Age | Commit message (Expand) | Author |
2013-08-04 | Cycles: | Thomas Dinges |
2013-08-04 | bmesh: improve limited dissolve result | Campbell Barton |
2013-08-03 | fix for over-allocation in BKE_pbvh_search_gather, BKE_pbvh_gather_proxies, | Campbell Barton |
2013-08-03 | add versions of MEM_reallocN, MEM_recallocN which take a string arg so new al... | Campbell Barton |
2013-08-03 | correct edgeloop tagging assigning an uninitialized value, also remove redund... | Campbell Barton |
2013-08-03 | correct invalid sizeof() use in bmesh (harmless in practice) | Campbell Barton |
2013-08-03 | fix error in pose bone selection - head/tail mixup | Campbell Barton |
2013-08-03 | code cleanup: remove duplicate checks | Campbell Barton |
2013-08-03 | code cleanup: bmesh use 'const' for query functions. | Campbell Barton |
2013-08-03 | code cleanup: replace bmesh_radial_face_find -> BM_edge_in_face | Campbell Barton |
2013-08-03 | Fix #36288, Renderlayer toggles behave unexpected in Outliner. The outliner w... | Lukas Toenne |
2013-08-03 | Cycles / SSS: | Thomas Dinges |
2013-08-03 | skip BLI_STATIC_ASSERT for Coverity builds (caused parse error) | Campbell Barton |
2013-08-03 | fix for [#36260] 2,300 Objects Makes Blender Unresponsive | Sv. Lockal |
2013-08-03 | Dynamic Paint: Added a new "smoothness" parameter for waves. | Miika Hamalainen |
2013-08-03 | BGE: Making sure m_drawingmode is initialized in the various RAS_Storage cons... | Mitchell Stokes |
2013-08-03 | BGE: Making sure m_left, m_right, m_parent, m_radius, and m_client_object are... | Mitchell Stokes |
2013-08-03 | BGE: Making sure m_objType is initialized in the BlendType (VideoTexture) con... | Mitchell Stokes |
2013-08-03 | BGE: Making sure m_line is initialized in the Exception (VideoTexture) constr... | Mitchell Stokes |
2013-08-03 | BGE: Making sure m_buffV, m_buffU, and m_pitchUV are initialized in the Filte... | Mitchell Stokes |
2013-08-03 | BGE: Making sure m_offset is initialized in the ImageSourceMix constructor. | Mitchell Stokes |
2013-08-03 | BGE: Making sure m_mirrorHalfWidth and m_mirrorHalfHeight are initialized in ... | Mitchell Stokes |
2013-08-03 | BGE: Removing some unreachable and unused code in BL_ActionManager.cpp. | Mitchell Stokes |
2013-08-03 | BGE: Fixing a memory leak with PyType_Ready_ADD. | Mitchell Stokes |
2013-08-02 | Fix [#35541]: Point cache doesn't load existing frames from disk if cache fil... | Miika Hamalainen |
2013-08-02 | fix(Collada): wrong usage of the set attribute with multiple UV sets | Gaia Clary |
2013-08-02 | correct error in own recent edits to triangle joining | Campbell Barton |
2013-08-02 | code cleanup: | Campbell Barton |
2013-08-02 | Some versioning changes/patching of the brush system: | Antony Riakiotakis |
2013-08-02 | User request: when switching to smooth tool with shift-click in | Antony Riakiotakis |
2013-08-01 | use bmesh for loop macros for looping over mesh verts/edges/faces | Campbell Barton |
2013-08-01 | code cleanup: remove unused functions | Campbell Barton |
2013-08-01 | Fix a very irritating problem of our stroke system. On small brushes, | Antony Riakiotakis |
2013-08-01 | Fix [#36265]: Smoke doesn't work if domain object has negative scale. | Miika Hamalainen |
2013-08-01 | remove unused headers and NULL check | Campbell Barton |
2013-08-01 | Cycles / HSV Separator and Combine node: | Thomas Dinges |
2013-08-01 | Cycles / Vector Transform node: | Thomas Dinges |
2013-08-01 | Cycles / Blackbody to RGB node: | Thomas Dinges |
2013-08-01 | fix for BLI_ghash_clear from Sv. Lockal (lockal) | Campbell Barton |
2013-08-01 | Cycles / Ray Depth: | Thomas Dinges |
2013-07-31 | Code cleanup: libmv C API | Joseph Mansfield |
2013-07-31 | Fix #36267 part 2 of 2: Fix for reroute node values in old shader node stack ... | Lukas Toenne |
2013-07-31 | Fix #36267, part 1 of 2: fix for reroute node type updates. The reroute nodes... | Lukas Toenne |
2013-07-31 | code cleanup: remove redundant NULL checks | Campbell Barton |
2013-07-31 | add NULL checks in eyedropper_color_sample_fl since BKE_area_find_region_type... | Campbell Barton |
2013-07-31 | Use bool instead of int. | Sergey Sharybin |
2013-07-31 | Fix #36302: Multires baking to zero 0 was showing error but still was baking | Sergey Sharybin |
2013-07-30 | Use malloc in cases when data is getting overwriten after allocation. | Sergey Sharybin |
2013-07-30 | fix: [#36148] Collada instance nodes are not scaled properly during import | Gaia Clary |
2013-07-30 | apply world matrix only to armature, Bones and children get it implicit via p... | Gaia Clary |