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AgeCommit message (Expand)Author
2014-08-12Fix undo in texture painting not refreshing float images in viewport ifAntony Riakiotakis
2014-08-12Fix T41408: Diffuse and specular passes were incorrect with combined/color pa...Sergey Sharybin
2014-08-12Cleanup: magic numbersCampbell Barton
2014-08-12Rewritten Array Modifier D443Campbell Barton
2014-08-12Cleanup: unused varCampbell Barton
2014-08-12GHash: add flag get/set for gsetCampbell Barton
2014-08-12Freestyle: Removed the stored bContext from the Controller class.Tamito Kajiyama
2014-08-12Fix for wrong idname of the "Create Freestyle Stroke Material" operator.Tamito Kajiyama
2014-08-12Freestyle: code cleanup.Tamito Kajiyama
2014-08-12Freestyle: removed dead code in BlenderStrokeRenderer.Tamito Kajiyama
2014-08-12Freestyle: Fix for git merge glitches.Tamito Kajiyama
2014-08-12Freestyle: Removed debugging code (use G.main instead of Freestyle-local stru...Tamito Kajiyama
2014-08-12Fix for vertex colors not working properly.Tamito Kajiyama
2014-08-12Fix for wrong link in the line style shader nodes due to a typo.Tamito Kajiyama
2014-08-12Fix for SCENE_OT_freestyle_stroke_material_create not respecting "use_nodes" ...Tamito Kajiyama
2014-08-12Freestyle: Proper support for alpha transparency in line style shader nodes f...Tamito Kajiyama
2014-08-12Freestyle: Fix for error handling in SCENE_OT_freestyle_stroke_material_create.Tamito Kajiyama
2014-08-12Freestyle: Fix for an increasing reference count of images in copied Image Te...Tamito Kajiyama
2014-08-12Freestyle: Properly reconnect links from a UV Along Stroke node to a UV Map n...Tamito Kajiyama
2014-08-12Freestyle: Updated BKE_linestyle_default_shader() to include the UV Along Str...Tamito Kajiyama
2014-08-12Freestyle: Added new UV Along Stroke shader node.Tamito Kajiyama
2014-08-12Freestyle: removed unnecessary call of node_type_storage() in the definition ...Tamito Kajiyama
2014-08-12Freestyle: Caching of auto-generated materials from line style shader nodes.Tamito Kajiyama
2014-08-12Removed/disabled debugging code.Tamito Kajiyama
2014-08-12Freestyle: an improved workflow of line style shading nodes.Tamito Kajiyama
2014-08-12WIP commit just for a record of a working snapshot of code revisions for node...Tamito Kajiyama
2014-08-12Made temporary changes to use G.main rather than Freestyle-local Main for deb...Tamito Kajiyama
2014-08-12Freestyle: Fix for a crash during access to Scene properties from within Python.Tamito Kajiyama
2014-08-12Added BKE_linestyle_use_textures() to check if stroke textures are enabled.Tamito Kajiyama
2014-08-12Freestyle: Keep a reference of the line style in Stroke rather than in Stroke...Tamito Kajiyama
2014-08-12Fix for renamed API functions in rB415af0b.Tamito Kajiyama
2014-08-12Freestyle: Removed a debug print in BlenderStrokeRenderer::GetStrokeShader().Tamito Kajiyama
2014-08-12Freestyle: Added "blend_type" and "use_clamp" options to the Output Line Styl...Tamito Kajiyama
2014-08-12Freestyle: Fix for a crash in BKE_linestyle_default_shader() due to a typo.Tamito Kajiyama
2014-08-12Freestyle: Fix for stroke_shader node default values copied from the Output L...Tamito Kajiyama
2014-08-12Freestyle: Changed the default Color value of the Output Line Style node.Tamito Kajiyama
2014-08-12Freestyle: Add BKE_linestyle_default_shader() for creating the default line s...Tamito Kajiyama
2014-08-12Follow-up to rB647969f9b617: Renamed CTX_data_linestyle_from_scene() to BKE_g...Tamito Kajiyama
2014-08-12Freestyle: Added preliminary support for textured strokes in Cycles.Tamito Kajiyama
2014-08-12Changed ntreeCopyTree_ex() to accept a pointer to struct Main.Tamito Kajiyama
2014-08-12Fix for a wrong ID datablock referenced due to a typo in BKE_copy_linestyle().Tamito Kajiyama
2014-08-12Added new Output Line Style shader node for defining a node-based line material.Tamito Kajiyama
2014-08-12Minor fix for texture category name.Tamito Kajiyama
2014-08-12Enabled USE_CYCLES_FOR_STROKE_RENDERING compile-time flag by default.Tamito Kajiyama
2014-08-12Implemented a basic framework for node-based shaders.Tamito Kajiyama
2014-08-12Always use the Blender Internal renderer for stroke rendering.Tamito Kajiyama
2014-08-12Added new operator "Create Freestyle Stroke Material" for testing.Tamito Kajiyama
2014-08-12Removed debug prints.Tamito Kajiyama
2014-08-12Fix for hard-coded #include file paths.Tamito Kajiyama
2014-08-12Fix for nested Cycles sessions.Tamito Kajiyama