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2013-05-19svn merge ^/trunk/blender -c56867v2.67aCampbell Barton
2013-05-19svn merge ^/trunk/blender -c56892 -c56894 -c56896 -c56897 -c56898 -c56901 ↵Campbell Barton
-c56902 -c56905 -c56906 -c56912
2013-05-19svn merge ^/trunk/blender -c56907 -c56908Brecht Van Lommel
2013-05-18svn merge ^/trunk/blender -c56892 -c56896 -c56898Campbell Barton
2013-05-18svn merge ^/trunk/blender -c56890Campbell Barton
2013-05-18svn merge ^/trunk/blender -c56871 -c56872 -c56873 -c56879 -c56880 -c56881 ↵Campbell Barton
-c56882 -c56885
2013-05-17svn merge ^/trunk/blender -c56857 -c56863 -c56865 -c56868Campbell Barton
2013-05-16svn merge ^/trunk/blender -c56851Brecht Van Lommel
2013-05-16svn merge ^/trunk/blender -c56755 -c56756 -c56763 -c56766 -c56767 -c56800 ↵Brecht Van Lommel
-c56816 -c56823 -c56828 -c56830 -c56833 -c56834
2013-05-16svn merge ^/trunk/blender -c56826 -c56836 -c56839Campbell Barton
2013-05-16svn merge ^/trunk/blender -c56620 -c56639 -c56643 -c56647 -c56648 -c56650 ↵Campbell Barton
-c56651 -c56653 -c56654 -c56661 -c56662 -c56663 -c56668 -c56670 -c56671 -c56672 -c56673 -c56674 -c56676 -c56678 -c56679 -c56680 -c56682 -c56688 -c56689 -c56698 -c56700 -c56707 -c56711 -c56735 -c56745 -c56747 -c56748 -c56749 -c56755 -c56756 -c56759 -c56760 -c56763 -c56766 -c56767 -c56773 -c56778 -c56783 -c56784 -c56785 -c56790 -c56791 -c56793 -c56800 -c56806 -c56807 -c56809 -c56815 -c56816 -c56820
2013-05-16svn merge ^/trunk/blender -c56611Lukas Toenne
2013-05-16svn merge ^/trunk/blender -r56533:56534Campbell Barton
2013-05-16svn merge ^/trunk/blender -r56528:56532Campbell Barton
2013-05-16svn merge ^/trunk/blender -c56537 -c56538 -c56539 -c56572 -c56577 -c56581 ↵Campbell Barton
-c56601 -c56605 -c56606
2013-05-07Putting undefined versioning to only older than 2.67.Ton Roosendaal
2013-05-07And here's the epic 2.67 splash and version!Ton Roosendaal
Celebrating Freestyle :) Kudos to dfeveloper Tamito and Malaysian artist Mclelun!
2013-05-07Fix #35122: Blenderplayer crashes when loading levelSergey Sharybin
Issue was caused by ntreeUpdateTree calling for a ntree which is not in G.main. This lead to issues in ntreeVerifyNodes (which is called from ntreeUpdateTree). Made is so ntreeUpdateTree now accepts main as an argument. Will work for the release, later we could either solve the TODO mentioned in ntreeUpdateTree which will eliminate need in main there or make it so context's main is used from all over where ntreeUpdateTree is called (currently there're still some usages of G.main).
2013-05-07fix for glitch in text editor using ctrl+(backspace / delete), Campbell Barton
for now just don't jump words when theres a selection.
2013-05-07expose bmesh volume calculation to python api (use for print toolbox addon).Campbell Barton
2013-05-06Fix for crash when using 2D stabilization for float movie clipsSergey Sharybin
Also removed unneeded image buffer scaling, it was only needed for "early output" if there was no rotation. That is no longer supported since it used to pixelate result a lot and interpolation is always used now. Saves quite a few of memory and CPU cycles.
2013-05-06Fix missing angle zerolization when 2d stabilization is disabled.Sergey Sharybin
Not sure how it wasn't noticed for so long, probably check happens in callee as well, but better be safe than sorry here.
