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AgeCommit message (Expand)Author
2017-11-01Draw Manager: Fix crash when trying to order an empty shading group.Clément Foucault
2017-11-01Eevee: Fix Exponent default in versioning codeClément Foucault
2017-11-01Eevee: Silence warningClément Foucault
2017-10-31Mesh Auto-Smooth Split Normal SupportGermano
2017-10-31Merge branch 'master' into blender2.8Bastien Montagne
2017-10-31Fix bplayer (c)Bastien Montagne
2017-10-31Merge branch 'master' into blender2.8Campbell Barton
2017-10-31Prevent users to be able to override context engineDalai Felinto
2017-10-31Add ability for render engines to report extra meta data to pipelineSergey Sharybin
2017-10-31Add ability to specify custom fields to be saved from render resultSergey Sharybin
2017-10-31Stamp info: Use dedicated function to free up memorySergey Sharybin
2017-10-31Workspace cleanup: engine_id is in ViewRenderDalai Felinto
2017-10-31Fix bplayer (c)Bastien Montagne
2017-10-31Collections: Bring back simple visibility behaviourDalai Felinto
2017-10-31UI: replace UI_ITEM_O_RETURN_PROPS /w return argCampbell Barton
2017-10-31UI: avoid double operator type lookupCampbell Barton
2017-10-31Introduce "skip" in BLI_Iterator structDalai Felinto
2017-10-31Fix renderlayers UI removing the wrong renderlayerDalai Felinto
2017-10-30Fix T53191: Python API Reference link wrong in splash screen.Bastien Montagne
2017-10-30Curve Decimate: new tool to simplify bezier curvesCampbell Barton
2017-10-30Draw Manager: re-enable edit-mesh text overlaymano-wii
2017-10-30Fix manipulator drawing before their refresh callbackCampbell Barton
2017-10-30Missing NULL pointer check in poly-build toolCampbell Barton
2017-10-29Merge branch 'master' into blender2.8Sybren A. Stüvel
2017-10-29Alembic: added frame offset propertySybren A. Stüvel
2017-10-29Merge branch 'master' into blender2.8Sybren A. Stüvel
2017-10-29Alembic: exporting MetaBalls as meshSybren A. Stüvel
2017-10-29Merge branch 'master' into blender2.8Sybren A. Stüvel
2017-10-29Include file for DNA_DEPRECATED macroSybren A. Stüvel
2017-10-29Alembic import: fixed mesh corruption when changing topologySybren A. Stüvel
2017-10-29BMesh: use heap update for dissolve-decimateCampbell Barton
2017-10-29BLI_heap: add validation check, improve testsCampbell Barton
2017-10-29Cleanup: move docs out of headerCampbell Barton
2017-10-29Cleanup: const argsCampbell Barton
2017-10-29BLI_heap: minor changes to the APICampbell Barton
2017-10-28Use BLI_heap_reinsert for decimate and beautifyCampbell Barton
2017-10-28BLI_hash: add BLI_heap_reinsertCampbell Barton
2017-10-28Fix T53185: After rendering an animation (Ctrl-F12), pressing F12 no longer r...Joshua Leung
2017-10-28BLI_array_store: correct hashing single bytesCampbell Barton
2017-10-28Cleanup: use uint type in BLICampbell Barton
2017-10-28Eevee: Volumetric: Fix Sun lamps not working.Clément Foucault
2017-10-27Eevee: Volumetrics: Fix "Tile Size" tooltipClément Foucault
2017-10-27Eevee: Volumetrics: Support Smoke simulation textures.Clément Foucault
2017-10-27Eevee: Volumetrics: Add Volume object support.Clément Foucault
2017-10-27GPUMaterial: Add a domain property.Clément Foucault
2017-10-27Eevee: Volumetrics: Request aditional frames when no TAA is enabled.Clément Foucault
2017-10-27Eevee: Volumetrics: Add volumetric support to alpha blended meshes.Clément Foucault
2017-10-27Eevee: Overhaul the volumetric system.Clément Foucault
2017-10-27DRW: Add 3D texture support.Clément Foucault
2017-10-27BLI_rand : add BLI_halton_3DClément Foucault