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2015-04-06Merge remote-tracking branch 'origin/master' into multiviewmultiviewDalai Felinto
2015-04-06Cycles: Free unused image buffers when rendering with locked interfaceSergey Sharybin
It is still possible to free a bit more memory by detecting buildin images which are not used by shaders, but that's not going to improve memory usage that much to bother about this now. Such change brings peak memory usage from 4.1GB to 3.4GB when rendering 01_01_01_D layout scene from the Gooseberry project. Mainly because of freeing memory used by rather huge environment map in the viewport. Reviewers: campbellbarton, juicyfruit Subscribers: eyecandy Differential Revision: https://developer.blender.org/D1215
2015-04-06Fix T44282: Image sampling line disappears after a whileJulian Eisel
Now even to master
2015-04-06Fix T44278: Tab, Z-Key and Spacebar not workingJulian Eisel
Seems like a fix that is needed for some X11 systems causes this bug on others :| Not sure if the systems that needed this fix are now still fine (since I did a slight change to the click type check procedure), but I need to check that on my system in the institute in a bit.
2015-04-06Use BKE_ghash_ensure_p where possibleCampbell Barton
2015-04-06GHash: ensure function, avoids multiple lookupsCampbell Barton
2015-04-06Cleanup: replace confusing 'if' statementsCampbell Barton
2015-04-06Fix T43696: Baking tearing normalsCampbell Barton
Patch D1207 by @chrisr
2015-04-06Fix T44249: Cursor depth offsetCampbell Barton
2015-04-06Fix minor glitch getting depth from mouse cursorCampbell Barton
2015-04-06Fix blenderplayer buildDalai Felinto
2015-04-06Fix: Stroke Edit Mode warning for GPencil draws correctly with Region ↵Joshua Leung
Overlap enabled
2015-04-06Fix: It was difficult to select control points for NLA Control FCurves in ↵Joshua Leung
the Graph Editor
2015-04-06GHash: no reason to use GSetEntry in ghash APICampbell Barton
2015-04-05Stickies: Remove redundant fixesJulian Eisel
Those fixes aren't needed anymore due to 776bfa64a53191b6f6aba107449be9353b7a2bee
2015-04-05Stickies: Don't send extra event on KM_CLICKJulian Eisel
Just add KM_CLICK to the already sent KM_RELEASE, don't send a new one for this. This might help us to get rid of quite some glitches and workarounds \o/ (why didn't this come earlier to my mind? :S)
2015-04-05Fix T44275: CTRL+LMB to extrude to mouse position conflicts with snappedJulian Eisel
extruding More practical description of the bug: extruding with ctrl to use snapping and confirming the action added another extrusion to the mouse position. This was caused from the second event that is now sent if a key release happens within the click timeout. It triggers the "Extrude to Cursor" operator since it is called by CTRL+LMB wich is exactly the event that is sent in this case. I'm not totally happy with this workaround since it changes the Confirm/ Abort event for all transformation actions to key release which *might* result in more conflicts (fingers crossed this isn't the case). If this happens we might need to write some special transformation handling for extrusion. This is an example of the difficulties we get from loading too much functions on the same keys - we need to be careful with that!
2015-04-05Fix T44251 (2nd try): Changing views using numpad brokenJulian Eisel
2015-04-05BGE: Fix T36703: Character motion actuator local movement not working correct.Thomas Szepe
The character motion actuator local movement does not taking account of the object rotation. It is necessary to rotate the motion vector before adding the local movement. Reviewers: sybren, lordloki, moguri Reviewed By: lordloki, moguri Maniphest Tasks: T42709 Differential Revision: https://developer.blender.org/D1206
2015-04-05Fix T44263: Invalid parameters to fill_vn_fl in deform.c.Bastien Montagne
Own fault, thanks a bunch to LazyDodo for finding that - and odd GCC did not warn about it...
2015-04-05Subversion bump, and doversion last changesDalai Felinto
2015-04-05Merge remote-tracking branch 'origin/master' into multiviewDalai Felinto
2015-04-05Fix T44270: Similar face region crash /w wire edgeCampbell Barton
2015-04-04Cleanup: remove MSVC2008 workaroundCampbell Barton
2015-04-04Cleanup: use float math funcsCampbell Barton
2015-04-04WM: prefer define over zero wmEvent.valCampbell Barton
2015-04-04Fix T44264 copy paste error, checking same condition twice.Antony Riakiotakis
2015-04-04Fix T44251: Changing views using numpad brokenJulian Eisel
For KM_ANY I've filtered out every event that has a click type, although that was only needed for the additional event sent on KM_HOLD. A bit weird that this only happened on a few machines though.