2013-05-06Fix crash rendering material with "Face Textures" option.Brecht Van Lommel
Example file: lib/tests/materials/crystal_cube.blend
2013-05-06Another correction to svn rev56509Sergey Sharybin
Initial fix was not fully working, because faulty edge shared the same address as screen area. This lead to screen freeing issues -- double free (which was supressed by guarded allocation actually) but also freed memory access when iterating via edges to free them. Solved by a small hack which removes edges with bad vertices from edges list. This prevents double-free and freed memory access cased by corrupted files we're currently fixing. In other cases this tweak is likely be harmless -- in worst case scenario it'll lead to small memory leak, which is not as much lethal as freed memory access.
2013-05-06Fix for uninitialized variable in previous commit.Sergey Sharybin
2013-05-06Bug fix #35179Ton Roosendaal
Added provision for saved corrupt blend files - caused by a startup.blend addressing > 16 GB space, which was read in 32 bits. Now an invalid screen will get removed immediate after read. Might give a memory-not-in-memlist print, but that's quite safe.
2013-05-06Fix #35229: collada crash exporting constraints with no target set.Brecht Van Lommel
2013-05-06Attempt to fix #35228: hide a few LLVM symbols that are not in the llvm ↵Brecht Van Lommel
namespace to try to avoid conflicts with Mesa GL llvmpipe on linux.
2013-05-06fix for cursor jumping error stepping backwards where the the first ↵Campbell Barton
character of a string would be skipped no matter what it was.
2013-05-05correction for uv template, also some doxygen comment corrections. Campbell Barton
2013-05-05Fix #35209: cycles generated texture coordinates did not stick to deforming ↵Brecht Van Lommel
meshes.
2013-05-05correct bmesh api crossref and update uv-operator template.Campbell Barton
2013-05-05revert part of own commit r56476, caused scene unlink button to be removed.Campbell Barton
2013-05-05Fix for non-terminated reading of JPEG metadataSv. Lockal
This commit prevents Blender reading memory next to non-null-terminated JPEG metadata strings
2013-05-04Fix quicktime video export not properly supporting animation of audio ↵Brecht Van Lommel
properties like volume. Patch #35184 by James Yonan, see the report for a detailed explanation of why this failed.
2013-05-04fix for mistake in own recent commit, broke operator search (r56465).Campbell Barton
2013-05-03Second part of fix for regression of nodes UI translation (since new ↵Bastien Montagne
pynodes): add back sockets translation.
2013-05-03correct own recent commit, confused totloop with dm_totloop, rename vars & ↵Campbell Barton
correct even though in this case the error was harmless.
2013-05-03disable view3d dolly, move, pan -- when the view offset is locked, also ↵Campbell Barton
corrected fly modes offset lock check and added ED_view3d_offset_lock_check() to reuse between functions.
2013-05-03knife sort_by_frac_along was re-calculating the reference factor for every ↵Campbell Barton
test, change to only calculate once and use line_point_factor_v3(). also add zero division check for line_point_factor_v3() since the 2d version already checked for this.
2013-05-03Fix #34889: negative lights not working in glsl view and game engine.Brecht Van Lommel
Patch #35197 by Tyler Seacrest.
2013-05-03Minor code clean-up.Tamito Kajiyama
2013-05-03remove unused random number generator, thanks Bao2 for spotting.Campbell Barton
2013-05-03bge py api: raise an overflow exception when assigning a float to a bge ↵Campbell Barton
object which is out of the float range. also avoid raising exceptions by ConvertPythonToValue when they will be ignored.
2013-05-03fix [#35194] Change view while LoopCut is active breaks the cut optionsCampbell Barton
use edge-index rather then mouse coords for loopcut so the viewport doesn't interfere.
2013-05-03adjustment to own commit r56463.Campbell Barton
when strings use 'PROP_NEVER_NULL' we still want them to show an unlink button.
2013-05-02fix for mistake in own commit r56399, it broke click-dragging to open and ↵Campbell Barton
select a menu item.
2013-05-02Fix #35157: export key configuration did not export text input events correctly.Brecht Van Lommel
2013-05-02Fix #35190: texture mask stencil Reset Transform did not work properly.Brecht Van Lommel
2013-05-02Revert fix for #34822Ton Roosendaal
Allowing any-key modifiers to work is cool, but this needs more work. My previous fix made overlapping key presses (where you release key 1 just after pressing key 2) to not register as valid shortcuts.