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2011-08-02svn merge -r38814:38905 ↵merwin-spacenavMike Erwin
https://svn.blender.org/svnroot/bf-blender/trunk/blender .
2011-08-01fix [#28061] Texture (paint) bleeding on edgesCampbell Barton
respect clamp u/v image options.
2011-08-01fix [#28112] Vertex paint crashCampbell Barton
2011-08-01fix, uvproject modifier wasn't copying the uv layer name,Campbell Barton
also edit var names from recent commit to better fit with other functions.
2011-08-01replace dutch variable name 'aantal' with 'tot'Campbell Barton
2011-08-01fix for failure to create curve knots when both endpoint and bezier U were ↵Campbell Barton
enabled. use default when invalid settings given. removed odd/annoying bit shifting of the flagu/v for such basic function made code hard to understand and would fail if new flags were added.
2011-07-31Bug fix: loading a file that had particles using a dupligroup from a ↵Janne Karhu
liblinked file without the library file being present crashed
2011-07-31fix for material slot removal (r38879)Campbell Barton
- The object ID was being passed to the data_delete_material_index_id() from object_remove_material_slot(), rather then the object data. (so the material slot fix wouldnt run in that case). - add support for fixing text object materials too.
2011-07-31reverting part of #38876 (whitespace edits)Dalai Felinto
the new if/else nesting introduced in the previous commit makes no sense. (since I was here I add a comment for extrainfo and did some small cleanup)
2011-07-31bugfix [#28111] material.pop breaks mt->mat_nrDalai Felinto
create a new parameter for materials.pop() to not remove material slot. this way the mat_nr is still the old one. for the default behaviour we now have material remapping (i.e. data_delete_material_index_id(id, index)). This new function is brought from the material_slot remove function.
2011-07-31when converting curves from poly -> nurbs, dont enable Bezier-U flag.Campbell Barton
Not sure why this was enabled, possibly from copy/paste with bezier->nurbs code? If you have meny poly lines there was no nice way to convert these into a smoothed nurbs curve. Ran into this when trying to convert generated ivy into smooth nurbs.
2011-07-31whitespace edits, had odd space/tab mixCampbell Barton
2011-07-31fix for building without bulletCampbell Barton
2011-07-31fix for immobile camera (NDOF_SHOULD_ROTATE etc.) -- should revisit laterMike Erwin
2011-07-31SVN maintenance.Guillermo S. Romero
2011-07-31py api: sphinx doc corrections, pep8 cleanup and style edits, also added ↵Campbell Barton
__all__ to some modules which were missing it.
2011-07-31improved ndof fly: precision mode, camera position, camera animationMike Erwin
2011-07-31== PBVH ==Nicholas Bishop
OK, after that failure of committing a bunch of old junk, hopefully this is what I actually meant to commit :) * Added big comments to some of the fields in struct PBVHNode. I always forget the details of these, so finally wrote it down properly. * Changed types of PBVHNode.face_vert_indices and PBVHNode.flag to better reflect their contents. * There should be no functional changes here.
2011-07-31EditMesh-based skin node drawingNicholas Bishop
2011-07-31Imported bsphere.c, mostly ifdef'd out for nowNicholas Bishop
2011-07-31Added DNA and RNA for skin modifier, stubbed in skin modifier functionsNicholas Bishop
2011-07-31Added SkinNode DNA and customdata.Nicholas Bishop
2011-07-31patch [#27909] Added constants in bge.constraints by Solano Felicio (solano) ↵Dalai Felinto
+ some changes in rst I named all the BGE modules with their actual names (e.g. Rasterizer, Video Texture, ...). so in the API index.html page they look more like the other Blender modules. I did the same for the bgl module. For bge.constraints this patch exposes the constants values for debug mode and createConstraints (they were hardcoded innts before). + making all the "todo" and #comments into rst comments (.. comments) Thanks Solano, it's great to get help to those tasks :)
2011-07-30Bugfix #28121Ton Roosendaal
Linked Library objects or object->data should not allow to go to sculptmode. Also cleaned up mode menu with invalid entries then.
2011-07-30bpy fix for crash/assert on running dir() on a non collection property + ↵Campbell Barton
some other minor corrections.
2011-07-30quiet some compiler warnings & fix possible (but unlikely) crash.Campbell Barton
also added GPLv2+ header to resources.c.
2011-07-30improved visual rotation guideMike Erwin
2011-07-30ndof sensitivity operator follows power curve and respects min/maxMike Erwin
2011-07-30While looking at the bug report, found some more issues... Thomas Dinges
This is the result of RNA renaming at it's glance. ;-)
2011-07-30Fix for [#28117] Diffuse reflection IPO curve not imported correctly from ↵Thomas Dinges
2.49b files
2011-07-29svn merge -r38753:38813 ↵Nathan Letwory
https://svn.blender.org/svnroot/bf-blender/trunk/blender .
2011-07-29When relinking node group outputs from sockets of different type, ↵Lukas Toenne
automatically change the output to the source type. Feature request by Daniel Salazar.
2011-07-29pep8 cleanup, also print message when attempting to run in animation player ↵Campbell Barton
mode.
2011-07-28Fix #27719: custom RNA properties fail to update drivers. Hopefully this isBrecht Van Lommel
not too slow, but now we do a dependency graph tag also for these in addition to regular ID properties, not sure how to get around it.
2011-07-28Fix part of #27944: color managment discrepancy in GLSL materials with nodes.Brecht Van Lommel
2011-07-28speed button mapping to ndof sensitivity change operator.Nathan Letwory
2011-07-28fix [#28096] Custom gradient for weightpainting in mask mode not working ↵Campbell Barton
properly.
2011-07-28New option for multires modifier: Subdivide UVsSergey Sharybin
Enabled by default and also enabled for older filesm so there should be no regressions. In some cases it's useful to not use subdivided uvs for multires.
2011-07-28sequencer add strips now check for overlap by default (option can be ↵Campbell Barton
disabled for python when this can become problematic for automation).
2011-07-28only initialize snap from the scene settings for view3d and image spaces ↵Campbell Barton
since snap in the 3D view was enabling snap in the graph editor and sequencer without a button to disable it in those spaces.
2011-07-28Don't write library_materials tag when there are no materials.Nathan Letwory
2011-07-28refix for #27912: crash after mesh.materials.pop() (fixed wrongly on rev. ↵Dalai Felinto
38299 - patch by Benoit Boilsee bug spotted while reviewing a patch. things are working now
2011-07-27fix [#28098] Continuous Grab does not work for movement of the "Backdrop" in ↵Campbell Barton
the Node Editor
2011-07-27minor warning fixes for clang-static-checkerCampbell Barton
2011-07-27svn merge -r38558:38752 ↵Nathan Letwory
https://svn.blender.org/svnroot/bf-blender/trunk/blender .
2011-07-27fix [#28066] Unchecking 'self project' messes up 'Snap to Vertex'Campbell Barton
this option is useful for all non-grid snapping modes (when in editmode) so make available in those cases too.
2011-07-27more minor warning cleanups and improve error reporting if text fails to save.Campbell Barton
2011-07-27shift-motion to pan with 3D mouseMike Erwin
2011-07-27* Fixed a typo in the code (uiLayoutItemSplt -> uiLayoutItemSplit)Thomas Dinges
2011-07-26- bugfix for icon listview where the icons would only wrap onceCampbell Barton
- also quiet some clang warnings