed/used-by for both of these.
2010-08-24py/rna remove functions now all work in a similar way.Campbell Barton
- some remove() functions took an int argument rather then the item to remove. - disallow None argument. - raise an error if the item isnt in the collection.
2010-08-24make quicky wrapper for cmake.Campbell Barton
works like scons where using a subset of the targets name is enough. make_quicky.py py ...expands into make bf_python bf_python_ext blender/fast arguments like -j4 are passed on.
2010-08-24rename some cmake build targetsCampbell Barton
2010-08-24move more active variables to be nested in collections.Campbell Barton
2010-08-24remove recently added rna function uilayout.prop_search_self() and instead ↵Campbell Barton
allow collections to be coerced into rna structs when they define a type. eg: row.prop_search_self(scene, "active", "keying_sets", text="") ...becomes row.prop_search(scene.keying_sets, "active", scene, "keying_sets", text="") This is more flexible since it works for other UI functions too.
2010-08-24- pythons 'del somevalue.attr' could crash when used with the rna api ↵Campbell Barton
(reported by Luca) eg: bpy.context.StringProperty(attr='myprop'); del bpy.context.myprop - made rna StringProperty/PointerProperty & similar into class methods. - file selector hide option was inverted