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AgeCommit message (Expand)Author
2018-09-24Modifiers: use Mesh instead of DerivedMesh for dynamic paint.Sebastian Parborg
2018-09-24Weight Paint: Multiply overlay on the meshJacques Lucke
2018-09-24Depsgraph: Always respect visibility flag when building objectSergey Sharybin
2018-09-24Depsgraph: Tweak to visibility flushSergey Sharybin
2018-09-24Depsgraph: Provide more information about componentSergey Sharybin
2018-09-24Depsgraph: Cleanup, spelling in commentSergey Sharybin
2018-09-24Cleanup: SpellingSergey Sharybin
2018-09-24Fix T56895: crash loading template with Load UI unchecked.Brecht Van Lommel
2018-09-24Fix: insert missing break in switch statement (second try)Jacques Lucke
2018-09-24Revert "Fix: insert missing break in switch statement"Jacques Lucke
2018-09-24Add support for a one-dimensional Force Field source shape.Alexander Gavrilov
2018-09-24Fix: insert missing break in switch statementJacques Lucke
2018-09-24Gizmo: hide redo gizmo when spin tool not activeCampbell Barton
2018-09-24Gizmo: show partial arc & icons for spin toolCampbell Barton
2018-09-24Gizmo: dial3d option to draw a partial arcCampbell Barton
2018-09-24Gizmo: option to hide from selectionCampbell Barton
2018-09-24GPU: utility function to draw a partial circleCampbell Barton
2018-09-24Cleanup: rename gizmo flagCampbell Barton
2018-09-24Gizmo: add spin-tool rotate on view axisCampbell Barton
2018-09-24Cleanup: skip translation to calculate lengthCampbell Barton
2018-09-24Cleanup: styleCampbell Barton
2018-09-22Remove last traces of game engine and blenderplayerInes Almeida
2018-09-22Depsgraph: Shrinkwrap modifier needs its own object transform.Alexander Gavrilov
2018-09-21Select Similar: Cleanup - WITH_FREESYTLEDalai Felinto
2018-09-21Multi-Objects: Select similar edge SIMEDGE_FREESTYLEDalai Felinto
2018-09-21Select Similar: CleanupDalai Felinto
2018-09-21Select Similar: Skip hidden elementsDalai Felinto
2018-09-21Multi-Objects: Select similar edge SIMEDGE_SEAM/SIMEDGE_SHARPDalai Felinto
2018-09-21Fix part of T56865: wrong center with orbit around selection in weight paint.Brecht Van Lommel
2018-09-21GPU Python API: matrix.load_projection_matrixmano-wii
2018-09-21MESH_OT_select_similar: CleanupDalai Felinto
2018-09-21Multi-objects: Select similar edge SIMEDGE_FACE_ANGLEDalai Felinto
2018-09-21Rename bm_sel_similar_cmp_short > select_similar_compare_LONGDalai Felinto
2018-09-21Multi-objects: Select similar edge SIMEDGE_LENGTHDalai Felinto
2018-09-21Multi-objects: Select similar edge SIMEDGE_DIRDalai Felinto
2018-09-21Multi-objects: Select similar edge SIMEDGE_FACEDalai Felinto
2018-09-21Select similar edge: Granular error messageDalai Felinto
2018-09-21Wireframe Mode: Fix missing wireframe if overlays are disabledClément Foucault
2018-09-21Viewport: tweak shading pie layout and naming.Brecht Van Lommel
2018-09-21Cleanup: IndentationSergey Sharybin
2018-09-21Multires: Remove unused field from reshape contextSergey Sharybin
2018-09-21Viewport: change Z key to shading pie menu to switch mode, X-ray and overlays.Brecht Van Lommel
2018-09-21Fix: missing cache invalidation when the active vertex group changedJacques Lucke
2018-09-21Edit Mesh Mode: Increase Face dot Z biasClément Foucault
2018-09-21Edit Mode: Merge Xray and "Limit selection to visible" options behaviourClément Foucault
2018-09-21DRW: Add back wireframe modeClément Foucault
2018-09-21Cleanup: InetnationSergey Sharybin
2018-09-21Multires: Support masks propagation to higher levelsSergey Sharybin
2018-09-21Multires: Copy mask from sculpt to multiresSergey Sharybin
2018-09-21Subdiv: CCG, initialize grid mask from paint maskSergey Sharybin