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2003-03-24Update things to use blender_test_break() vs MISC_test_break() andDaniel Dunbar
remove use of blendertimer.h
2003-03-24Added editscreen.c:blender_test_break (copy of MISC_test_break, soDaniel Dunbar
misc dir can be killed)
2003-03-24Fix for bug #72.Daniel Dunbar
Update mesh normals after a boolean operation. Also updated boolen operation to copy face flag (propagate face smoothness information).
2003-03-24Added a mesh_calculate_vertex_normals function for rebuilding the normalsDaniel Dunbar
outside edit mode.
2003-03-24Kill 2 undefined function warnings.Daniel Dunbar
2003-03-24Update space dispatch:Daniel Dunbar
- drawXXXspace, changeXXXspace, and winqreadXXXspace now receive the area and spacedata as explicit arguments, allowing them to access private data w/o going through globals. - pass the new BWinEvent through to the winqreadXXXspace, allowing future access to extended event data. Removed direct calls to winqreadXXXspace to simulate user actions, replaced by calls to action functions in edit.c or the appropriate handler.
2003-03-24Left over generated cruft, time to goWouter van Heyst
2003-03-24Canonize all space functions to follow the drawXXXspace and winqreadXXXspaceDaniel Dunbar
conventions.
2003-03-24Change the core internal event dispatch to use a BWinEvent structureDaniel Dunbar
instead of passing seperate arguments. For when we want to pass 'richer' events around.
2003-03-24As NAN_PYTHON_BINARY is now used to determine the correct binary for theWouter van Heyst
freeze, provide it on all platforms
2003-03-24Removed NLA winqread and write runtime obfuscation cruft.Daniel Dunbar
Can we just dump all this silly key stuff please?
2003-03-23Unitialized buffer patch (zero length runs in font loading), again thanks toDaniel Dunbar
vc7 magic.
2003-03-23Fix for bug #78.Daniel Dunbar
The tooltip on the button is wrong, it doesn't translate the view it zooms it to a specific region. Tooltip has been updated and border-zoom functionality was not working in oops window, fixed.
2003-03-23Updated bubble help for Mult: under the particle system.Kent Mein
Kent
2003-03-23Didn't hear any complaints so I'm commiting the patch for bug:Kent Mein
http://projects.blender.org/tracker/index.php?func=detail&aid=76&group_id=9&atid =125 Kent
2003-03-21Small translation of some comments.Kent Mein
Kent
2003-03-19* Implemented the BPY_do_all_scripts interface function (BPY_interface.c)Michel Selten
* Created a function to return all scripts from a linked list (DoAllScriptsFromList). Michel
2003-03-19Fix for bug #59.Daniel Dunbar
Silly strubel, strncpy does not 0 terminate strings.
2003-03-19Added a UI_BLOCK_ENTER_OK flag to the uiBlock in button()Chris Want
(this alleviates the problem where using the enter key effects the widget under the mouse cursor instead of doing an 'OK' (symptom: getting the wrong number of verts when adding a mesh circle).
2003-03-19Added string.h include (for memcpy, memcmp, strcpy, strlen, etc.)Daniel Dunbar
2003-03-19Avoid calling blenderqread on dummy event. (This patchDaniel Dunbar
courtesy of VS.NETs magic new prevent-use-of-unitialized-data debugging feature).
