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AgeCommit message (Expand)Author
2016-05-26Cleanup: glsl styleCampbell Barton
2016-05-26BMesh: don't alloc zero sized select elem arrayCampbell Barton
2016-05-25Fix T47257: bevel crash when there are internal faces.Howard Trickey
2016-05-25Depsgraph: Simplify some loops using foreach()Sergey Sharybin
2016-05-25Depsgraph: Solve wrong datamask calculated by depsgraphSergey Sharybin
2016-05-25Move editmesh undo into its own fileCampbell Barton
2016-05-24Fix own mistake in D1120: wrong indexing of UV maps during tangent calculationAlexander Romanov
2016-05-24Fix T48496: Viewer function in NodeWrangler addon don't work in Material Shad...Sergey Sharybin
2016-05-24Cleanup: indentationCampbell Barton
2016-05-24Sequencer's histogram view: OMP -> BLI_task.Bastien Montagne
2016-05-24ndof: build system cleanupMike Erwin
2016-05-23Fix T48487: Physics cache names allow (back)slashes, which breaks its handling.Bastien Montagne
2016-05-23Enable correct GLSL output for cycles normalmap nodeRalf Hölzemer
2016-05-23Add TODO about vertex color linearization to GLSL codeSergey Sharybin
2016-05-23Fix wrong scale of vertex color values when doing border render of Cycles vie...Sergey Sharybin
2016-05-23Fix wrong vertex color in BI GLSL modeSergey Sharybin
2016-05-23B-Bones improve handle calculationCampbell Barton
2016-05-23BLI_math: Add function to calculate circular cubic curve tangentsCampbell Barton
2016-05-23Fix for all OpenGL lights affecting Cycles viewport, regardless of their Enab...Sergey Sharybin
2016-05-23Cleanup: glsl indentation, line lengthCampbell Barton
2016-05-23Code cleanup, stick closer to a blender code style in GLSL shaderSergey Sharybin
2016-05-23Support Vertex Color in GLSL viewport for CyclesSergey Sharybin
2016-05-22Support Musgrave texture for Cycles GLSL viewportSergey Sharybin
2016-05-22Fix T48497: Stupid typo in recent own BLI_task forloop work that broke non-pa...Bastien Montagne
2016-05-22Fix missing Ignore option for GLSL bumpSergey Sharybin
2016-05-22Use previous shading mode for border render in viewportSergey Sharybin
2016-05-22Make Shift-Z in viewprot a toggle between current shading mode and rendered oneSergey Sharybin
2016-05-22Cycles: Support bump mapping in GLSL viewportSergey Sharybin
2016-05-22Fix T48476: 'Recalculate Bone to Cursor' failsCampbell Barton
2016-05-21Python API: add material to uniforms from gpu.export_shader.Sebastian Ullrich
2016-05-21Forgot to remove omp header include...Bastien Montagne
2016-05-21Dynamicpaint: fix (unreported) missing progress bar in early baking stage.Bastien Montagne
2016-05-21DynamicPaint: massive refactor, replace all OpenMP usage by BLI_task and othe...Bastien Montagne
2016-05-21BKE Mesh mapping: add 'vert to looptri' mapping generator.Bastien Montagne
2016-05-21GPencil: Add hotkeys for the "Delete Active Frame" operatorJoshua Leung
2016-05-21GP Sculpt: Make the cursor more visible on light backgroundsJoshua Leung
2016-05-21Hopefully fix OMP/MSVC crap...Bastien Montagne
2016-05-21Dynapaint: Serious cleanup and optimization of dynamicPaint_createUVSurface (...Bastien Montagne
2016-05-20Fix GLSL shader failing to compile on OSXSergey Sharybin
2016-05-20Support Cycles wave texture in GLSL viewport.Thomas Dinges
2016-05-20Support Cycles noise texture in GLSL viewportSergey Sharybin
2016-05-20Cleanup: Don't use f suffix for values in GLSLSergey Sharybin
2016-05-20Support voronoi texture in GLSL shadingSergey Sharybin
2016-05-20Support Cycles magic texture in GLSL viewportSergey Sharybin
2016-05-20Support gradient Cycles texture in GLSL viewportSergey Sharybin
2016-05-20Support Cycles brick texture in GLSL viewportSergey Sharybin
2016-05-20Support Cycles's checker texture in GLSL shadingSergey Sharybin
2016-05-20Fix T48470: Bendy Bones: Custom Handle References not being cleared when bone...Joshua Leung
2016-05-19Add Peak Memory as render stamp optionLukas Stockner
2016-05-19Cleanup: warningsCampbell Barton