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AgeCommit message (Expand)Author
2021-12-27Nodes: Support linking to existing group input from link drag search.Jacques Lucke
2021-12-27BLI: add utility to check if type is any specific typeJacques Lucke
2021-12-27LineArt: Protecting bounding area links.YimingWu
2021-12-27LineArt: Remove duplicated edge-boundbox linking.YimingWu
2021-12-26Cleanup: Use array for BKE cursor functionsAaron Carlisle
2021-12-26Cleanup: Fix compile warningAaron Carlisle
2021-12-26Fix T94387: Mesh sequence cache, crash when clicking a panelKévin Dietrich
2021-12-26Docs: Add to and cleanup attribute API docsHans Goudey
2021-12-25Cleanup: Use more common variable nameHans Goudey
2021-12-25Cleanup: Move customdata.c to C++Hans Goudey
2021-12-25Breakdown ImplementationChristoph Lendenfeld
2021-12-25Shader Nodes: Convert bump node to use new socket builderAaron Carlisle
2021-12-25Cleanup: use new c++ guarded allocator API in nodesAaron Carlisle
2021-12-25Blend To Neighbor ImplementationChristoph Lendenfeld
2021-12-25Fix T94362: GPUMaterialTexture references freed ImageUserJacques Lucke
2021-12-25Cleanup: Do not use magic numberAaron Carlisle
2021-12-25Cleanup: Use array for BKE cursor functionsAaron Carlisle
2021-12-25Cleanup: Define node tree icon in register functionAaron Carlisle
2021-12-25Cleanup: use new c++ guarded allocator APIAaron Carlisle
2021-12-25Cleanup: Use consistent order for custom data mesh masksHans Goudey
2021-12-24Nodes: Migrate bump shader node to cppAaron Carlisle
2021-12-24Cleanup: Remove misleading commentsHans Goudey
2021-12-24Cleanup: Use vector instead of linked listHans Goudey
2021-12-24Fix T94322: add missing updates after recent refactorJacques Lucke
2021-12-24Fix T94162: incorrect handling when there are multiple group outputsJacques Lucke
2021-12-24Cleanup: remove unused button functionSybren A. Stüvel
2021-12-24Fix T94357: Node Ungroup operator copies current node treeHans Goudey
2021-12-24Fix T94344: Incorrect size for edge vertices node outputHans Goudey
2021-12-23Cleanup: Remove outdated commentHans Goudey
2021-12-23Cleanup: Move hair object type files to C++Hans Goudey
2021-12-23Cleanup: Remove unused UI button definition functionsHans Goudey
2021-12-23Cache File: use panels to organize UIKévin Dietrich
2021-12-23Graph Slider Ops: Show error when no valid keys are foundChristoph Lendenfeld
2021-12-23Cleanup: remove BKE_animdata_driver_path_hackSybren A. Stüvel
2021-12-23LibOverride: protect better against using on complex inter-dependency cases.Bastien Montagne
2021-12-23Fix missing type declaration compile errorKévin Dietrich
2021-12-23Fix: Curve trim node test failureHans Goudey
2021-12-23Fix T94232: No selection with set material node empty material listHans Goudey
2021-12-23Cleanup: Remove spline add_point method, refactor mesh to curve nodeHans Goudey
2021-12-23Nodes: Add link drag search support for map range nodeHans Goudey
2021-12-23Cleanup: Return earlyHans Goudey
2021-12-23Fix: Extra space at the front of "Sample Curve" node nameHans Goudey
2021-12-23Fix: Wrong node link drag search menu items for attribute statisticHans Goudey
2021-12-23Fix: Potential use after scope in curve to mesh nodeHans Goudey
2021-12-22Fix: Large stack allocation in compositorMichael
2021-12-22Cleanup: Avoid adding points to splines sequentiallyHans Goudey
2021-12-22Fix: Missing update when toggling node muteHans Goudey
2021-12-22Fix T93408: Snap performance regression at high poll rateGermano Cavalcante
2021-12-22Nodes: Remove unnecessary node tree socket taggingHans Goudey
2021-12-22Mesh: Parallelize bounding box calculation (WIP)Hans Goudey