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AgeCommit message (Expand)Author
2004-01-05Basic initial yafray integration by Eeshlo.Alejandro Conty Estevez
2004-01-05Forgot to add some lines and cleanup in the makesdna/intern/SConscript file.Michel Selten
2004-01-05- oren nayar call didnt return float value... but still worked on myTon Roosendaal
2004-01-05SCons build system files added.Michel Selten
2004-01-04Fixed a problem where duplicating bones with a freshly createdChris Want
2004-01-04- changed calculus for area light to use double precision. Using floatTon Roosendaal
2004-01-04Returning the copy/paste/'paste flip' buttons to the 3D window headerChris Want
2004-01-04Adding a call to countall() to the select non-manifold, select more,Chris Want
2004-01-04A few related bug-fixes/refinementsChris Want
2004-01-04 - removed dead reference to UserStruct, causing problems in some builds.Daniel Dunbar
2004-01-03Woops! Forgot an #include, and rude old GCC didn't even let me know.Matt Ebb
2004-01-03* Small tweaks to improve button positioning in the headersMatt Ebb
2004-01-03* Preliminary UV/Image header menusMatt Ebb
2004-01-03* Preliminary NLA header menusMatt Ebb
2004-01-03* Ported mesh editmode 'select random' from tuhopuu by popular requestMatt Ebb
2004-01-03 - constline was overwriting stack (this patch brought to you by VC7'sDaniel Dunbar
2004-01-03Duplicating bones in edit mode now also duplicates the constraintsChris Want
2004-01-03When a bone is renamed, all constraints that point to it areChris Want
2004-01-03Three new selection techniques in mesh edit mode, two of which areChris Want
2004-01-03Added the prototype for the bone_looper() function to this headerChris Want
2004-01-03Hide selected/hide unselected/show all bones in posemode using theChris Want
2004-01-03Armature speed ups, Part IIIChris Want
2004-01-03BPython:Willian Padovani Germano
2004-01-03 - predeclared UserStruct with wrong nameDaniel Dunbar
2004-01-03 - more duplicate UserStruct patchingDaniel Dunbar
2004-01-03 - solve redefinition of UserStructType in a different way, blenkey.hDaniel Dunbar
2004-01-03made verify_pose_channel() return the pose channel that is eitherChris Want
2004-01-03Armature speed ups, Part IIChris Want
2004-01-03Armature speed ups, Part IChris Want
2004-01-03 - BLO_keyStore.h was redeclaring UserStructType from blenkey.h, removedDaniel Dunbar
2004-01-03Decoded the 'do_all_actions()' function into smaller functions that areChris Want
2004-01-02Fixed the goofy way the function prototypes in these files were doneChris Want
2004-01-02Expanding some work done by Matt Ebb to add menu's to theChris Want
2004-01-02Work done to build blender on Linux [sparc64].Wouter van Heyst
2004-01-01Fix a problem that has been bugging me for a while. Tracking axis by default ...Martin Poirier
2004-01-01Some random small stuff packed in one commit:Martin Poirier
2003-12-31- removed Quicktime warning from buttons. Thanks for the fix Maarten!Ton Roosendaal
2003-12-31- fixed reported bug in doing correct redraws for multiple 3d windows, andTon Roosendaal
2003-12-31- added extra check for valid Material pointer array in Mesh. SomeoneTon Roosendaal
2003-12-31- bug fix #828Ton Roosendaal
2003-12-31A fix for the missing pad1 bug: henceforth, world->pad1 shall be known asChris Want
2003-12-30Added improved exposure calculationTon Roosendaal
2003-12-30- fixed switching contexts... the previous commit about this was tooTon Roosendaal
2003-12-30- fix for area light versus oren-nayer shading.Ton Roosendaal
2003-12-30- forgot to clip negative values coming from arealight formula.Ton Roosendaal
2003-12-29- since the Object Transform panel in 3d window has sufficient space,Ton Roosendaal
2003-12-29- fixed crashing texture plugin, caused by not checking the tex->norTon Roosendaal
2003-12-29Area lights and more...Ton Roosendaal
2003-12-29Alex Mole's patch for END and HOMEMartin Poirier
2003-12-29Bugfix for bug #760Martin Poirier