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2013-08-29correct own error r59619 (changes made to patch, adding handle recalculation ↵Campbell Barton
which is needed after splitting).
2013-08-29Fix building under windows after r59631 (grr, sorry :/ ).Bastien Montagne
2013-08-29Support transformation around 2D cursor in movie clip editor.Sergey Sharybin
2013-08-29Last uiList patch (for now!): filtering and reordering of shown elements.Bastien Montagne
Thanks to Brecht for the reviews. :) This commit adds a show/hide extension below each uiList, containing by default an option to filter and/or reorder items by name (and to reverse those filtering and reordering). Each derived uiList class in Python can define more specific filtering by implementing callbacks: the draw_filter() function to draw options in UI, and the filter_items() function to effectively filter/reorder items. Note: the advanced options for vgroups shown as "proof od concept" in patches do not go in trunk for now, we have to find a better way to get those vgroups info for UI code, we can't afford to loop over each vertex here! And doc (release notes and uiList example) is still to be updated, will do this in next days.
2013-08-29follow up on r59628, setting modes now ensures that other modes exit first,Campbell Barton
this was only done in some cases before and it was possible to enable weightpaint+sculpt at the same time when enabling sculpt by directly running the mode switching operator. add generic function to ensure a compatible mode before entering the new mode (added to each operators exec function)
2013-08-29fix [#34462] Crash when switching modes via mix of TAB and spacebar menuCampbell Barton
2013-08-29fix for glitch where the text editor could be clamped to scroll above line 1 ↵Campbell Barton
(would flicker on scroll).
2013-08-29default blend file name setting (untitled.blend) length check wasn't ↵Campbell Barton
correct, move to generic function BLI_ensure_filename().
2013-08-29don't replace the extension with '.blend' in save code since the file ↵Campbell Barton
selector already ensures this, needed so python scripts can save as temp filenames.
2013-08-29fix [#36570] Changing the filename of a image strip doesnt refresh sequencerCampbell Barton
was casting a StripElem as a Sequencer struct.
2013-08-29edits to curve operatorCampbell Barton
- remove delete-all option (users can just select all and delete as with all other modes). - remove CALLOC_STRUCT_N macro. - CURVE_OT_delete define a dynamic enum rather then a custom invoke menu function.
2013-08-29code cleanup: curves, replace magic numbers for enums.Campbell Barton
2013-08-29patch [#36336] Split operator for curves and surfacesCampbell Barton
by Kevin Mackay (yakca) The operator follows roughly the same behaviour as the split operator for a mesh (Ykey).
2013-08-29Fix #36598: blender render crash baking and then doing a full sample render.Brecht Van Lommel
2013-08-29micro-optimization, avoid checking is_power_of_2_i once in power_of_2_max_iCampbell Barton
also whitespace edit.
2013-08-29Fix #36595: file browser sorting with link/append would mix together .blend ↵Brecht Van Lommel
files and directories instead of keeping them separate like regular file browse.
2013-08-28Some tweaking to uiList dragsize, to make it more reactive to very quick moves.Bastien Montagne
Note that, even though not officialy supporting non-UI_UNIT_Y height items (other point like scrollbar size would faill too), we try to maintain a not-that-bad behavior in this case, which implies a bit of black magic (esp. as our ref point is the bottom of the list, which moves when it is resized :/)...
2013-08-28Fix #36555: preview render in properties editor did not get cancelled andBrecht Van Lommel
restarted fast enough on resizing the editor, especially noticeable with e.g. luxrender which does a progressive refining render.
2013-08-28Cycles / Sky Texture:Thomas Dinges
* Added a new sky model by Hosek and Wilkie: "An Analytic Model for Full Spectral Sky-Dome Radiance" http://cgg.mff.cuni.cz/projects/SkylightModelling/ Example render: http://archive.dingto.org/2013/blender/code/new_sky_model.png Documentation: http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Nodes/Textures#Sky_Texture Details: * User can choose between the older Preetham and the new Hosek / Wilkie model via a dropdown. For older files, backwards compatibility is preserved. When we add a new Sky texture, it defaults to the new model though. * For the new model, you can specify the ground albedo (see documentation for details). * Turbidity now has a UI soft range between 1 and 10, higher values (up to 30) are still possible, but can result in weird colors or black. * Removed the limitation of 1 sky texture per SVM stack. (Patch by Lukas Tönne, thanks!) Thanks to Brecht for code review and some help! This is part of my GSoC 2013 project, SVN merge of r59214, r59220, r59251 and r59601.
2013-08-28Fix #36584, in python inputs/outputs of created node group not accessable by ↵Lukas Toenne
their names. The lookupstring function for node sockets and node tree interface items was using the identifier strings of bNodeSocket. This would ensure uniqueness, but doesn't work nicely because the identifier is not the RNA name property and differs for node groups (with regular nodes it only differs if socket names are duplicate). Now removed the specialized callbacks, so that inputs/outputs collections simply use the name property. In cases where socket names are duplicate (e.g. math node "Value" + "Value") only the first socket is returned, but in such cases access by index is the preferred method anyway.
2013-08-28warn when applying transformation does nothing, confusion pointed out in ↵Campbell Barton
[#36583]
2013-08-28remove callback BLI_localErrorCallBack from scanfill, was here for years and ↵Campbell Barton
only ever wrapped printf.
2013-08-28scanfill curves, ngons, masks had their own memarena code and would allocate ↵Campbell Barton
a new one for every fill. now use BLI_memarena and support passing the arena into the fill function, so the arena is re-used, when scanfill is called in a loop.
2013-08-28remove unused function. also typoCampbell Barton
2013-08-28array modifier was adding vertices to the 'targetmap' multiple times.Campbell Barton
this is supported by weldop but would prefer not to allow multiple keys in the map.
