Age | Commit message (Expand) | Author |
2013-07-25 | add missing va_end() calls. | Campbell Barton |
2013-07-25 | adjust createSpaceNormalTangent so it can take values from a matrix without h... | Campbell Barton |
2013-07-25 | fix [#36278] X,Y Direction wrong after bpy.ops.view3d.viewnumpad | Campbell Barton |
2013-07-25 | optimization: manipulator was looping over all objects on redraw when the act... | Campbell Barton |
2013-07-25 | triangulate and beauty fill also needed changes to selection handling after r... | Campbell Barton |
2013-07-25 | correct problem with limited-dissolve not leaving the selection correctly (ca... | Campbell Barton |
2013-07-25 | add api function BLI_path_append to add to a path (and ensure a seperator), r... | Campbell Barton |
2013-07-25 | fix/workaround [#36269] Crash upon right click on menu and left click on item | Campbell Barton |
2013-07-25 | internal change for ui_mouse_motion_towards_*** use, | Campbell Barton |
2013-07-24 | dyn-topo: maintain materials for new faces. | Campbell Barton |
2013-07-24 | internal bmesh api change: BM_elem_attrs_copy() no longer copies the selectio... | Campbell Barton |
2013-07-24 | code cleanup: use iterator macros, and replace BM_LOOPS_OF_FACE with direct l... | Campbell Barton |
2013-07-24 | curve only supported radius smoothing, add smooth for tilt and weight. | Campbell Barton |
2013-07-24 | - add individual origin support for curves and improve the orientation calcul... | Campbell Barton |
2013-07-24 | sequencer: replace warning message with assert, was printing when copying mas... | Campbell Barton |
2013-07-24 | fix [#36262] Paste strip with video or sound content from another file crashe... | Campbell Barton |
2013-07-24 | BGE Fix [#29575] Object not drawn in game engine | Daniel Stokes |
2013-07-24 | pasting strips in the sequencer didn't check if they overlap existing strips. | Campbell Barton |
2013-07-24 | BGE fix [#21488] Pumpkin in Gamekit Tutorial flips upside down | Daniel Stokes |
2013-07-23 | remove use_relative option from simple deform, | Campbell Barton |
2013-07-23 | fix [#36256] Checker Deselect, failed with de-selected active face. | Campbell Barton |
2013-07-23 | avoid calling context functions when direct access is possible. | Campbell Barton |
2013-07-23 | Fix [#36259] Select linked flat faces with Shift+Ctrl+Alt+F does not work in ... | Bastien Montagne |
2013-07-23 | * Compile fix for r58542, on Windows "subdir" was unknown. | Thomas Dinges |
2013-07-23 | correct own error in recent edits to editderivedmesh | Campbell Barton |
2013-07-23 | use binary prefix for file sizes (old todo). | Campbell Barton |
2013-07-23 | let the enter key active text buttons and the unlink button | Campbell Barton |
2013-07-23 | code cleanup: remove deprecated bevel code (unused since 2.64) | Campbell Barton |
2013-07-23 | fix for crash in track_markers_freejob (use freed memory) | Campbell Barton |
2013-07-23 | fix for crash when unlinking a scene from the renderlayers, also no need for ... | Campbell Barton |
2013-07-23 | replace use of strcat() where the string offset is known. | Campbell Barton |
2013-07-23 | code cleanup: remove unused material/texture naming functions. | Campbell Barton |
2013-07-23 | code cleanup: remove dead code, view3d panel was building a menu string and n... | Campbell Barton |
2013-07-23 | Fix #36225, spacing was halved and set to zero for texture paint brushes that... | Antony Riakiotakis |
2013-07-23 | bge: de-duplicate cleanup code for empty mesh error case | Campbell Barton |
2013-07-23 | prepare for 'a' bugfix release, splash and version bump. | Campbell Barton |
2013-07-23 | replave isfinite with finite for msvc | Campbell Barton |
2013-07-23 | Minor UI typo fix... ;) | Bastien Montagne |
2013-07-23 | BGE fix [#35472] Sun variance shadows does not work in game engine | Daniel Stokes |
2013-07-23 | fix own regression, OpenGL render with 'New Window' display-mode was broken | Campbell Barton |
2013-07-23 | use BLI_bitmap for crazyspace vertex tagging. | Campbell Barton |
2013-07-23 | remove the pointer from BLI_bitmap's typedef, | Campbell Barton |
2013-07-23 | optimization: only calculate the normals for passing into derivedMesh foreach... | Campbell Barton |
2013-07-23 | BGE: Fix for [#34398] "«illegal operator» in Expression Controller" reporte... | Mitchell Stokes |
2013-07-23 | hidden-wire draw option: always use the cage when masking out faces otherwise... | Campbell Barton |
2013-07-23 | fix/workaround for crash in ocean modifier when size is zero (causes invalid ... | Campbell Barton |
2013-07-23 | fix [#36247] Modifier Ocean (Geometry in Displace)- Subdivision Surface | Campbell Barton |
2013-07-22 | fix [#36248] Crash using factor input on color mix node. | Campbell Barton |
2013-07-22 | Allow creation of mask nodes in compositor with drag&drop of mask datablocks | Sv. Lockal |
2013-07-22 | fix regression in 2.68 [#36240] Painting Undo Enable Face paint Crash | Campbell Barton |