Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-06-30 | Fix T40885: "Reset Curve" is backwards on Custom Falloff Curves (Lights). | Bastien Montagne | |
Add ability to define negative slope by default to curvemapping template... | |||
2014-06-30 | Fix T40878: Translate node is inconsistent | Sergey Sharybin | |
2014-06-30 | Compositor: Get rid of hardcoded constants | Sergey Sharybin | |
2014-06-30 | Fix for subpixel sampling was broken for render layers node | Sergey Sharybin | |
2014-06-30 | Fix T40795: Dot output is inverted in viewport with Cycles | Sergey Sharybin | |
2014-06-30 | Fix T40862: numinput transform did not take into account scale_length. | Bastien Montagne | |
2014-06-30 | Use text cursor for py-console | Campbell Barton | |
2014-06-30 | Fix T40867: Autokeyframe in camera view | Campbell Barton | |
2014-06-30 | BLI_stack, use memory chunks rather then realloc when resizing | Campbell Barton | |
2014-06-30 | Attempt to fix T40833: Crash when rendering with freestyle. | Tamito Kajiyama | |
Constant crashes under Linux seem due to an uninitialized variable. | |||
2014-06-29 | Fix T40733: Segfault with hair particles cache and vgroups. | Lukas Tönne | |
The "fix" is just a stupid index sanity check to avoid crashing. Underlying issue is not identified and probably never will ... | |||
2014-06-29 | Freestyle: Fix for "cast shadows only" materials not handled properly. | Tamito Kajiyama | |
Problem report by Light BWK through personal communications, thanks! | |||
2014-06-29 | Fix: NLA editor not being updated on using "Make Links" (Ctrl)+(L). We're ↵ | Thomas Beck | |
emitting a ND_NLA_ACTCHANGE signal now to make that work. Found while documenting the NLA for my upcoming book | |||
2014-06-29 | Fix T40850: object emitter of particles not visible in viewport when GLSL ↵ | Lukas Tönne | |
and "only render" checked. Objects were hidden in "only render" mode if they were duplicators. This is correct in general, but for particles should be disabled by the "show emitter" option. | |||
2014-06-29 | Fix T40792: Pack all into and Blender report Missing Files. | Bastien Montagne | |
Do not check packed files' paths in BKE_bpath_missing_files_check()! | |||
2014-06-29 | Fix T40829: Collada Export with 'Include Material Textures' selected crashes. | Bastien Montagne | |
Code would not check a texture did have a valid image pointer... | |||
2014-06-29 | Correction to last commit | Campbell Barton | |
2014-06-28 | BLI_stackdefines | Campbell Barton | |
Bounds check the stack while debugging, also add STACK_PEEK | |||
2014-06-28 | Add render result caching. | Bastien Montagne | |
Simply add an option to render settings to save an EXR cache, just when the render is finished. Also changed RE_ReadRenderResult() to read cache instead of temp sample files (those are fully volatile now anyway). Path to save cached render results is an UserPreferences setting. Also added 'Reload render' feature to the Image Editor (so one can now re-open a blend, and in an Image Editor hit ctrl-R to (try to) reload last render from cache). Reviewers: campbellbarton, sergey Differential Revision: https://developer.blender.org/D553 | |||
2014-06-28 | Fix T40851: "Sequencer" auto-check after changing spaceview and scene. | Bastien Montagne | |
Mere typo, leading to restore a flag from another scene's flag value... | |||
2014-06-28 | BLI_stack: use strict flags | Campbell Barton | |
also use size_t, rename BLI_stack_empty | |||
2014-06-28 | Cleanup: typo | Campbell Barton | |
2014-06-28 | CMake: update source files | Campbell Barton | |
2014-06-28 | Fix 40841: Copy and Paste objects no longer functions from one running ↵ | Bastien Montagne | |
instance of Blender to another. Own mistake in recent temp data handling refactor, copy/paste temp .blend file needs to be in non-session-specific temp dir... | |||
2014-06-27 | UI: increase contrast for active colorband handle | Campbell Barton | |
2014-06-27 | UI: use cursor x-location for tooltip placement (T37478) | Campbell Barton | |
2014-06-27 | BMesh: more edits to vertex dissolve, handle mixing wire edges with faces better | Campbell Barton | |
