Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-10-06 | Bulge brush: experimental flipping based on normal | Campbell Barton | |
gives useful results painting holes | |||
2014-10-06 | Fix for alloc size (again!) | Campbell Barton | |
2014-10-06 | Sculpt: remove degenerate geometry around holes | Campbell Barton | |
Remove sharp edges whos faces make low volume tetrahedrons | |||
2014-10-05 | merge pairs based on distance to brush | Campbell Barton | |
not logical but works nice-ish | |||
2014-10-05 | Correct allocation size (old mistake from past added back) | Campbell Barton | |
2014-10-05 | Experimental options for sculpting holes | Campbell Barton | |
- don't bridge loops with shared vertices (USE_BRIDGE_STRICT) - cleanup dangling faces after making the bridge (USE_BRIDGE_CLEAN) | |||
2014-10-05 | BLI_buffer: simplify buffer resize | Campbell Barton | |
2014-10-04 | Merge branch 'master' into dyntopo_holes | Campbell Barton | |
2014-10-04 | Fix for error removing verts that are used to loop over | Campbell Barton | |
Cutting adjacent holes now makes a larger hole. | |||
2014-10-04 | missing from last commit | Campbell Barton | |
2014-10-04 | Fix for face flipping (ensure contiguous) | Campbell Barton | |
2014-10-04 | Previous scons fix is just wrong, there is a reason why lines were tried to ↵ | Sergey Sharybin | |
be indented | |||
2014-10-04 | Fix bad RNA enum from the previous commit | Sergey Sharybin | |
2014-10-04 | Another scons fix, wrong indentation. | Thomas Dinges | |
2014-10-04 | Typo fix for new WITH_BF_CYCLES_DEBUG option. | Thomas Dinges | |
2014-10-04 | Fix off by one error drawing passepartout | Campbell Barton | |
2014-10-04 | Cycles: Add support for debug passes | Sergey Sharybin | |
Currently only summed number of traversal steps and intersections used by the camera ray intersection pass is implemented, but in the future we will support more debug passes which would help checking what things makes the scene slow. Example of such extra passes could be number of bounces, time spent on the shader tree evaluation and so. Implementation from the Cycles side is pretty much straightforward, could only mention here that it's a build-time option disabled by default. From the blender side it's implemented as a PASS_DEBUG with several subtypes possible. This way we don't need to create an extra DNA pass type for each of the debug passes, saving us a bits. Reviewers: campbellbarton Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D813 | |||
2014-10-04 | Fix for creating bridge faces | Campbell Barton | |
- Add verts to node (would crash otherwise) - Edges to bridge could share some verts. (ignore now) | |||
2014-10-04 | Fix T42065: Shading issue using Array modifier | Bastien Montagne | |
Gah... Dirty normal flag should be set on *real* final dm, after merge is done. :/ | |||
2014-10-04 | "Delete texture paint slot" told the user that it would add a texture paint ↵ | Thomas Beck | |
slot. | |||
2014-10-04 | basic bridge support | Campbell Barton | |
2014-10-04 | OSX: simplyfy last commit for fs_menu system_bookmarks | Jens Verwiebe | |
2014-10-03 | OSX: Change the FS_CATEGORY_SYSTEM_BOOKMARKS aka "Favorites", so that the ↵ | Jens Verwiebe | |
orderwise in sync with finder | |||
2014-10-03 | 2.73 Release Cycle: Alpha. | Thomas Dinges | |
2014-10-03 | Merge branch 'master' into dyntopo_holes | Campbell Barton | |
2014-10-03 | Fix T41983: Array regression with center-verts | Campbell Barton | |
Array with rotation and a central pivot would fail. Thanks to Bastien Montagne for the initial fix. | |||
2014-10-03 | Fix for 2-sided faces in array modifier | Campbell Barton | |
2014-10-03 | Sculpting: | Antony Riakiotakis | |
Grab and Snake hook brushes now support strength. To keep compatibility with older brushes, this commit also sets strength to 1.0 for those brushes. | |||
2014-10-03 | Better fix for T42054 - modifiers have a callback to say whether they need ↵ | Bastien Montagne | |
normals or no. Thanks Campbell for the headup! | |||
2014-10-03 | Fix T42054: Problem when using Cast modifier with Wireframe modifier. | Bastien Montagne | |
Wireframe modifier needs valid normals, let's ensure that! | |||
2014-10-03 | Merge branch 'master' into dyntopo_holes | Campbell Barton | |
2014-10-03 | Cleanup: spelling, ws | Campbell Barton | |
2014-10-03 | Comments: note on bmesh_region_match | Campbell Barton | |
also correct buffer type | |||
2014-10-02 | get surrounding verts in-order | Campbell Barton | |
2014-10-02 | Update link to the Support an Animation Movie link | Sergey Sharybin | |
This is to be in the final release. | |||
2014-10-02 | Code cleanup: | Antony Riakiotakis | |
calc_manipulator_stats is only used in manipulator (and soon will only use the context for such queries) | |||
2014-10-02 | Fix for crash for removing faces that are iterated on | Campbell Barton | |
2014-10-02 | Cleanup: minor edits | Campbell Barton | |
2014-10-02 | Merge branch 'master' into dyntopo_holes | Campbell Barton | |
2014-10-02 | Fix for wrong bit mask magic happening in gpu_update_lamps_shadows() | Sergey Sharybin | |
2014-10-02 | Fix black matcap when using particle system | Sergey Sharybin | |
Using matcap with a displist is not really good thing to try and it's actually a regression since we've enabled matcaps for all objects instead of just an active one. | |||
2014-10-02 | Dyntopo: Hole support. | Antony Riakiotakis | |
This is a WIP patch which includes a safe landmark (no crashes) for the feature. Basically, it just includes UI to enable the feature and it deletes vertices when they approach each other closer than a certain threshold. Still no connection is done here, but uniting forces with Campbell should rectify that :) | |||
2014-10-02 | Fix error in last commit | Campbell Barton | |
2014-10-02 | Fix T42049: Crash exiting /w GL1.1 | Campbell Barton | |
2014-10-02 | Fix T42030: Grabbing the whole mask interfere with grabbing individual curve | Sergey Sharybin | |
This fix is for the final 2.72 release. | |||
2014-10-02 | Freestyle: For until c++11 is accepted only static members could b ↵ | Sergey Sharybin | |
initialized in-lined | |||
2014-10-02 | Fix T42008: Dragging and packing issue about new blank image | Sergey Sharybin | |
The issue was caused by the fact that we never used to store the generated image color in DNA, so image reload will loose this information. Now we store the color in DNA, making ti so re-loading the image will preserve it's generated color. It is now also possible to change generated image color using the color swatch in image properties after the image was created. | |||
2014-10-02 | Fix T42033 UVs shown while rendering in texture paint mode. | Antony Riakiotakis | |
This should be included in final release build. | |||
2014-10-02 | Fix for regression on bevel material: need do_version support for earlier files. | Howard Trickey | |
2014-10-02 | Fix freestyle/bplayer build (usual stub stuff). | Bastien Montagne | |