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AgeCommit message (Expand)Author
2017-05-19Remove redundant workaround for removing collections in outlinerJulian Eisel
2017-05-19Fix crash when changing Clay "Edge Strength"Dalai Felinto
2017-05-19Fix assert on framebuffer bindingDalai Felinto
2017-05-19Remove unused functions after WITH_LEGACY_OPENGL cleanupDalai Felinto
2017-05-19Remove reference to WITH_LEGACY_OPENGLDalai Felinto
2017-05-19Remove reference to SUPPORT_LEGACY_MATRIXDalai Felinto
2017-05-19Remove reference to WITH_GL_PROFILE_COREDalai Felinto
2017-05-19Correct core profile way of getting color depthDalai Felinto
2017-05-19Cleanup: removing dummy legacy dashed line shader.Bastien Montagne
2017-05-19Merge branch 'master' into blender2.8Bastien Montagne
2017-05-19Fix empty-image draw sizeCampbell Barton
2017-05-19Remove use_display_lists optionCampbell Barton
2017-05-19OpenGL: call glProgramUniform only if version >= 4.1Mike Erwin
2017-05-19OpenSubdiv: remove legacy support & display queriesMike Erwin
2017-05-19remove GPU_legacy_support queryMike Erwin
2017-05-19OpenGL: remove -noglsl option & GPU_extensions_disableMike Erwin
2017-05-19GPU: cleanup GLSL version and standard extensionsMike Erwin
2017-05-19remove GPU_geometry_shader_support, instanced_drawing_support queriesMike Erwin
2017-05-19remove GPU_display_list_support queryMike Erwin
2017-05-18GPUViewport: Fix huge memory leak.Clément Foucault
2017-05-18Remove "Modern Viewport"Dalai Felinto
2017-05-18Eevee: Fix fresnel factor to match Unreal Engine specular input.Clément Foucault
2017-05-18Eevee: Fix GPUShader not free.Clément Foucault
2017-05-18Freestyle is back for 2.8Dalai Felinto
2017-05-18Rename Iterator struct to BLI_IteratorDalai Felinto
2017-05-18Draw Manager: Fix buffer reuse.Clément Foucault
2017-05-18Use the correct depsgraph for freestyleSergey Sharybin
2017-05-18Draw Manager: Fix instancing. Again.Clément Foucault
2017-05-18GPUMaterial: Add support for tangent node.Clément Foucault
2017-05-18Make sure external engines also render fine with depsgraph + freestyle wipDalai Felinto
2017-05-18Correct own error using u32 for back-buffer selectCampbell Barton
2017-05-18Correct last commitCampbell Barton
2017-05-18Fix T51408: Cycles - Principled BSDF Shader - Transparency is not working as ...Pascal Schoen
2017-05-18Fix T51539: BMesh boolean crashCampbell Barton
2017-05-18DwM: Support flat-shaded w/ clay & eevee enginesCampbell Barton
2017-05-18DwM: Armature: Cleanup envelope bone code a bit.Bastien Montagne
2017-05-18DwM: Armature: add solid envelope bone drawing.Bastien Montagne
2017-05-18DwM: Armature: refine drawing condition of envelope distance outline.Bastien Montagne
2017-05-18Re-use vertex position VBO in weight-paint modeCampbell Barton
2017-05-18Cleanup: simplify material checks w/ clay engineCampbell Barton
2017-05-18Cleanup: use pre-defined STRINGIFY macroCampbell Barton
2017-05-18Fix T51538: Weight-paint circle select w/ clippingCampbell Barton
2017-05-18Draw Manager: Fix instancing.Clément Foucault
2017-05-18Eevee: fix orco.Clément Foucault
2017-05-18Eevee: Refactor shaders definesClément Foucault
2017-05-18Eevee: fix bug with postprocess buffer sharing.Clément Foucault
2017-05-18Eevee: Some changes to default shader.Clément Foucault
2017-05-17Silence warnings in Mac (based on buildbot build report)Dalai Felinto
2017-05-17Fix blenderplayerDalai Felinto
2017-05-17Fix typo in hair shader view vectorLuca Rood