Age | Commit message (Expand) | Author |
2013-04-27 | fix [#35097] only one curve cap is visible while backface culling is enabled ... | Campbell Barton |
2013-04-26 | fix for regression where tessface weren't recalculated when running loopcut o... | Campbell Barton |
2013-04-26 | Fixes for color management: | Sergey Sharybin |
2013-04-26 | fix for recent commit that allowed incorrectly flushed face selection. | Campbell Barton |
2013-04-26 | edgeslide fixes/tweaks | Campbell Barton |
2013-04-26 | add support for macro redo if all operators in the macro have an exec() | Campbell Barton |
2013-04-26 | add exec() to loopcut so it supports redo. | Campbell Barton |
2013-04-26 | game engine: Use 0.04 as default collision margin | Sergej Reich |
2013-04-26 | fix/feature [#35085] Loop cut slide | Campbell Barton |
2013-04-26 | Fix image painting not adding alpha when 2D painting in the image editor. This | Brecht Van Lommel |
2013-04-26 | Fix 35091: Blender internal does not render face texture alpha | Sergey Sharybin |
2013-04-26 | Fix preview render not starting in some cases, now starts the preview rendering | Brecht Van Lommel |
2013-04-26 | Bugfix [#34645] NlaStrip Tweak Mode - No automatic action length sync on exit | Joshua Leung |
2013-04-26 | fix for out of bounds memory access in solidify modifier (hidden by guardedal... | Campbell Barton |
2013-04-26 | add subsurf limits, in RNA, there were none, but subsurf would assert at 29. | Campbell Barton |
2013-04-26 | Fix #35082: Blender Freeze when change smoke domain setting | Sergey Sharybin |
2013-04-26 | Fix a few more cases where an operator should not show in the search menu. | Brecht Van Lommel |
2013-04-25 | game engine: Use bullet's default contact processing theshold | Sergej Reich |
2013-04-25 | Fix [#34545] Render layer name is unwantedly translated in composite node editor | Bastien Montagne |
2013-04-25 | style cleanup | Campbell Barton |
2013-04-25 | minor fixes for freestyle | Sv. Lockal |
2013-04-25 | individual inset was missing relative option. | Campbell Barton |
2013-04-25 | Fix freestyle crash due to freed memory access. The render data needs to be | Brecht Van Lommel |
2013-04-25 | Fix part of #34640: vertex color blur brush would average face corner colors | Brecht Van Lommel |
2013-04-25 | Fix part of #34640: colors darkening when using the vertex paint blur tool. | Brecht Van Lommel |
2013-04-25 | fix:#35073 face normals calculation used wrong mloop index | Gaia Clary |
2013-04-25 | Fix #35074: Image editor shows color banding on rendered images (even with di... | Sergey Sharybin |
2013-04-25 | ruler tweak: don't, snap to edit-object, because it didnt work well when modi... | Campbell Barton |
2013-04-25 | ruler snapping | Campbell Barton |
2013-04-25 | ruler snap adjustments | Campbell Barton |
2013-04-25 | fix [#35072] View name of 3Dview is clamped in Japanese | Campbell Barton |
2013-04-25 | Fix build error with scons + msvc, needs pthread include. | Brecht Van Lommel |
2013-04-25 | Fix two more high DPI / retina draw issues with running jobs in info header and | Brecht Van Lommel |
2013-04-25 | Fix #34806: rigid body world settings were not copied with a full scene copy. | Brecht Van Lommel |
2013-04-25 | Fix crash going to a scene with no camera, with an inactive 3D viewport space. | Brecht Van Lommel |
2013-04-25 | Fix rigid body world Solver Iterations not showing in UI and throwing python ... | Brecht Van Lommel |
2013-04-25 | minor fixes | Campbell Barton |
2013-04-24 | Fix cycles build error, RNA C++ API did not properly handle output parameters. | Brecht Van Lommel |
2013-04-24 | Fix flickering black tiles in preview render, after viewport render commit, it's | Brecht Van Lommel |
2013-04-24 | Fix blender internal preview rendering continuously restarting after recent | Brecht Van Lommel |
2013-04-24 | rna api function scene.ray_cast now returns the object and its matrix (incase... | Campbell Barton |
2013-04-24 | Fix #34783: smoke simulation crash when changing frame while preview rendering. | Brecht Van Lommel |
2013-04-24 | Fix #35068: bpy.ops.node.output_file_add_socket() now works on the active node | Brecht Van Lommel |
2013-04-24 | Fix for #34739 and #35060, avoid ambiguity in compositor viewer nodes. | Lukas Toenne |
2013-04-24 | Fix #35008: compositing nodes viewer border (ctrl + B) not working correct in... | Brecht Van Lommel |
2013-04-24 | allow to scale and rotate from edge/vertex slide. | Campbell Barton |
2013-04-24 | fix for crash changing transform modes rotate/edge-slide/grab. setCustomPoint... | Campbell Barton |
2013-04-24 | Fix #35063: GLSL texture node Value output was not outputting alpha. | Brecht Van Lommel |
2013-04-24 | Fix material node editor not working when Blender Game is selected as render ... | Brecht Van Lommel |
2013-04-24 | use more rna-constant name for bevel clamping. | Campbell Barton |