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AgeCommit message (Expand)Author
2012-12-28This commit frees list ui items from their dependencies to Panel, and hence f...Bastien Montagne
2012-12-28code cleanup:Campbell Barton
2012-12-28fix for memory leak with weight painting and ensure vertex group is created b...Campbell Barton
2012-12-28Add 'vertex_only' option to bevel tool.Howard Trickey
2012-12-28remove unneeded inline lookups and fix error with wpaint_stroke_test_start re...Campbell Barton
2012-12-28remove workaround for [#31555], forcing PYTHONIOENCODING was causing stdout t...Campbell Barton
2012-12-28Better error report when no camera is found.Pablo Vazquez
2012-12-27Outliner fix:Ton Roosendaal
2012-12-27Function IMB_onehalf was not freeing memory.Ton Roosendaal
2012-12-27Fix in previous commit: forgot to free data from file reading.Ton Roosendaal
2012-12-27Bug fix, own collection.Ton Roosendaal
2012-12-27New features!Ton Roosendaal
2012-12-27validate operator names on startup (debug mode only)Campbell Barton
2012-12-27use keyword args for bmesh.update_edit_mesh(...)Campbell Barton
2012-12-27add option to BLI_scanfill_calc() - BLI_SCANFILL_CALC_HOLES, gives some speed...Campbell Barton
2012-12-27correction for poly_to_tri_count() when given zero poly count.Campbell Barton
2012-12-27remove realloc's during BMEdit_RecalcTessellation(), instead use poly_to_tri_...Campbell Barton
2012-12-27display the number of tri's in object mode status, often requested feature fr...Campbell Barton
2012-12-27Fix: edge uv stitch mode did not average final position of uvs inAntony Riakiotakis
2012-12-27Fix: rotation of uv islands during stitch did not take uv aspect ratioAntony Riakiotakis
2012-12-27fix [#33651] Spin tool destroys unselected loose vertexCampbell Barton
2012-12-27Fix: after multires baking, gpu textures were not getting invalidatedAntony Riakiotakis
2012-12-26Bugfix #33667Ton Roosendaal
2012-12-26Todo item:Ton Roosendaal
2012-12-26Bug fix #33673Ton Roosendaal
2012-12-26Bug fix #33633 (and irc report)Ton Roosendaal
2012-12-26Node editor: remove option to show overlapping Property region.Ton Roosendaal
2012-12-26Region scrollbar fix!Ton Roosendaal
2012-12-26BGE: Don't set the character controller's gravity when creating the controlle...Mitchell Stokes
2012-12-26BGE: Adding a maxJumps to the character controller to adjust how many jumps a...Mitchell Stokes
2012-12-25make weight paint respect box & near clipping.Campbell Barton
2012-12-25weight paint without depth buffer option, works with vertex selection mode.Campbell Barton
2012-12-25BGE: Some various tweaks to try and get async lib loading to be a bit more st...Mitchell Stokes
2012-12-25BGE: Committing SolarLune's patch to allow a minimum shadow buffer size of 12...Mitchell Stokes
2012-12-25BGE: Fixing an assert with the canvas' GetViewPort(). bf_gpu was changing the...Mitchell Stokes
2012-12-24Usual minor UI messages tweaks...Bastien Montagne
2012-12-24Looks like I forgot to cleanup that file when we switched to dynamic i18n lan...Bastien Montagne
2012-12-24Separate image input and sequencer's color spaces in the UISergey Sharybin
2012-12-24code cleanup: don't alloca zero size and remove paranoid NULL checks (checked...Campbell Barton
2012-12-24fix possible bug with ui_item_fit() causing uninitialized variable use.Campbell Barton
2012-12-24Fix #33650: Compositor locks up when input is an unrendered render layer.Sergey Sharybin
2012-12-24BGE: "Fix" for issue [#33663] "Objects Share Materials / Textures When Groupe...Mitchell Stokes
2012-12-24BGE: Use canvas->SetViewPort() instead of glViewport() in the 2D filter.Mitchell Stokes
2012-12-24User Interface / Preferences:Thomas Dinges
2012-12-23flip lines to reduce odds of re-execution (non critical race condition when t...Morten Mikkelsen
2012-12-23Patch for weirdo library recursive linking errors:Ton Roosendaal
2012-12-23code cleanupCampbell Barton
2012-12-23fix for use of uninitialized variable with ui_handler_region_menu.Campbell Barton
2012-12-23Compilation fix for colladaSergey Sharybin
2012-12-23Add keying "options" parameter to keyframe_insert() bpy_rna function, so now ...Bastien Montagne