2014-06-27 | warning fix: use of __restrict was inconsistent in BLI_dynstr between ↵ | Jason Wilkins | |
declaration and definition | |||
2014-06-27 | Fix T40834, grab brush not working after recent jittering fix. | Antony Riakiotakis | |
Some brushes do not require location always. Made a list here, there may be others but I think this pretty much covers this. | |||
2014-06-27 | BMesh: tweaks to dissolve, remove wire edges before other calculations | Campbell Barton | |
also avoid feedback loop when checking topology giving nondeterministic results. | |||
2014-06-27 | BMesh: add BM_vert_is_edge_pair(), faster then checking ↵ | Campbell Barton | |
(BM_vert_edge_count(v) == 2) | |||
2014-06-27 | BMesh: add ability not to delete vertex when collapsing | Campbell Barton | |
2014-06-27 | BMesh: use slightly faster method of stepping over edge-disks | Campbell Barton | |
2014-06-27 | Fix transparency issues in 3d viewport | Sergey Sharybin | |
The issue was introduced by 0f95149 and it only worked before because default game material alpha blending was set to alpha. Now it'll check whether material has transparency enabled and will use alpha blending by default in this case. | |||
2014-06-27 | Follow up to previous commit, do not calculate normal now with front | Antony Riakiotakis | |
facing. | |||
2014-06-27 | Fix T40758 Front facing not consistent in sculpt mode. | Antony Riakiotakis | |
Some tools used view vector while others used the area normal. Area Normal -is- useful and it will have to be incorporated to the system better, but I'd like to do it in a way that is well collaborating with sculpt plane calculation too, because it will have to be slightly more expensive, i.e normal calculated before the plane, never together, so only front to the area normal influence can be kept. Currently sculpt plane takes into consideration view vector, but that can produce an unwanted normal/plane at glancing angles on mesh edges. Another issue that arises here is whether we do an actual calculation of sculpt normal for each symmetry pass or we just flip the initial (former is more expensive but more correct) | |||
2014-06-27 | Fix T40823, crash with LoD operator without valid object. | Thomas Dinges | |
2014-06-27 | Fix T40691, dyntopo changes lost on save if sculpting on multiple | Antony Riakiotakis | |
objects. Flush edits for all objects, not just the active one. Here we might want to disallow leaving an object on sculpt mode when selecting another, but this works, no need to enforce it. | |||
2014-06-26 | Fix T40813: Dissolve verts with adjacent regions, removes the dividing edge | Campbell Barton | |
2014-06-26 | Fix parallel CMake builds failing due to missing buildinfo.h | Nicholas Bishop | |
Reviewed in #blendercoders by ideasman42 | |||
2014-06-26 | BLI_array: avoid accidental assignment to BLI_array_count | Campbell Barton | |
2014-06-26 | Fix BLI_array_staticdeclare size | Campbell Barton | |
2014-06-26 | Fix for dissolve faces iterating over verts while removing | Campbell Barton | |
2014-06-26 | Forgot this in previous commit | Sergey Sharybin | |
2014-06-26 | Replace Main->lock with an anoynous structure pointer | Sergey Sharybin | |
This way it's not needed to include BLI_threads.h from the BKE_main.h which helps avoiding adding PThreads includes to each library which uses Main on Windows. From the API point of view it's now MainLock* and to lock or unlock the main you're to use BKE_main_(un)lock(). This solves compilation error on Windows with SCons. | |||
2014-06-26 | Better description for the "make links" operator. | Lukas Tönne | |
This is a misnomer: the operator copies data (mostly pointers) of various types from the active to selected objects. "Make Link" implies creating a permanent connection between these objects ... | |||
2014-06-26 | Code cleanup: remove MAT3/4_UNITY defines, just call unit_m3/4 | Campbell Barton | |
2014-06-26 | Code cleanup: casts, dead assignment & arg order. | Campbell Barton | |
2014-06-26 | Reverted part of my previous commit causing a crash. | Tamito Kajiyama | |
2014-06-26 | Freestyle: code cleanup: removed unused (outdated) static variables. | Tamito Kajiyama | |