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AgeCommit message (Expand)Author
2018-03-29Draw manager: Cleanup, early outputSergey Sharybin
2018-03-29Depsgraph: Tag datablock with original update flagSergey Sharybin
2018-03-28Move to Collection - Add new collectionDalai Felinto
2018-03-28Move to Collection - Skip Master Collection nested levelDalai Felinto
2018-03-28Move to Collection - initial operatorDalai Felinto
2018-03-28Clay: Remove warning.Clément Foucault
2018-03-28UI: Perf: Don't use implicit Attrib.Clément Foucault
2018-03-28UI: Perf: Group drawcalls inside ui_draw_panel_dragwidgetClément Foucault
2018-03-28UI: Perf: Make icon_draw_texture use GWN_draw_primitive.Clément Foucault
2018-03-28GPUShader: Cleanup: Remove unused uniform_interface.Clément Foucault
2018-03-28DRW: Opti: Make cursor use batch instead of immediate API.Clément Foucault
2018-03-27UI: Fix assert cause by vertex count being too small.Clément Foucault
2018-03-27UI: Perf: Optimize widgetbase_draw.Clément Foucault
2018-03-27Merge branch 'master' into blender2.8Campbell Barton
2018-03-27Cleanup: global undo (minor changes to internals)Campbell Barton
2018-03-27Merge branch 'master' into blender2.8Campbell Barton
2018-03-27Cleanup: move paint curve undo into own fileCampbell Barton
2018-03-27Eevee Shaders: Fix "No matching overloaded function"Germano
2018-03-26GPUFramebuffer: Fix compiler warning about return value.Clément Foucault
2018-03-26Merge branch 'master' into blender2.8Sergey Sharybin
2018-03-26BLF: Don't use user preferencesSergey Sharybin
2018-03-26BLF: Cleanup, indentation inside of preprocessorSergey Sharybin
2018-03-26Fix T53800: Bad data editing during DEG evaluation?Bastien Montagne
2018-03-26Eevee: Use named EEVEE_EffectsFlag for effects flag.Clément Foucault
2018-03-26Eevee: Fix feedback loop warning.Clément Foucault
2018-03-26GPUTexture: Fix compilation issue.Clément Foucault
2018-03-25DRW: Fix crash/broken Metaballs display.Clément Foucault
2018-03-25DRW: Rename DRW_shgroup_uniform_buffer into DRW_shgroup_uniform_texture_refClément Foucault
2018-03-25DRW: Remove mentions of DRWInterface.Clément Foucault
2018-03-25GPUFramebuffer: Refactor (Part 2)Clément Foucault
2018-03-25GPUFramebuffer: Refactor (part 1)Clément Foucault
2018-03-25Basic Engine: Remove unneeded use of Framebuffers.Clément Foucault
2018-03-25GPUOffscreen: Remove unused offscreen blit.Clément Foucault
2018-03-25GPULamp: Move GPU_frambuffer_blur to GPU_lamp.cClément Foucault
2018-03-25GPUFramebuffer: Make current framebuffer thread local.Clément Foucault
2018-03-25GPUTexture: Style: Respect 120 char per line limit.Clément Foucault
2018-03-25GPUViewport: Small simplifications + fixes.Clément Foucault
2018-03-25Clay: Fix alpha problem cause by FXAA pass.Clément Foucault
2018-03-25GPUViewport: Remove depth debug.Clément Foucault
2018-03-25GPUTexture: Small refactor.Clément Foucault
2018-03-25DRWTexture: Remove DRW_texture_updateClément Foucault
2018-03-25DRW: Remove unecessary push/pull attrib.Clément Foucault
2018-03-25GPU: gpu_draw.c: Fix wrong renaming.Clément Foucault
2018-03-25Text: line break always returned cancelledCampbell Barton
2018-03-24Text: re-allocate exact lengths for undoCampbell Barton
2018-03-24Fix text editor undo w/ 4+ byte utf8 charactersCampbell Barton
2018-03-24Cleanup: move undo opcodes out of public headerCampbell Barton
2018-03-23Theming: Use list-item colors for all un-embossed buttons in list-itemsJulian Eisel
2018-03-23UI: restore quit confirmation when dialog disabledCampbell Barton
2018-03-23RNA comparison/override: better control over property processing.Bastien Montagne