2003-03-18* Moved the code to retrieve an object by name to a seperate function inMichel Selten
gen_utils.c (GetObjectByName). * Blender.link, Blender.bylink and Blender.event should work. Somehow the only event coming through now is only REDRAW. * Added include path to /intern/guardedalloc Michel
2003-03-17Fixed Goofster's merge menu (added the merge at center option)Chris Want
2003-03-16removed a line to test cvs mailoutChris Want
2003-03-16added an extra line to test the cvs commit mailoutChris Want
2003-03-15* Removed datablock.[ch]Michel Selten
* Object.Get("") should work. * Many variables from module Object are implemented. * Updated build environment to generate more warnings (-Wall) Michel
2003-03-08Swig is unfortunately not an option anymore. This means implementing allMichel Selten
wrapper functionality by hand. * Removed the swig files (*.i and *_wrap.c) * Created initial datablock functionality. Most of it has been copied from the old implementation. * Created some general functions in gen_utils.[ch] * Blender.Get(), Blender.Set() and Blender.Redraw functions should work in a script now. * Started implementation on an Event function call (BPY_do_pyscript) Michel
2003-03-02Applied curve editing bugfix submitted by Klaus Stengel (nathanel)Simon Clitherow
http://projects.blender.org/tracker/index.php?func=detail&aid=100&group_id=9&atid=127
2003-02-26Implemented enough functionality to actually execute Python from withinMichel Selten
Blender. * Moved api2_2x/interface.c to ./BPY_interface.c This will be the general api layer from which all variants of the Blender api. Currently only the 2.2x variant is initialised. * Used swig (www.swig.org) to create Python wrappers for a couple of dummy functions. * Started implementation of the Blender and Blender.Object modules. Michel
2003-02-23lib/ just moved to ../Hans Lambermont
2003-02-21zel365 showed me this bug with deleting nla keys...Kent Mein
If I had to guess REMAKEIPO is kind of miss named. since what it does it free up memory it almost looks like it should be a part of REMAKEALLIPO we both felt a little overwhelmed by the code though and opted for just calling both of them in delete_nlachannel_keys I also added in allqueue (REDRAWVIEW3D, 0); since things could probably change around since your recalcing the ipo's... Kent
2003-02-21Added Goofsters alt-m menu for merging verts while in edit mode menu.Kent Mein
Kent
2003-02-21The first two files enables building of plugins under macosx.Kent Mein
The third is for actually loading the plugins in blender. For some reason its not identifying the plugins correctly, but it compiles and runs so I'm including it hoping someone else might see where I've messed things up... I have a simple example at http://www.cs.umn.edu/~mein/test.tgz that works, if anyone is interested in playing with it. Kent
2003-02-19Added flag '--enable-exppython' to the auto* build environment.Michel Selten
Using this flag the following component is build: source/blender/python and the following components are not build: intern/python source/blender/bpython Without specifying the flag, things act as they used to do. Also created a dummy interface.c file and created the directories which will contain the replacement code for: - intern/python - source/blender/bpython Michel
2003-02-17- fix 'debug' targetHans Lambermont
- add ID and copyrights to top level makefile
2003-02-17fixed mousewheel behaviour in editmodeRob Haarsma
2003-02-16It turns out that the "Pressing AKEY to deselect all objects stillChris Want
leaves one object center pink" bug was actually designed by somebody to mark the active object (which need not necessarily be selected). I've added a couple of source comments to explain this so the next person trying to fix this doesn't bother.
2003-02-15gcc 3.2.1 seems to have problems casting a double like 32772.0 toChris Want
a short, so we cast to an int first, then to a short when a button that modifies a short value is pressed. (Allieviates the bug where the Unified Renderer button modifies the values of a bunch of other buttons).
2003-02-14I decremented the 'user' of the deleted ipo,Chris Want
but it had already been decremeted elsewhere. Thanks to zel365 for the head's up.
2003-02-14Fix to make plugins work on windows (last system error code forChris Want
the thread wasn't getting reset). Somebody with more windows saavy might want to check that this doesn't break other stuff.
2003-02-14This modification removes a bone'sChris Want
action channel from the cooresponding action when the bone's IPO is deleted from the IPO window (the old behavior was to set the channel's ipo to NULL without removing it from the action). This is to alleviate the problem that there is a lot of action channel code that tries to access the channel's ipo (chan->ipo) without testing whether it is NULL or not (resulting in a segfault). This seems to be the best way to solve this problem ... unless there is a reason why it might be useful to have an action channel with no ipo attached to it? Thanks to zel365 for uncovering this problem.
2003-02-13Some small de-optimizations :)Chris Want
Reverting this file to it's original version fixed a bug involving particles and lattices.
2003-02-10- As promised, the listing with names of people who have sponsoredTon Roosendaal
to make the sources open. It adds another 180k to the download, but luckily only once!
2003-02-10patched default wheellinescroll usersettingRob Haarsma
2003-02-10removed default wheellinescroll usersetting (didnt work here)Rob Haarsma
2003-02-10added new splash screenStefan Gartner
2003-02-09- build and link against OpenAL instead of FMod on windowsFrank van Beek
Note: this needs to be changed in the projectfiles as well
2003-02-09don't use fmod on darwinStefan Gartner
2003-02-09added a disabled notice when pressing PKEY and building without game engine.Simon Clitherow
2003-02-09disabled "Start Game" menu entry and button when building withoutStefan Gartner
gameengine