Age | Commit message (Expand) | Author |
2013-04-19 | Bring back support of FFmpeg >= 0.7 | Sergey Sharybin |
2013-04-19 | style cleanup: edge slide | Campbell Barton |
2013-04-19 | uv project from camera now sets defaults so the image maps to the camera bounds, | Campbell Barton |
2013-04-19 | Usual Stupid Blenderplayer Stub Fix™! :P | Bastien Montagne |
2013-04-19 | UI drawing fix: | Ton Roosendaal |
2013-04-19 | Added minimal support for progressbar in python | Gaia Clary |
2013-04-19 | Fix #34818: Sculpting Mode only rotates around geometry origin (bring bug back) | Sergey Sharybin |
2013-04-19 | More fix (cleanup) to r56063: remove call to RNA_create_pointer, it has alrea... | Bastien Montagne |
2013-04-19 | fix for crash in r56063, was just missing an ID property copy (which menu does) | Campbell Barton |
2013-04-19 | fix for bug where edge slide could set mouse start/end points to the same val... | Campbell Barton |
2013-04-19 | fix for incorrect edge slide interpolation at loop endpoings with ngons. | Campbell Barton |
2013-04-19 | fix [#35009] Edge/Vertex Slide issue using G-G. | Campbell Barton |
2013-04-19 | Fix for bug reported by Dalai Felinto on IRC, crash in blenderplayer after r5... | Lukas Toenne |
2013-04-19 | code cleanup: edge slide, avoid building BVH tree, more logical var names. | Campbell Barton |
2013-04-19 | fix for incorrect edge loop slide direction when one of the loop sides was lo... | Campbell Barton |
2013-04-19 | code cleanup: remove unused vars in edge slide, only store the initial vertex... | Campbell Barton |
2013-04-19 | simple optimization, replace BM_face_other_edge_loop() with BM_loop_other_edg... | Campbell Barton |
2013-04-19 | style cleanup | Campbell Barton |
2013-04-19 | BGE: Extend Framing Mode + Camera sensor | Dalai Felinto |
2013-04-19 | Fix #35014: collada import crash with UV coordinates. | Brecht Van Lommel |
2013-04-19 | Fix #35011: UV unwrap giving poor results for ngons. | Brecht Van Lommel |
2013-04-18 | remove snapping for first point added to the ruler. | Campbell Barton |
2013-04-18 | fix for problem with too low epsilon when calculating thickness, also increas... | Campbell Barton |
2013-04-18 | add display mode for sharp edges. | Campbell Barton |
2013-04-18 | Fix #34997: when starting the game engine in one window and switching to a se... | Brecht Van Lommel |
2013-04-18 | Fix "duplicate area into new window" making the window too big with high DPI ... | Brecht Van Lommel |
2013-04-18 | UV unwrap: decrease ABF minimum angle, I couldn't find cases where it needs to | Brecht Van Lommel |
2013-04-18 | Bugfix #34895 | Ton Roosendaal |
2013-04-18 | code cleanup: removed unneeded null check in object drawing, some warnings, s... | Campbell Barton |
2013-04-18 | Bug fix #34822 | Ton Roosendaal |
2013-04-18 | A few fixes for recent own commit r56133. | Lukas Toenne |
2013-04-18 | Fix for #35015, Alpha input in color selectors was showing 0 precision. Proba... | Lukas Toenne |
2013-04-18 | Fix for access freed scene when doing freestyle render | Sergey Sharybin |
2013-04-18 | Fix: view plane for sculpting did not work correctly for rotated | Antony Riakiotakis |
2013-04-18 | Bug fix #35017 | Ton Roosendaal |
2013-04-18 | Fix for #35010, Node Groups don't show up anymore in Material Surface. Fixing... | Lukas Toenne |
2013-04-18 | Fix #34970: in glsl mode the vertex paint face mask is not visible | Sergey Sharybin |
2013-04-18 | View2D could potentially divide stuff by zero, giving bad matrices. | Ton Roosendaal |
2013-04-18 | Bug fix #34943 | Ton Roosendaal |
2013-04-18 | fix range for face distortion and display for concave ngons. | Campbell Barton |
2013-04-18 | Make freestyle use local Main for temporary objects | Sergey Sharybin |
2013-04-18 | Bug fix #34868 | Ton Roosendaal |
2013-04-18 | add mesh distort display mode (highlights distorted faces) | Campbell Barton |
2013-04-18 | make bmbvh call BM_mesh_elem_index_ensure(), further calls to utility functio... | Campbell Barton |
2013-04-18 | style cleanup | Campbell Barton |
2013-04-18 | use modified vertex coords for calculating display thickness and intersections. | Campbell Barton |
2013-04-18 | bmbvh was allocating an array for vert coords but not using it, removed. | Campbell Barton |
2013-04-18 | fix for BMBVH_USE_CAGE option, | Campbell Barton |
2013-04-18 | Support object scale for mesh display options. (currently only uniform scale ... | Campbell Barton |
2013-04-17 | Fix thumbnails not appearing on MinGW64, was actually a mistake on | Antony Riakiotakis |