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AgeCommit message (Expand)Author
2020-12-23Fix T84013: Crash closing maximized File Browser opened from PreferencesJulian Eisel
2020-12-23Sculpt Undo: Fix broken memory size and potential use of uninitialized variab...Bastien Montagne
2020-12-23Cleanup: Reduce Variable scope clip_buttonsAaron Carlisle
2020-12-22Cleanup: Use true and false for booleansHans Goudey
2020-12-22WM: minor optimization for when there is a large number of notifiersBrecht Van Lommel
2020-12-22UI: keep image open button always visible in image editor datablock selectorBrecht Van Lommel
2020-12-22Cleanup: Reduce variable scope in object.cHans Goudey
2020-12-22RNA: make `bpy.data.orphans_purge()` return number of deleted datablocksSybren A. Stüvel
2020-12-22VSE: handle IO errors when reading disk cache header and versionSybren A. Stüvel
2020-12-22VSE: Fix animation versioning for bezier F-curvesRichard Antalik
2020-12-22UI: Properties editor popover and outliner syncNathan Craddock
2020-12-21Nla Refactor: Better blend function parm namingWayde Moss
2020-12-21Fix/workaround geometry nodes not working with deformation motion blurBrecht Van Lommel
2020-12-21Weight Paint: fix Multi-Paint weight display after rB5502517c3.Alexander Gavrilov
2020-12-21Cleanup: Reduce indentationHans Goudey
2020-12-21UI: Use better icon for identifying assetsJulian Eisel
2020-12-21Fix T84010: Missing scale animation versioning codeRichard Antalik
2020-12-21Fix some UI messages and update i18n spellcheck utils.Bastien Montagne
2020-12-21Fix T83989: Attribute Math node ignores its operation settingGarry R. Osgood
2020-12-21Cleanup: Correct commentHans Goudey
2020-12-20fix T83880: Added check for valid context object to avoid null pointer except...Gaia Clary
2020-12-20VSE: Add options to select neighboring handlesPeter Fog
2020-12-20UI: Reorder enums in render results image editor headerYevgeny Makarov
2020-12-20VSE: Remove cost calculation from cacheRichard Antalik
2020-12-20VSE: Fix incorrect cache memory usage calculationRichard Antalik
2020-12-19Compositor: New Exposure NodeAaron Carlisle
2020-12-19Cleanup: Use typedef for UI emboss type enumHans Goudey
2020-12-19Cleanup: Split SEQ_sequencer.h fileRichard Antalik
2020-12-19Cleanup: Rename BKE_sequencer functionsRichard Antalik
2020-12-19Fix T83868: Button animation states no longer visible without embossHans Goudey
2020-12-19Fix build error after previous commitHans Goudey
2020-12-19Cleanup: Remove unused variables from the bNode structHans Goudey
2020-12-19Cleanup: Use true and false for booleansHans Goudey
2020-12-18Cleanup: Declare variables where initializedHans Goudey
2020-12-18Cleanup: Use bool instead of intHans Goudey
2020-12-18UI: Redesigned data-block selectorsJulian Eisel
2020-12-18UI: Rename "Float Color" attribute data type to "Color"Hans Goudey
2020-12-18Geometry Nodes: support randomly picking instances from collectionJacques Lucke
2020-12-18GPencil: Fix potential error in interpolate frameAntonio Vazquez
2020-12-18Fix T83916: Cannot drag link from socket if node is inside framePhilipp Oeser
2020-12-18Fix T83716: Dope Sheet, incorrect scaling of channel UI elementsVincent Blankfield
2020-12-18Geometry Nodes: do not crash when there are undefined nodesJacques Lucke
2020-12-18Functions: add generic pointer class for const pointersJacques Lucke
2020-12-18Function Nodes: Input VectorDalai Felinto
2020-12-18Fix T83494: Eevee clamp node incorrect when min > max.Jeroen Bakker
2020-12-18Fix T83625: Shading attribute names cause compilation error.Jeroen Bakker
2020-12-18Fix T82591: Performance regression when rendering at very high resolutionJeroen Bakker
2020-12-18Outliner: Set active modifier on clickHans Goudey
2020-12-18Cleanup: Various clang tidy warningsHans Goudey
2020-12-18Fix T82960: Inaccurate selection on collapsed outliner rowsNathan Craddock