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AgeCommit message (Expand)Author
2017-03-04OpenGL: remove glutil_draw_*_arc (lined, filled)Mike Erwin
2017-03-04OpenGL: paint_draw_cursor with new imm modeMike Erwin
2017-03-03Gawain: fix for MSVC 2013Mike Erwin
2017-03-03OpenGL: remove fdrawbox, sdrawbox, sdrawlineMike Erwin
2017-03-03OpenGL: remove last uses of fdrawboxMike Erwin
2017-03-03OpenGL: remove last uses of sdrawline & sdrawboxMike Erwin
2017-03-03Edit Mesh overlay: remove one extra buffer.Clément Foucault
2017-03-03Merge branch 'master' into blender2.8Julian Eisel
2017-03-03Cleanup: GPU_select never took NULL rectCampbell Barton
2017-03-03Cleanup: redundant header, use const, short -> boolCampbell Barton
2017-03-03When creating texture/image in Texture Paint mode, both datablocks should get...Bastien Montagne
2017-03-03Fix blenderplayer building (tm)Dalai Felinto
2017-03-03Fix T49655: Reloading library breaks proxies.Bastien Montagne
2017-03-03plug ShaderInterface into GPUShaderMike Erwin
2017-03-03OpenGL: draw PBVH bounding box with new imm modeMike Erwin
2017-03-03Gawain: add ShaderInterface for GLSL introspectionMike Erwin
2017-03-03Edit Mode overlay: backwire "ghost wireframe" with variable intensityClément Foucault
2017-03-03Draw Manager: Changed buffer uniform api.Clément Foucault
2017-03-03clean up clay vertex shaderMike Erwin
2017-03-02Gawain: move PRIM types to new file, classify by geometryMike Erwin
2017-03-02Merge branch 'master' into blender2.8Julian Eisel
2017-03-02Outliner: add hooks for (yet to be implemented) layer reordering routinesDalai Felinto
2017-03-02Fix own stupid mistake in recent mesh 'split_faces' rework.Bastien Montagne
2017-03-02Get UI ready for using drag & drop to nest a collection into another oneJulian Eisel
2017-03-02Remove all instance of OBACT from particle_edit.c and related changesDalai Felinto
2017-03-02Remove all instances of OBACT from drawobject.c and related changesDalai Felinto
2017-03-02Remove OBACT from rigidbody_constraint.c and remove uneeded sanity checkDalai Felinto
2017-03-02Remove tons of OBACTDalai Felinto
2017-03-02Edit Mesh overlay: pack normals with face centers.Clément Foucault
2017-03-02Mesh batch cache: fix memory leakClément Foucault
2017-03-02Fix duplicated 'Accurate' property for manipulator keymap itemJulian Eisel
2017-03-02Fix weird "use_planar_constraint" button in redo panelJulian Eisel
2017-03-02Revert "Depsgraph: Add placeholder function to handle objects update"Dalai Felinto
2017-03-02Fix mesh edit wasn't updating for new objectsDalai Felinto
2017-03-02Threads: Use atomics instead of spin when entering threaded mallocSergey Sharybin
2017-03-02Fix another part of T50565: Planar constraints were always initialized to acc...Sergey Sharybin
2017-03-02Fix second part T50565: Using planar transform once makes it enabled by defaultSergey Sharybin
2017-03-02Gawain: allow use of final 2 bits of 10_10_10_2 formatMike Erwin
2017-03-02Edit Mode overlay: Moved Shaders to draw modules and resolved some draw issue.Clément Foucault
2017-03-02Edit Mode overlay: Added theme color via UBO.Clément Foucault
2017-03-02Edit Mode overlay: fast navigateClément Foucault
2017-03-02Edit Mode overlays: separate multiple shaders for loose edges and vertsClément Foucault
2017-03-01Fix T50830: Wrong context when calling surfacedeform_bindLuca Rood
2017-03-01Fix collection renaming not checking for unique name in entire hierarchyJulian Eisel
2017-03-01Task scheduler: Remove query for the pool's number of threadsSergey Sharybin
2017-03-01All drop-down buttons should use the same widthraa
2017-03-01Outliner: Make sure collection name is unique after renamingJulian Eisel
2017-03-01Outliner: Support dragging object into collectionJulian Eisel
2017-03-01Cleanup: warningsCampbell Barton
2017-03-01Merge branch 'master' into blender2.8Campbell Barton