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AgeCommit message (Collapse)Author
2008-02-05Bugfix for recent alphaover premul commit, crashed existing filesBrecht Van Lommel
and on adding a new node, maybe the commit was incomplete?
2008-02-04AlphaOver node feature: "Premul" slider allows to mix between theTon Roosendaal
using alpha as premul or nonpremul. Quite useful for brightness tweaks. Todo: version-patch this so ConvertPremul button goes away Todo: make entire compositer accept non-premul by default... or both
2008-02-04Added missing include dir so it builds again.Kent Mein
Kent
2008-02-04* revert to r13013 - now everything compiles againNathan Letwory
2008-02-04* remove return statement.Nathan Letwory
2008-02-04* make function signature like the one in .h. - zaghaghi, please check this ↵Nathan Letwory
again. I understand you merged accidently some old stuff.
2008-02-04* define snprintf as _snprintf on windows.Nathan Letwory
2008-02-04* Made the tablet pressure value default to 1.0 when not using Matt Ebb
a tablet, rather than 0.0. This might help ease some misbehaviour people have reported, especially in sculpt.
2008-02-04bugfix 8183, Ray sensor with material/property filter always triggers when ↵Hamed Zaghaghi
hitting object without the required characteristic fixed by Benoit Blosee(ben2610), and some minor changes for 2d-filters.
2008-02-04merging game_engine branch changes into trunk, 2d-filters and opengl speedupHamed Zaghaghi
2008-02-04Bugfix:Joshua Leung
AfterTrans Delete Duplicates feature for Action Editor now doesn't remove duplicates if you cancelled the transform.
2008-02-04Python APIRemigiusz Fiedler
---------- Correct sound into font in documentation to api2_2x/doc/Font.py.
2008-02-04* Change to the 'active line' drawing in colourbands. The wide strip was ↵Matt Ebb
always ugly, inaccurate and jumped around. Now it uses a finely dashed line.
2008-02-04* Let HDRs get previewed by the image browser tooMatt Ebb
2008-02-04Cloth: Fixed: [#8210] (includes bad spring calculation), only mesh can get ↵Daniel Genrich
cloth assigned, New: initial try of Bridson/Fedkiw friction formula implementation, better GUI feedback when e.g. cache is protected and settings too
2008-02-04Added single user ipos option - useful when you make linked duplicates with ↵Campbell Barton
many objects and want them a unique ipo.
2008-02-03fix for bug [#8065] Crash when baking.Campbell Barton
http://projects.blender.org/tracker/index.php?func=detail&aid=8065&group_id=9&atid=125 Lamp ray_samp_method could be an invalid value while rendering because a check was only done in the user interface.
2008-02-03== Sequencer ==Peter Schlaile
Fix for the fix.
2008-02-03== Sequencer ==Peter Schlaile
Silenced compiler warnings and possibly fixed crash on broken blend files.
2008-02-03== Sequencer ==Peter Schlaile
Silently destroyed a null check in free_sequence in last commit, getting old... :)
2008-02-03feature request from peach, remove selected objects from 1 group.Campbell Barton
Also made rem_from_group return if it removed the object which save some looping. Added a node in the blender help message that background mode dosnt load the .B.blend file as a bug was reported recently because of this.
2008-02-03== Sequencer ==Peter Schlaile
This adds low resolution proxy support to the blender sequencer, so that even HD editing should be possible on slower machines. The proxies are stored as directories of JPEG-files and are only activated, if you use preview-resolution rendering. For your final render, just switch back to full resolution and the original files are used again. It enables even proxying of whole effect pipelines and scene-strips (but you have to your own custom directory for file storage then, since blender has no filename, which could be taken as a sensible default directory reference)
2008-02-03More fixes for gcc warnings.Ken Hughes
2008-02-03=== Custom Transform Orientation ===Martin Poirier
Switch away from using selected list in editmesh, since it isn't always up to date. This fixes the bug where CTO where not created correctly with box/lasso selecting elements and many others.
