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AgeCommit message (Expand)Author
2019-01-23Cleanup: use eGPU prefix for GPU enum typesCampbell Barton
2019-01-23DRW: generalize selecting between regular/clipped shadersCampbell Barton
2019-01-23DRW: changes to object mode engine needed to support clippingCampbell Barton
2019-01-23Cleanup: add BEGIN/END to GPL headersCampbell Barton
2019-01-23License: add missing GPL headersCampbell Barton
2019-01-23DRW: only show hidden geometry when selection is usedCampbell Barton
2019-01-23Revert "Fix T60126: Gradient affects hidden vertices when weight painting"Campbell Barton
2019-01-22Fix T58492: smoke flow jitters around flow source when using adaptive domain.Bastien Montagne
2019-01-22Mesh eval: Do not condition clearing of auto texspace to dirty bbox.Bastien Montagne
2019-01-22UI: disable scene and view layer delete buttons when not available.Harley Acheson
2019-01-22Fix T60602: outliner pose bone selection does not update in viewport.Sebastian Parborg
2019-01-22GP: Fix UV error for second pointAntonioya
2019-01-22Defaults: don't use Filmic view transform in Video Editing template.Brecht Van Lommel
2019-01-22Fix T60722: decimate modifier not working in some cases.Philipp Oeser
2019-01-22GP: Recalc UV data for primitive strokesAntonioya
2019-01-22UI: use same light icon for all light types in properties editor tabs.Joep Peters
2019-01-22UV Editor: support snapping to center of pixels, in addition to corners.Joep Peters
2019-01-22Fix T60748: Move GP stroke extremes with noise modifierAntonioya
2019-01-22Fix T60126: Gradient affects hidden vertices when weight paintingJacques Lucke
2019-01-22Fix T60742, T55974: crash using mesh/curve surface force fields.Brecht Van Lommel
2019-01-22Fix potential invalid memory access in surface force field BVH tree.Andrew Williams
2019-01-22Fix T60686: Renaming an animated bone breaks its animationSergey Sharybin
2019-01-22Fix T60737: Crash workbench renderingCampbell Barton
2019-01-223D View: Support vert & weight paint mask clippingCampbell Barton
2019-01-22Cleanup: Silence pedantic compiler warningSergey Sharybin
2019-01-22Cleanup: Remove unused variableSergey Sharybin
2019-01-22Fix T60575: Multiresolution Crashes when appliing more subdivisionsSergey Sharybin
2019-01-22Fix T59395: Subdivision modifier with quality 1 crashes blenderSergey Sharybin
2019-01-223D View: Support edit-mesh clipping (only verts)Campbell Barton
2019-01-22Fix T60112: Smooth crashes w/ multiple viewsCampbell Barton
2019-01-22Fix T60643: BMesh operator enum args fail when unset from PythonCampbell Barton
2019-01-22Cleanup: minor changes to reduce code duplicationCampbell Barton
2019-01-22Cleanup: de-duplicate font loading codeCampbell Barton
2019-01-22Cleanp: use single global for draw managerCampbell Barton
2019-01-22Cleanup: use const argsCampbell Barton
2019-01-22Fix error in last commitCampbell Barton
2019-01-22Cleanup: use DRW_shader_create_from_arraysCampbell Barton
2019-01-22DRW: Add DRW_shader_create_from_arrays utilityCampbell Barton
2019-01-22Cleanup: remove redundant '_sh' suffix, add '_shgrp'Campbell Barton
2019-01-22Cleanup: rename shader containersCampbell Barton
2019-01-21GP: Cleanup previous commitAntonioya
2019-01-21Fix T60714: Avoid creation of nested objectsAntonioya
2019-01-21GP: Fix memory leaks when use cutter with weightsAntonioya
2019-01-21DRW: Fix corner indices order in clipping plane setupClément Foucault
2019-01-21Fix clipping shaders with some AMD/Intel driversCampbell Barton
2019-01-21Fix T60709: Apply Object Transform does nothing by defaultJacques Lucke
2019-01-21GPUShader: Add GPU_VERTEX/FRAGMENT/GEOMETRY_SHADER definesClément Foucault
2019-01-21T60701: GP using cutter tool on stroke with vertex group crashes blenderAntonioya
2019-01-21Fix T55461: [Vertex Group] "Delete all unlocked groups" not working.Bastien Montagne
2019-01-21DRW: Support wire overlay clippingCampbell Barton