2013-08-28remove doubles: source/target can be swapped, check both flags.Campbell Barton
2013-08-28mesh remove doubles was adding verts into the weld_verts.targetmap multiple ↵Campbell Barton
times (new paranoid asserts find this stuff).
2013-08-28internal bmesh operator change, always initialize ghash for mapping slots, ↵Campbell Barton
save having many checks.
2013-08-28style cleanupCampbell Barton
2013-08-28tweak to dragging the ui-list, would lag behind the mouse noticeably.Campbell Barton
2013-08-28avoid calling CustomData_bmesh_get to get CD_PAINT_MASK per vertex while ↵Campbell Barton
sculpting, store offset directly.
2013-08-27Small enhancement to grab-resize of uiLists, suggested by plasmasolutions: ↵Bastien Montagne
do not effectively apply auto-size until we stop grabbing, avoid size of uiLists to switch between rows and maxrows while dragging.
2013-08-27Get rid of madness about fnmatch: BLI_fnmatch did not do the OS checks, they ↵Bastien Montagne
had to be done in every file using fnmatch (autoexec.c did not, wonder how it could work under unix???). Thanks to Brecht for noting this!
2013-08-27uiLists enhacements: dragresize and better GRID layout.Bastien Montagne
Many thanks to Brecht for the review! * You can now drag-resize uiLists (in default or grid layouts). ** Note about "default" size: when you drag below minimal size of the uiList, it will automatically reset to automatic sizing (i.e. size between rows and maxrows, depending on the number of items to show). This often means (e.g. in Materials list with many mat slots) that the list will grow again to maxrows! * Grid uiLists now have a customizable number of columns (previously it was a fixed value of 9), and they will respect the rows/maxrows settings as well (i.e. show a scrollbar when needed), instead of growing indefinitly!
2013-08-27Icons: add a "grip" one.Bastien Montagne
2013-08-27fix [#36301] Mirror modifier does not mirror vertex normals when there are ↵Campbell Barton
no faces.
2013-08-27fix [#36409] Continuous Grab problem with arrow keys.Campbell Barton
2013-08-27fix [#36528] crash when reinitializing bmesh from meshCampbell Barton
2013-08-27ghash/bli-listbase edits, rename BLI_ghash_pop -> BLI_ghash_popkey (since it ↵Campbell Barton
takes a key as an arg and isnt popping any element from the hash as you might expect). add BLI_pophead/tail, since getting the first element from a list and removing it is a common task.
2013-08-27fix for error reading from freed memory when deleting a screen, would free ↵Campbell Barton
then notifier then check its contents in the notifier queue loop.
2013-08-27Followup to r59536: make "is_argument_optional" available to py, and use it ↵Bastien Montagne
in API doc generation. Thanks Campbell for the much better name suggestion!
2013-08-27This commit adds optional parameters for pyfunc implementations of RNA API ↵Bastien Montagne
(i.e. callbacks, e.g. draw functions of panels, uiLists, or exec/poll/etc. of operators). Thanks to Brecht for he review! Any parameter after the first flagged with PROP_PYFUNC_OPTIONAL will be considered as optional, hence the python code does not have to define/use it. This will ease API evolutions by avoiding to break existing code when adding non-essential new parameters. Note: this will need some update to API doc generation, patch is ready, will have it reviewed by Campbell asap.
2013-08-27Mask primitivesSergey Sharybin
Currently only circle and square, might be easily extended in the future. New primitives are creating at cursor location. This also implied adding 2d cursor to space clip. Also fix set 2D cursor location which didn't work in image editor's mask mode since 2.67. TODO: draw_image_cursor better be moved to some more generic file, but it's not so much important for now and might be solved later. Thanks Campbell for the review!
2013-08-26quiet warnings when building as a python moduleCampbell Barton
2013-08-26RNA fixes regarding dynamic array properties in functions parameters ↵Bastien Montagne
(reviewed by Brecht, thanks!): * It was not clear that RNA_parameter_length_get() & co only affected dynamic properties, renamed them to RNA_parameter_dynamic_length_get() and such. * Fixed RNA_function_find_parameter(), we can't use BLI_findstring() here, need to call RNA_property_identifier()! * Fixed RNA_parameter_get() and RNA_parameter_set(), which were completely wrong for dynamic properties. * Fixed RNA_parameter_dynamic_length_get/set_data(), they did not check the property was actually a dynamic one and were using again ugly blackmagic casting intead of ParameterDynAlloc structure! * makesrna was still using an ugly hackish (and perhaps not always working) code when handling dynamic parameters, now synchronized with RNA_parameter_dynamic_length_get_data and RNA_parameter_get code.
2013-08-26Fix [#36308] Custom hotkey "Set Object Mode" - "Object Mode" doesn't work ↵Bastien Montagne
properly There was actually two different issues: * mode and toggle options had "remanant" values, when e.g. you used MODE_EDIT/toggle, these would be used again with the newly defined keymap (which sets eg MODE_OBJECT/notoggle)... Defining those props as PROP_SKIP_SAVE fixed this. * Toggling was not supported for MODE_OBJECT, fixed this (can indeed be handy to have a shortcut to toggle between current mode and Object one ;) ).
2013-08-26Don't check for an object mode that is excluded as a prerequisite forAntony Riakiotakis
entering this branch of code.
2013-08-26Remove unused function NewBooleanMeshSergey Sharybin
2013-08-26Remove dirty normals assert from drawobject.cSergey Sharybin
Dirty normals already being checked in DerivedMesh.c, and this things really rather be localized in one single place than being checked all over the code.
2013-08-26Cleanup: move defines into anon enums, as suggested by Joshua, thx.Bastien Montagne
Note I let a few as defines for now (esp. base options are not clear to me, how they should be aranged in groups).