Age | Commit message (Expand) | Author |
2009-03-24 | Fix for bug #18423: BGE lights in overlay scene also affected | Brecht Van Lommel |
2009-03-24 | Fix for bug #18438: TEX_valToNormal.c array size error. | Brecht Van Lommel |
2009-03-24 | [#18260] FMOD Removal | Campbell Barton |
2009-03-24 | fix for [18443] Object.GetSelected() returns empty when run from command line | Campbell Barton |
2009-03-23 | Added BF_PROFILE (same name as in scons files) option. | Kent Mein |
2009-03-23 | Another patch by GSR | Kent Mein |
2009-03-23 | Speedup for bullet physics mesh conversion | Campbell Barton |
2009-03-23 | BGE API cleanup: add support for attribute set/get through functions only. | Benoit Bolsee |
2009-03-23 | only write tex plugin and envmap data to file if texture is the right type. T... | Martin Poirier |
2009-03-23 | Speedup for bullet creating convex hull meshes | Campbell Barton |
2009-03-22 | == FFMPEG == | Peter Schlaile |
2009-03-22 | removed edgecode from the game engines RAS_Polygon class since its not used | Campbell Barton |
2009-03-20 | fixes for... | Campbell Barton |
2009-03-20 | patch from Banlu Kemiyatorn | Campbell Barton |
2009-03-18 | Fix for bug #18419: game engine debug drawing interfered with alpha blending. | Brecht Van Lommel |
2009-03-18 | New icon and button for Peel Object option for volume snapping. | Martin Poirier |
2009-03-17 | fix crash with missing image sequence | Martin Poirier |
2009-03-16 | This is patch: | Kent Mein |
2009-03-16 | Merging etch-a-ton branch in trunk. | Martin Poirier |
2009-03-16 | BGE | Nathan Letwory |
2009-03-13 | merging trunk 19093:19274etch-a-ton | Martin Poirier |
2009-03-13 | Makefiles: fix definitions of NAN_OPENEXR_* variables on linux, patch provided | Stefan Gartner |
2009-03-12 | BGE patch 18368: Modulus (ie %) expression controller in BGE. Implement a cac... | Benoit Bolsee |
2009-03-11 | removed extra space in text. | Kent Mein |
2009-03-10 | remove decimation and opennl libs from gameengine. | Kent Mein |
2009-03-10 | Addes libopenjpeg (jpeg2000) support to the Makefiles | Kent Mein |
2009-03-09 | Add support to lock individual axis during rigid body simulation, for transla... | Erwin Coumans |
2009-03-09 | Fix: The debug lines of Physics Debug Visualization were drawn incorrectly wh... | Erwin Coumans |
2009-03-09 | upgrade to latest Bullet trunk, fix related to vehicle anti-roll, added const... | Erwin Coumans |
2009-03-08 | BGE patch: undo patch about removing blenderplayer console in Windows: it int... | Benoit Bolsee |
2009-03-06 | Addes jpeg2000 support to cmake. | Kent Mein |
2009-03-05 | VideoTexture: reactivate VideoTexture for scons/cmake/makefile compilation sy... | Benoit Bolsee |
2009-03-03 | Upgraded to Bullet 2.74. The upgrade introduced a few bugs, which need to be ... | Erwin Coumans |
2009-03-02 | minor update to be compatible with Bullet 2.74 physics: | Erwin Coumans |
2009-03-02 | * fix linking problem when building WITH_BF_PLAYER=True | Nathan Letwory |
2009-03-01 | Limit cascading rotations (rotation on each child of a chain) to Individual C... | Martin Poirier |
2009-03-01 | BGE patch #18309 commited: Add an addObject() method to KX_Scene. | Benoit Bolsee |
2009-03-01 | BGE patch #18181 commited: Fixing some blenderplayer arguments (-c, -w, -f). | Benoit Bolsee |
2009-03-01 | BGE API cleanup: apply patch from Moguri: Near, Radar, Touch sensor updated. | Benoit Bolsee |
2009-02-28 | * blender doesn't need the -w anymore to start in a window | Campbell Barton |
2009-02-28 | BGE Python API | Campbell Barton |
2009-02-27 | [18327] Fix crash when activating nodes | Nathan Letwory |
2009-02-26 | build blenderplayer without opennl and decimation | Campbell Barton |
2009-02-26 | Py BGE API | Campbell Barton |
2009-02-26 | small errors in touch sensor and gameObject | Campbell Barton |
2009-02-26 | - Attributes for the collision sensor: propertyName, materialCheck, pulseColl... | Campbell Barton |
2009-02-25 | Continue snapping cleaning job. | Martin Poirier |
2009-02-25 | forgot this file- remove Sumo from the menu if its disabled. | Campbell Barton |
2009-02-25 | New Pulse option for the collision sensor (off by default wont change existin... | Campbell Barton |
2009-02-25 | Building the game engine with Solid/Sumo is now optional for scons using WITH... | Campbell Barton |