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AgeCommit message (Expand)Author
2016-11-02Merge remote-tracking branch 'origin/master' into blender2.8Dalai Felinto
2016-11-02Change frame for animations should not bein the UNDO stackDalai Felinto
2016-11-01Add 'copy array' for rna buttonsBastien Montagne
2016-11-01Fix T49856: Blender 2.78 crashes after loading data from a blendfileBastien Montagne
2016-10-31OpenGL: draw NLA strip curves with new imm modeThomas Beck
2016-10-31Added 'delete unlocked vertex groups' option.Sybren A. Stüvel
2016-10-31BMesh: radial loop (internal API symmetry)Campbell Barton
2016-10-31BMesh: simplify vert & edge removalCampbell Barton
2016-10-31BMesh: remove redundant walker member & assignmentCampbell Barton
2016-10-31UI: Don't show empty panel right-click menuJulian Eisel
2016-10-30Viewport smoke: add support to render the volume using a color ramp.Kévin Dietrich
2016-10-30Fix compile errors for when WITH_ALEMBIC is OFF.Kévin Dietrich
2016-10-30Cycles: Add smoothing option to the Brick TextureLukas Stockner
2016-10-29Fix T49878: Alembic crash with long object nameKévin Dietrich
2016-10-29Alembic: store a pointer to the object reader in the cache modifiers andKévin Dietrich
2016-10-29Alembic export: fix frame range values being reset at every update, drawKévin Dietrich
2016-10-28OpenGL: draw filebrowser dropshadow with new imm modeThomas Beck
2016-10-28Cleanup: avoid using G.main.Kévin Dietrich
2016-10-28Alembic Export: set start and end frame to that of the scene forKévin Dietrich
2016-10-28CacheFile: fix missing depsgraph update.Kévin Dietrich
2016-10-28CacheFile: only enable scale property slider if we are editing the cacheKévin Dietrich
2016-10-27Fix T49829: Removal of custom icon previews during add-on unregister crashes ...Bastien Montagne
2016-10-26Viewport: Set outline color for mesh based on active/select stateDalai Felinto
2016-10-26RangeTree API rewriteCampbell Barton
2016-10-26BLI_bitmap_draw_2d: optimize polygon fillingCampbell Barton
2016-10-26Cleanup: rename functions in BLI_bitmap_draw_2dCampbell Barton
2016-10-26Cleanup: move bitmap drawing into its own moduleCampbell Barton
2016-10-26OpenGL: follow up on mesh wire TODOsMike Erwin
2016-10-26OpenGL: edge shader discards fragments of unused edgesMike Erwin
2016-10-26BMesh: edge-net split, edge selection errorCampbell Barton
2016-10-26fix edge shader inputMike Erwin
2016-10-26OpenGL: new mesh draw routines for new viewportMike Erwin
2016-10-25Fix T49815: Blender always reverts to RGBA when using Save As Image.Bastien Montagne
2016-10-25API: Fix LinksAaron Carlisle
2016-10-25Partial fix for T49836: Camera DOF properties not updating via graph editorSergey Sharybin
2016-10-25Viewport: fix depth not being cleared in ortho modeDalai Felinto
2016-10-25Merge remote-tracking branch 'origin/master' into blender2.8Dalai Felinto
2016-10-25OpenGL: mesh batch cache (WIP)Mike Erwin
2016-10-25make View3D depth debug code optionalMike Erwin
2016-10-25OpenGL: 3D View background & depth buffer detailsMike Erwin
2016-10-25OpenGL: new built-in shaders for mesh edgesMike Erwin
2016-10-25OpenGL: clean up glActiveTexture usageMike Erwin
2016-10-24Viewport: original gradient backgroundDalai Felinto
2016-10-24Viewport: move the background to the "modern" viewportDalai Felinto
2016-10-24immediate mode: backgroundDalai Felinto
2016-10-24Viewport: fix depth filled before solid platesDalai Felinto
2016-10-24OpenGL: triple buffer tweaksMike Erwin
2016-10-24Fix unlikely uninitialized pointer usage.Bastien Montagne
2016-10-24Fix T49827L Crash linking material while in Material viewport shading modeSergey Sharybin
2016-10-24Fix mistake in BKE_mesh_new_from_object handling of materials in MetaBall case.Bastien Montagne