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AgeCommit message (Expand)Author
2012-06-08 * Added OpenCL kernel for bokeh blurJeroen Bakker
2012-06-08Another fix for #31743: check for DM's verts number matches passed number of ...Sergey Sharybin
2012-06-08Fix #31748: Blender crashes when typing "al" after opening spacebar menu.Sergey Sharybin
2012-06-08Fix #31743: Applying Smooth modifier to a curve crashes BlenderSergey Sharybin
2012-06-08Mask editing: remove use_parent property and use check if paren't id is set i...Sergey Sharybin
2012-06-08number enumsCampbell Barton
2012-06-08code cleanup: assign values to enums in DNACampbell Barton
2012-06-08typo/style editsCampbell Barton
2012-06-08- remove redundant NULL checks from mallocn's local linked list functions.Campbell Barton
2012-06-07initial support for editing masks in the sequencer, currently only draw the m...Campbell Barton
2012-06-07remove casts to short when allocating new imbufs.Campbell Barton
2012-06-07new sequence strip type for masks.Campbell Barton
2012-06-07Quite some warnings...Bastien Montagne
2012-06-07Tooltips shouldn't have dot at the end of sentenceSergey Sharybin
2012-06-07Remove unused ibuf argument from draw_gpencil_2dimageSergey Sharybin
2012-06-07[#31739] Collada: New Export selections 'Include Armatures'Gaia Clary
2012-06-07Remove checks for valid frame from poll function in clip editor spaceSergey Sharybin
2012-06-07Avoid imbuf loading when getting movie clip sizeSergey Sharybin
2012-06-07code cleanup: rename sequencer types to SEQ_TYPE_*** and use enums rather the...Campbell Barton
2012-06-07adding mask points now adds in the correct place relative to shape keys (upda...Campbell Barton
2012-06-07fix for crash with recent color commits to draw-object, this case wasnt handl...Campbell Barton
2012-06-07fix for crash with selecting camera bundles.Campbell Barton
2012-06-07Bugfix [#31723] Renderer (internal) ignores keyframes on 'Compositing' checkboxJoshua Leung
2012-06-07Fix #31725: UV map order is ignored when opening in 2.6+ versionsSergey Sharybin
2012-06-07fix for buffer overrun on windows by kjym3 on IRC.Campbell Barton
2012-06-07fix for armature specular material color overriding the wire color when insta...Campbell Barton
2012-06-07dont draw bone names/axis inside duplicatorsCampbell Barton
2012-06-07Fix [#31430] part 2: crash in iTaSC when end effector is a fixed bone. This s...Benoit Bolsee
2012-06-07Fix unaligned array crash in Eigen3 because of compilation option. The EIGEN_...Benoit Bolsee
2012-06-07fix for error in previous commit.Campbell Barton
2012-06-07Fix #31734: Edge slide operator Flip/Even options not workingSergey Sharybin
2012-06-07improvement to handle recalculation, only do this on auto-handles when they a...Campbell Barton
2012-06-07Code cleanup - Shuffled solve_parenting() function around to remove need forJoshua Leung
2012-06-07Bugfix [#31735] Performance issue related to object parenting to armatureJoshua Leung
2012-06-07Some slight refactoring of the BGE's LibLoad code to make things a bit cleane...Mitchell Stokes
2012-06-07Fixing some potential heap corruption issues in the Blenderplayer when it is ...Mitchell Stokes
2012-06-07Cycles: border render now works in the viewport, when looking through theBrecht Van Lommel
2012-06-07style cleanupCampbell Barton
2012-06-07fix for bug where auto-handles were not calculated correctly for animated cur...Campbell Barton
2012-06-07code cleanup: remove unused mask argsCampbell Barton
2012-06-06disable group/object selection in the outliner, it slows down drawing far too...Campbell Barton
2012-06-06group outliner option to instance selected groups in the scene.Campbell Barton
2012-06-06Changed semantic of recently added start_frameSergey Sharybin
2012-06-06replace glGetFloatv(GL_CURRENT_COLOR, col_f); with the current wire color arg.Campbell Barton
2012-06-06pass the object wire color along to drawing functions, too many places would ...Campbell Barton
2012-06-06style cleanup: (indentation)Campbell Barton
2012-06-06mask modeCampbell Barton
2012-06-06Cloth: Add support for "Self Collision Vertex Group".Daniel Genrich
2012-06-06recalc animated mask deformations on load.Campbell Barton
2012-06-06- background images now draw in opengl renderCampbell Barton