2008-02-03Use proper projection for contrained scale snapping.Martin Poirier
2008-02-032 Tweaks:Joshua Leung
* Action Editor now doesn't draw channels which are out of view at all, which should help to provide (some minimal) improvements in some situations * Typo in comment in constraints code
2008-02-03Clean-up for various gcc warnings under linux.Ken Hughes
2008-02-03Python APIKen Hughes
---------- renderData.removeRenderLayer() was not returning a Python object; make it return None;
2008-02-03Remove in-line variable declaration in color_balance_byte_float(), not ISOKen Hughes
C90 compliant. Also fix warning about pointer parameter mismatch.
2008-02-03Remove old debugging printf from node_make_addmenu().Ken Hughes
2008-02-03== Sculpt ==Nicholas Bishop
Fixed crasher in my previous commit; wasn't checking for NULL pointer.
2008-02-03== Transform Snap ==Martin Poirier
Snapping for Resize First draft, there might be some things to iron out. Minor terminology fixes in CTO (custom transform orientation).
2008-02-03== Python API - Mesh ==Tom Musgrove
This patch by Domino Maram adds the function addMultiresLevel
2008-02-03== Sequencer ==Peter Schlaile
New feature: color balance aka 3-way-color-correction aka lift/gamma/gain on input (folded into byte -> float conversion, so _very_ fast in that case). Interface is inspired from Rebel CC (but not as complete yet, you can't choose white and black points right now). Bugfix: clamp color seperated wave form display correctly.
2008-02-02Fix for indirectly linked libs being converted into direct linked libs. ↵Campbell Barton
(tried to fix this before but didn't work). fix_relpaths_library() needs to be called after loading libraries but not during recursive library load.
2008-02-02== Sculpt ==Nicholas Bishop
Fix bug with layer brush + anchored.
2008-02-02remoed testing lineCampbell Barton
2008-02-02makefile was not adding openexr, so py api never enabled setting openexr ↵Campbell Barton
image type when using make.
2008-02-02users feature requestJens Ole Wund
-- material memory
2008-02-01== Sculpt ==Nicholas Bishop
Added a new brush option, "Anchored". When enabled, the brush doesn't move with the mouse, but rather stays in it's initial location and grows larger or smaller to follow the mouse. Good for brushing alphas on to the mesh. (Note that this option isn't available for the grab brush, and ignores the smooth stroke option.)
2008-02-01- For particle path visualization, set the default number of stepsBrecht Van Lommel
lower to save memory.
2008-02-01- Small approximate AO optimization for falloff, saves some percentagesBrecht Van Lommel
render time.
2008-02-01Memory usage debugging: now with the -d debug option enabled, at the endBrecht Van Lommel
of rendering it prints memory usage for images and all memory blocks.
2008-02-01Patch #8177: Timeline Performance PatchJoshua Leung
Patch by: Adriano Macchietto (macchiea) This patch optimises the way keyframes are drawn in the Timeline, so that it is more responsive when working with heaps of keyframes (i.e. motion-capture data). Detailed Description of Patch (from author): * No longer uses a list to store the keys before drawing. Uses less memory. * Culls the drawing of keyframes outside of the visible window. Good for dealing with long mocap tracks. * Performs a check to avoid redrawing a line over a line which has already been drawn to the same pixels. This speeds up the scenario when you have many keyframes and are zoomed out. * Batches the draws into one glBegin/glEnd block. This is all done on a per IpoCurve basis.
2008-02-01== Sculpt ==Nicholas Bishop
Added bilinear filtering to sculpt brushes when accessing textures.
2008-02-01--bug fix (own collection)Jens Ole Wund
face collision did overreact on dagger edges
2008-02-01last commit worked in test case but not in real world :/ - revert and will ↵Campbell Barton
look further into it.
2008-02-01Action Editor Bugs/Regressions:Joshua Leung
* Insert Key and Column Select should be working again * Last channel in group's keyframes now appear in summary too
2008-02-01Fix for indirectly linked libraries.Campbell Barton
When a.blend -> //../c.blend -> //d.blend Blender would see d.blend as //d.blend which is wrong since that is relative to c.blend This works, except when you make an indirectly linked group into a directly linked group. and then the incorrect path was saved into the blend file and the data not load up again (without copying it there or hex editing the path) This loop makes all lib files relative to the blend you have open.
2008-01-31== Sculpt ==Nicholas Bishop
Switched point projection used in brush texturing to floating point rather than integer; fixes some ugly artifacts in texture application.