Age | Commit message (Expand) | Author |
2012-02-21 | Remove debug print code. | Sergey Sharybin |
2012-02-21 | Remove unused code left from old multires interpolation stuff | Sergey Sharybin |
2012-02-21 | - Remove unused code in bmesh interpolation module and switch it to using mat... | Sergey Sharybin |
2012-02-21 | Improved displacement flipping algorithm to work properly in cases when targe... | Sergey Sharybin |
2012-02-21 | Flip displacement direction after interpolation in bmesh_loop_interp_mdisps | Sergey Sharybin |
2012-02-21 | Fix part of #30272: cycles preview render not updating when changing particle | Brecht Van Lommel |
2012-02-21 | Fix [#30281] Left/Right vertex weights flipped. | Bastien Montagne |
2012-02-21 | Fix #30270, #30265: cycles not displaying textured objects, and not rendering | Brecht Van Lommel |
2012-02-21 | Camera tracing: search area was always centered to marker's position when tra... | Sergey Sharybin |
2012-02-21 | Another fix for non-VBO flat-shading in sculpt mode, this time for non-multir... | Nicholas Bishop |
2012-02-21 | Remove call to GPU_update_mesh_buffers from GPU_build_mesh_buffers. | Nicholas Bishop |
2012-02-21 | fix [#30264] B-Mesh: Crash when unwrapping ngon mesh with Smart UV project | Campbell Barton |
2012-02-21 | remove NGon Interp modifier (which was merged as apart of BMesh), | Campbell Barton |
2012-02-21 | copy over a change from bmesh branch that was needed for lightmap unpack to w... | Campbell Barton |
2012-02-21 | Done BMESH_TODO in object/object_vgroup.c (make getSurroundingVerts() use pol... | Bastien Montagne |
2012-02-21 | fix for leak in gpu.export_shader(), wasnt freeing the function. | Campbell Barton |
2012-02-21 | Fix normals for flat-shaded non-VBO sculpt drawing. | Nicholas Bishop |
2012-02-21 | Fix broken predivide option for reading in images, patch by Troy Sobotka. | Brecht Van Lommel |
2012-02-20 | Another fix for using boolean slot as integer. This time in dissolve operator. | Sergey Sharybin |
2012-02-20 | Fixed incorrect accessing to use_restrict as to integer slot instead of boolean | Sergey Sharybin |
2012-02-20 | Fixed blenderplayer compile for msvc. | Miika Hamalainen |
2012-02-20 | add type check asserts for bmesh operator get/set funcs so errors wont fail s... | Campbell Barton |
2012-02-20 | added boolean type for bmesh operators, will make python wrapping clearer and... | Campbell Barton |
2012-02-20 | fix [#30266] B-Mesh: Issue with Weight Painting | Campbell Barton |
2012-02-20 | minor edits to have the game engine and player building. | Campbell Barton |
2012-02-20 | for bake check polygon texface (not tessface-texface) | Campbell Barton |
2012-02-20 | fix harmless but annoying memory leak prints, "newmem", now free all scanfill... | Campbell Barton |
2012-02-20 | - remove some unused editmesh functions. | Campbell Barton |
2012-02-20 | B-Mesh: | Thomas Dinges |
2012-02-20 | moved select interior faces into a C function (was python) | Campbell Barton |
2012-02-20 | Smoke | Daniel Genrich |
2012-02-19 | remove more unused files. | Campbell Barton |
2012-02-19 | remove files no longer used since bmesh merge. | Campbell Barton |
2012-02-19 | misc changes from trunk (avoid confusion since these were not intentional dif...bmesh | Campbell Barton |
2012-02-19 | svn merge ^/trunk/blender -r44235:44250 | Campbell Barton |
2012-02-19 | Fix #30230, Crash after importing collada file | Juha Mäki-Kanto |
2012-02-19 | fix for bug where particle system would fail when the original mesh had no te... | Campbell Barton |
2012-02-19 | sync some changes with trunk and rename bmeshutils.c | Campbell Barton |
2012-02-19 | rebane files to match trunk. | Campbell Barton |
2012-02-19 | More pose armature code factorization: | Bastien Montagne |
2012-02-19 | Reload movie clip to ensure all cache and prefetched Ffmpeg frames are properly | Sergey Sharybin |
2012-02-19 | Proxies: FFmpeg proxy builder wasn't taking image quality into account at all | Sergey Sharybin |
2012-02-19 | style cleanyp: split > 120 width lines. | Campbell Barton |
2012-02-19 | fix for incorrect check to find largest axis (was checking Y twice, not Z). | Campbell Barton |
2012-02-19 | replace MIN2 / MAX2 with minf / maxf to avoid calling functions multiple times. | Campbell Barton |
2012-02-19 | fix for issue with bevel when the 2 edges form a straight line. this isnt rea... | Campbell Barton |
2012-02-19 | svn merge ^/trunk/blender -r44213:44235 --- fixes bmesh shading bug [#30125] | Campbell Barton |
2012-02-19 | Change texface draw to always use glShadeModel(GL_SMOOTH), with texface draw. | Campbell Barton |
2012-02-19 | skip per face texface poly lookup while drawing when the layer isnt found. | Campbell Barton |
2012-02-19 | left print in by mistake | Campbell Barton |