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AgeCommit message (Expand)Author
2008-09-29added anisotropic friction support for Bullet. Both for static and dynamic ob...Erwin Coumans
2008-09-29tests for 2d triangle and quad intersection would only work if the points wer...Campbell Barton
2008-09-29Adding last view feature for PAD0Joilnen Leite
2008-09-29Second try at committing IPO code cleanups...Joshua Leung
2008-09-28A previous commit by me (16701) broke keyed- and none-physics particles or at...Janne Karhu
2008-09-28Bugfix, irc report from slw_sl:Ton Roosendaal
2008-09-28reverting revision 16784 that broke compilation. Aligorith, please fix and re...Martin Poirier
2008-09-28IPO System - Code Cleanup and Commenting:Joshua Leung
2008-09-28make gui backwards compatible with this weeks softbody blend filesErwin Coumans
2008-09-28enable -noaudio option, so it actually works (and doesn't get overwritten by ...Erwin Coumans
2008-09-28BGE patch: create new BulletSoftBody data block to store bullet soft body spe...Benoit Bolsee
2008-09-27Cleaned up unused variables and functions.Ian Thompson
2008-09-27Global Clipboard Patch (17370)Ian Thompson
2008-09-27Fixed recent changes to text editor which broke building with MSVC and also c...Ian Thompson
2008-09-27Fix compilation problem in Windows and update MSVC project filesBenoit Bolsee
2008-09-27text editor changesCampbell Barton
2008-09-27linear ipo curves were still using their handles to calculate an extrapolated...Campbell Barton
2008-09-27Bugfix #17693: Visual Rot Keying BrokenJoshua Leung
2008-09-27[#17692] Text Editor Line Number Background theme optionCampbell Barton
2008-09-27Lots of mingw/gcc compiler warning fixesJoshua Leung
2008-09-27Auto-Keyframing (per scene):Joshua Leung
2008-09-27Keyframing:Joshua Leung
2008-09-27force collision bound type to be convex hull or concave triangle mesh for sof...Erwin Coumans
2008-09-27Merge of SimpleDeform modifier from soc-2008-jaguarandi branchAndre Susano Pinto
2008-09-26nurbs surface resolution is now per segment rather then being distributed ove...Campbell Barton
2008-09-26BGE patch: local/global flag to distance contraint actuator.Benoit Bolsee
2008-09-26Made simple deform limits be relative to BV of objectAndre Susano Pinto
2008-09-26Bugfix: the game player did not initialize tiff and quicktime, so loadingBrecht Van Lommel
2008-09-26Fixed a UI bug on shrinkwrap constraintAndre Susano Pinto
2008-09-26Patch #17346: Align bones in edit modeJoshua Leung
2008-09-26support concave soft bodies, preliminary. could be used for cloth too. need v...Erwin Coumans
2008-09-26Allow Bullet soft bodies to be created using a AddObject actuator. Added a fa...Erwin Coumans
2008-09-26SimpleDeform now initializes limit values to the BB when its added to an objectAndre Susano Pinto
2008-09-26don't apply vertex transformation for deformable game soft bodies.Erwin Coumans
2008-09-25Fix for [#17677] Blender Crash when Baking BoidsJanne Karhu
2008-09-25avoid crash and apply force for soft bodies.Erwin Coumans
2008-09-25[#17679] BGE print statement when start and when finishCampbell Barton
2008-09-25re-use some Blender soft body settings for Bullet game soft bodiesErwin Coumans
2008-09-25BGE patch: add Debug button next to object state. The object state mask will ...Benoit Bolsee
2008-09-25This is part of the cleanup Campbell wanted :)Kent Mein
2008-09-25binreloc include was wrong for make, removed last YESIAMSTUPIDCampbell Barton
2008-09-25improved game soft bodies, works for objects that are using 'set smooth'Erwin Coumans
2008-09-25BGE patch: add advanced parameters for SoftBody. Add Rasterizer.drawLine() Py...Benoit Bolsee
2008-09-24Made Object-level copy constraints work the same as for bones now tooJoshua Leung
2008-09-24Created a KX_SoftBodyDeformer for real-time soft bodies.Erwin Coumans
2008-09-24Patch #17675: Tooltips for fluid control panel - provided by Kai KostackDaniel Genrich
2008-09-24BGE bug #17657 fixed: dRotY doesn't work properly after 90 degrees rotation.Benoit Bolsee
2008-09-23calculate curve radius for drawing curve normalsCampbell Barton
2008-09-23disable magnification filtering when mipmap is off. useful for texture low po...Campbell Barton
2008-09-23Changed SimpleDeform to be a single modifier with (Twist|Bend|Taper|Strech) o...Andre Susano Pinto