2015-04-04Fix T44259: Secondary strokes get terminated early when drawing in ↵Julian Eisel
Continuous Drawing mode
2015-04-04Missed in recent cleanupCampbell Barton
2015-04-04Cleanup: move filelist out of storageCampbell Barton
Depends on imbuf, problematic for tests
2015-04-04Cleanup: use BKE_ocean_* prefixCampbell Barton
2015-04-04Cleanup: use BKE_sculptsession_* prefixCampbell Barton
2015-04-04Cleanup: use BKE_animdata_* prefixCampbell Barton
2015-04-04Cleanup: redundant normalize in expmap_to_quatCampbell Barton
2015-04-04CleanupCampbell Barton
2015-04-04Add missing break statementsCampbell Barton
2015-04-04CMake: treat inline C files as headersCampbell Barton
2015-04-04Add missing declarationsCampbell Barton
2015-04-04WIP: Added dedicated operator for unlinking actions from the Action Editor ↵Joshua Leung
(NLA buttons support to come) After looking into this more carefully, I've found that we do in fact need a dedicate operator to add some custom logic when trying to unlink an action from the editor/datablocks. Specifically, this new operator does the following: 1) When in Tweak Mode, it shouldn't be possible to unlink the active action, or else, everything turns to custard. 2) If the Action doesn't have any other users, the user should at least get a warning that it is going to get lost. 3) We need a convenient way to exit Tweak Mode from the Action Editor 4) If none of the above apply, we can just unlink normally This commit implements this for the Action Editor, with stubs for the NLA Editor too. Those will be fixed next.
2015-04-04Tweaks to descriptions for Action Layer Up/DownJoshua Leung
2015-04-03Sticky Keys backendJulian Eisel
Design task: T42339 Differential Revision: D840 Initial implementation proposal: T41867 Short description: With this we can distinguish between holding and tabbing a key. Useful is this if we want to assign to operators to a single shortcut. If two operators are assigned to one shortcut, we call this a sticky key. More info is accessible through the design task and the diff. A few people that were involved with this: * Sean Olson for stressing me with this burden ;) - It is his enthusiasm that pushed me forward to get this done * Campbell and Antony for the code and design review * Ton for the design review * All the other people that gave feedback on the patch and helped to make this possible A big "Thank You" for you all!
2015-04-03Fix T44243: File browser behavior is inconsistent between append and open.Bastien Montagne
Only basic fix, the whole 'dir' field handling needs rework to correctly support lib stuff (will be done as part of asset-experiment rewriting work)... All this code is doing way too much filesystem inspection by itself, instead of reusing flielist.c work - this is stupid, and will completely break with future asset engines!
2015-04-03Fix related to T44243: do not systematically do live-update when ↵Bastien Montagne
tab-completing textedit buttons. We now have a specific flag for that, use it! Note that for all 'search menu' buttons, there is already a similar behavior, so there is no need to force apply butt in this case anyway, which means in practice this change only has effect in the single place it is needed currently - file browser dir/file fields. In this case (dir field), applying button even on partial matches leads code to ask to create a new dir, which breaks completely the expected behavior of completion. And we do not need immediate apply at all here. Note this is the only 'autocomplete' button not using search menu, so this change does not affect anything else in UI.
2015-04-03Fix: Drawing glitch when renaming animation channelsJoshua Leung
When renaming animation channels, the old names are no longer drawn behind the text boxes anymore. This used to cause problems if the names were long, or if text boxes were set to have transparent backgrounds. Thanks to kopias for reporting on IRC.
2015-04-03Bugfix: Stashed actions now get added to the bottom of the NLA Stack if ↵Joshua Leung
there weren't any stashed actions already
2015-04-03Fix: Action/NLA Tweakmode ChecksJoshua Leung
Made all action management operators use the AnimData-local flag instead of the scene global one. Technically, this is more accurate and results in less blocking situations (i.e. another object may be in tweakmode, but because of that, the active object's action couldn't be stashed). The main impetus for this though was that the Action Up/Down feature doesn't clear the global flag, since it is not in a position to do so (since it can't load up everything to clear it). TODO: I'll need to review how this global flag works and/or potentially ditch it (or perhaps add some better ways to ensure that it stays valid), since while thinking this over, I've noticed a few problems here. But, for the meantime, this commit at least makes things more usable here in the short term.
2015-04-03Action Layer Up/Down: Fixes for NLA Solo / NLA MutingJoshua Leung
Now marking NLA Tracks as Solo'd and muting the NLA stack are linked together when using the Action Layer Up/Down tools. That is, when switching from a NLA strip to the active action, if the track was solo'd, then the NLA stack will get muted; and when switching from the active action to a NLA track, if the stack was muted, the track will get solo'd. This linkage means that we ensure that when moving up and down the stack, we can continue to check the actions in isolation without things messing up when you switch to and from the active action. Also fixed a bug where this wasn't getting applied when going in the other direction. TODO: - When we get the rest/reference track support, we're going to need to insert some calls to flush the restpose values so that values from the previously used action do not pollute the pose for the new action (if not all the same controls get keyed across both). For now, it's best to only do this switching from the first frame.
2015-04-03Code Cleanup: Deduplicate logic to switch between NLA Strips/ActionsJoshua Leung
2015-04-03Code Cleanup: Split out duplicate code for finding an available NLA strip ↵Joshua Leung
above/below