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AgeCommit message (Expand)Author
2022-06-29Geometry Nodes: UV Unwrap and Pack Islands NodesAleksi Juvani
2022-06-29Attributes: Use attribute renaming function for generic mesh layersMartijn Versteegh
2022-06-29Cleanup: Clang tidy, unused variable warningHans Goudey
2022-06-29Geometry Nodes: Add Mesh To Volume NodeErik Abrahamsson
2022-06-29Spreadsheet: display byte colors as scene linear floatsBrecht Van Lommel
2022-06-29LineArt: Shadow and related functionalities.Yiming Wu
2022-06-29UI: add tooltips for nodes to the shader node add menuArye Ramaty
2022-06-29Fix T99248: GPencil Sculpt Grab/Push don't work with one pointAntonio Vazquez
2022-06-29Fix T98697: EEVEE: Regression: Missing custom property from volumetricsClément Foucault
2022-06-29Fix T98825: EEVEE: Regression: Buffer overflow in sample name bufferClément Foucault
2022-06-29Fix T99104: EEVEE: Regression: Crash when using Light Output in MaterialsClément Foucault
2022-06-29Fix T99128: EEVEE: Regression: Pixelated Environment TextureClément Foucault
2022-06-29Fix T99138: EEVEE: Regression: World volume shader incorrect texture coordsClément Foucault
2022-06-29Cleanup: correct type for sequencer SWAP macroCampbell Barton
2022-06-29Cycles: Add support for rendering on Intel GPUs using oneAPIXavier Hallade
2022-06-29VSE: Improved Retiming systemRichard Antalik
2022-06-29BLI: add Vector.append_and_get_index with rvalue parameterJacques Lucke
2022-06-29Fix uninitialized memory use in key-down events on window activationCampbell Barton
2022-06-29Benchmark: Add eevee viewport playback tests.Jeroen Bakker
2022-06-29Sculpt: Fix backwards normals in PBVH_GRIDS raycastingJoseph Eagar
2022-06-29Fix T99231: Wrong anchored mode test for smear brushJoseph Eagar
2022-06-29Cleanup(UV): Remove unused parameter (no functional changes)Chris Blackbourn
2022-06-29Cleanup(UV): Store nboundaries on pchart (no functional changes)Chris Blackbourn
2022-06-29Cleanup: Fix mul_v2_v2_ccw for repeated arguments (no functional changes)Chris Blackbourn
2022-06-29Cleanup: spelling in commentsCampbell Barton
2022-06-29Fix T78394: In UV Editor, UV Unwrap respects selectionChris Blackbourn
2022-06-29Fix: Use distance unit for points node radius inputHans Goudey
2022-06-28Fix: Flush mode to evaluated object when exiting curves sculpt modeHans Goudey
2022-06-28Fix T98924: Skip saving selection properties for UV edge ring operatorSiddhartha Jejurkar
2022-06-28DRW: Curve: Fix wrong UBO alignmentClément Foucault
2022-06-28Cleanup: GPUShader: Fix missing space in debug messageClément Foucault
2022-06-28Cleanup: DRW: Fix misnamed argument and add more info in a function docClément Foucault
2022-06-28Fix T98882: Regression: Gradient colors in a Grease Pencil material change de...Germano Cavalcante
2022-06-28Fix frame_final_start/end strip property not setting handle positionRichard Antalik
2022-06-28Cleanup: fix various typosluzpaz
2022-06-28Fix: sampling points on mesh surface generates too many pointsJacques Lucke
2022-06-28BLI: add kdtree range search method that accepts c++ lambdaJacques Lucke
2022-06-28Mask editor: Always use smooth drawingSergey Sharybin
2022-06-28Cleanup: Remove redundant theme versioning codeJulian Eisel
2022-06-28Fix T98799: camera unselectable in camera view below a certain scalePhilipp Oeser
2022-06-28Fix textview selection rendering in front of textRed Mser
2022-06-28Cleanup: compiler warnings, remove unused functionsCampbell Barton
2022-06-28Fix T99156: UV parameterizer respects both Pins and SeamsChris Blackbourn
2022-06-28Fix T96776: Assets dropped upside down when looking through cameraGermano Cavalcante
2022-06-27Fix T99216: RNA startdisp and enddisp return unreliable valuesRichard Antalik
2022-06-27Fix error in previous commit - missed includeRichard Antalik
2022-06-27Fix meta strip has incorrect range when createdRichard Antalik
2022-06-27Fix T84369: Fluid: Missing cache invalidation when properties on non-domain o...Germano Cavalcante
2022-06-27Sculpt: Fix backwards normals in PBVH_GRIDS raycastingJoseph Eagar
2022-06-27BLI: Math: Add ceil_to_multiple_u()Clément Foucault