Age | Commit message (Expand) | Author |
2012-03-30 | Fix bug 30195, Array modifier fails to merge vertices. | Nicholas Bishop |
2012-03-30 | For BMesh functions that test flags, add enabled/disabled variants. | Nicholas Bishop |
2012-03-30 | Add BMO function to append to a buffer slot. | Nicholas Bishop |
2012-03-30 | Image editor: shortcuts 1-key to 8-key for switching between render slots, patch | Brecht Van Lommel |
2012-03-30 | Node socket values now only have soft limits, rather than hard limits, so you | Brecht Van Lommel |
2012-03-30 | Fix #30708: pressing escape in the color picker popup did not reset to the pr... | Brecht Van Lommel |
2012-03-30 | Fix out-of-date slot type sizes. | Nicholas Bishop |
2012-03-30 | Fix [#30709] Renaming a bone renames all drivers' targets using a bone of tha... | Bastien Montagne |
2012-03-30 | patch to add __deepcopy__ to mathutils types, this is no different to __copy_... | Campbell Barton |
2012-03-30 | Added new command-line arguments --debug-ffmpeg and --debug-libmv to | Sergey Sharybin |
2012-03-30 | Camera tracking refactoring: | Sergey Sharybin |
2012-03-30 | style cleanup | Campbell Barton |
2012-03-30 | fix [#30732] bmesh: loop select continues through hidden sections. | Campbell Barton |
2012-03-30 | partial fix for [#30732] bmesh: loop select continues through hidden sections. | Campbell Barton |
2012-03-30 | minor speedup converting a BMesh to a Mesh - avoid loop over all faces to cou... | Campbell Barton |
2012-03-30 | fix [#30643] Crasher on entering edit mode with VBOs enabled | Campbell Barton |
2012-03-30 | fix for finding the python exception line number when running a script in the... | Campbell Barton |
2012-03-30 | style cleanup: interface | Campbell Barton |
2012-03-30 | fix for unhiding faces showing invalid normals. | Campbell Barton |
2012-03-30 | fix [#30725] BMesh - Select Linked ignores faces | Campbell Barton |
2012-03-30 | fix [#30718] Selecting vertices, edges, faces and undoing - results in wrong ... | Campbell Barton |
2012-03-30 | support for opengl rendering in the sequencer (header icons as with 3D view). | Campbell Barton |
2012-03-30 | Small fix for r45256, AKEY (de)selection not working. | Nicholas Bishop |
2012-03-30 | Small code cleanups related to arrays. | Nicholas Bishop |
2012-03-30 | style cleanup: render | Campbell Barton |
2012-03-30 | style cleanup: minor change and remove redundant casts | Campbell Barton |
2012-03-30 | style cleanup: sequencer | Campbell Barton |
2012-03-30 | Fix "First Last" merge option in array modifier (partial fix for bug 30195) | Nicholas Bishop |
2012-03-29 | Add stub for ED_mesh_calc_tessface to get blenderplayer compiling again. | Antony Riakiotakis |
2012-03-29 | Fix #30717: Bmesh Branch manipulator bug (Maya Keymaps) | Sergey Sharybin |
2012-03-29 | Fix #30716: Clamp To Constraint Locks up Blender after a while. | Sergey Sharybin |
2012-03-29 | Fix #30719: Align View to Selected has unexpected results on further view change | Sergey Sharybin |
2012-03-29 | added Mesh.calc_tessface(), needed to update mesh tessface after bmesh edits. | Campbell Barton |
2012-03-29 | fix [#30715] bmesh: select linked not ignoring hidden verts/edges/faces | Campbell Barton |
2012-03-29 | More array modifier fixes. | Nicholas Bishop |
2012-03-29 | Fix uninitialized variable in CustomData_bmesh_merge. | Nicholas Bishop |
2012-03-29 | converting a mesh to an undo mesh now skips using bmesh operator. | Campbell Barton |
2012-03-29 | BGE: This fixes a problem where lamps in inactive layers were rendering shado... | Mitchell Stokes |
2012-03-29 | skip using bmesh operators for converting to/from undo meshes (gives some spe... | Campbell Barton |
2012-03-29 | Windows Blenderplayer: The console now closes when the Blenderplayer launches... | Mitchell Stokes |
2012-03-29 | fix [#30705] Playing animation in reverse prevents further forward playback | Campbell Barton |
2012-03-29 | fix invalid *= on an un-initialized value when adding primitives. | Campbell Barton |
2012-03-29 | Partial fix for array modifier vertex merge (bug 30195). | Nicholas Bishop |
2012-03-28 | Fix #30702: game engine softbody weld threshold was exposed in UI, but actually | Brecht Van Lommel |
2012-03-28 | style cleanup | Campbell Barton |
2012-03-28 | Small cleanup for r45238, remove empty/unused function. | Nicholas Bishop |
2012-03-28 | expose image render_slot so keybindings can be configured to change | Campbell Barton |
2012-03-28 | Cycles: add alpha output to image node. | Brecht Van Lommel |
2012-03-28 | Cycles: add rendered draw mode option in 3d view header to show the active | Brecht Van Lommel |
2012-03-28 | Cycles: viewport rendered draw mode now shows background images, also changed... | Brecht Van Lommel |